
Powered by id’s revolutionary id Tech® 5 technology, RAGE is an intense first-person shooter with breakneck vehicle combat, an expansive world to explore, and jaw-dropping graphics!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 18.3Kreviews | 78% | — | $4.5M |
| $9.99 | 1.7Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EL JUEGO DE MI INFACIA
RAGE is a pseudo looter-shooter that tries to do many things, but unfortunately falls short on most fronts. It's also weighed down by half-baked mechanics, repetitive gameplay, and mediocre writing. However, underneath its numerous flaws, and identity crisis lies a very solid FPS well worth a playthrough. Moreover, the thing about this game is that many of its issues work in its favor, such as its dull aesthetics, which serve to reinforce the gritty and post-apocalyptic feel of the world, the claustrophobic dungeons, which work in pairs with the machete-wielding maniacs constantly charging at you, and the short and concise writing, which doesn't get in the way of the gameplay. Ok, the last one is pushing it, but I'm a bit biased, as I'd rather kill people, than to romance them. Jokes aside, the game has quite a few positives, and not just incidental ones. The gunplay is by far its best feature, being fast-paced and engaging, and featuring few but satisfying weapons, with different ammo types for each situation (although admittedly some of them are gimmicky). Enemies are reactive, and are actually quite competent, as some of the humanoid NPCs use cover strategically and then bumrush you, only to run back to their friends as they take damage; likewise, some of the more 'feral' ones use the environment by climbing the walls and ceiling in order to overwhelm you. The game also features a basic gore system, and they also react in various ways after being shot at by, for instance, kneeling if they've taken enough damage, or limping instead of running if their legs are hurt, and so on. On top of that, there are numerous constructs and tools you can craft to aid you in combat, such as EMP grenades, turrets, mechanical spiders armed with machine guns, and so on. Even outside of shooting and looting, the game offers other activities, some basic like dice, others more intricate like a card game that lets you look for/buy cards and then use them to battle NPCs. Although, the one you'll definitely want to play is racing, which is the main way to gain the special currency required to upgrade your vehicle. Or, you can explore the town hubs, and talk to the people, who are surprisingly charismatic, and sometimes offer you quests. Now, to elaborate on some of the aforementioned issues: For starters, most of the things not immediately related to shooting enemies are quite barebones, like the crafting system. Actually, the game in general is very basic at its core and, as a result, can become quite repetitive, especially considering it peaks relatively early and the gameplay loop barely evolves past the first hour or so, and the writing is barely an incentive to keep going (and if it is for you, prepare to be disappointed). There is also very little actual playable space in this game. The "open-world" really only serves to connect the towns and dungeons, and there is almost nothing to do when driving from point A to B. Interior cells aren't better off, either - the vast majority of doors are inaccessible, and while some of the dungeons are seemingly huge, they're extremely linear, and most of the time you might as well be walking in a straight line. Invisible walls are a staple in most videogames, but in this case, it's literally all around you, everywhere, all the time, to the point where it hurts the gameplay. The game encourages you to explore in order to find loot, but only when it lets you. Anyway, some other issues I can think of are: spongey enemies, clunky inventory, no map (!!!), fixed camera while driving, muddy textures/somewhat constant pop-ins, and weird soundtrack choices (as in, the melodies are okay, just not how they're used). None of these really spoiled the experience to me, and I actually quite enjoyed it. Buy it on sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, French, German, Italian, Japanese, Polish, Russian, Spanish - Spain
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very very underrated.
Pretty good, even if a bit aged on the physics side of things.
One of the best game I ever played
Faz jus ao nome: "Rage" define a experiência O jogo não te faz passar raiva pela dificuldade, mas sim pela incompetência técnica. Erros do nada e um sistema de save que simplesmente não funciona. É o tipo de jogo que não respeita o tempo do jogador. No final das contas, é apenas um "tiro n'água": jogabilidade simples de shooter sem nada de especial. Se for jogar, prepare o estômago para os bugs ou aceite que seu progresso pode sumir a qualquer momento.
One Thing Is Certain ... This game has a way to get you engaged and make you want to just dig it and enjoy doing it till the end. All things Considered it is a game which will be enjoyed the most by those who like the old school approach, the games had back in the days. - Is it perfect? By all means no! It has numerous flaws like Sound breaking Periodically, Sound not being normalized and rough at some points, ID Software game Shenanigans (Capped at 60 fps and physics tied to the FPS), the story is somewhat blunt but still it serves mostly as a backbone on which the game progresses and nothing more, dated Graphics and all the crap you can expect to face when you decide to play a game of this era like Color Palette etc ... but still it surprises you with the obvious work behind it and all the things which are implemented and there for you to do in a game which can be bought from retail stores plus the DLC for something like 3-4 Euros. Personally it caught me by surprise having zero clue on what to expect when I bought it and started streaming it on my channel. I was expecting an old school game to take me something Like 2-3 days to finish and be done with it, but I found myself exposed to more depth and things to do in it than expected or even imagined XD You can't call it a hidden get or a must play, but as a game it respects itself to this day and can offer joy to you if you know what you are getting into and you are not misled on buying it for the wrong reasons or expect something completely different. It is not a true sandbox ... but it is sadbox-y. You have the liberty to do whatever you like in it but in the order the game wants you to. Exploring is not its strongest asset but it comes with lots of humor in it and stuff to try and get. Combat is kinda meh even though the Ai is surprisingly smart in many ways ... as many ways as it is dumb at the same time. What I bet you are going to enjoy for sure if you choose to play it ... Is Sarah (make sure to show her your BFG but don't expect to "nail" her) and your Nitro XD ... Both are in a way a secret sauce for this game which is in a way more than just an FPS ... On top of being an FPS it is a rally game, it is a card game, it is lots of mini games game and if you let it draw you inside its world ... You are going to have Fun to a certain degree :) I hope this rant helps ... but there was no other way to deliver how I feel about this game moving forward :) If you buy it ... Have fun ... even though its Multiplayer is completely dead (Servers as of writing this are up but don't expect to find any mates online to play that content unless you search for people in groups)
+rep игра детства
[h1] ПОТЕРЯЛИ ЛУЧШУЮ ИГРУ В ЖАНРЕ ПОСАПОКАЛИПСИС [/h1] Крайне тяжело говорить что-то о Rage, потому что ругать её неправильно — это в принципе неплохая игра, но и хорошей назвать трудно, её мало за что можно похвалить. Тут крайне схожа ситуация, как с Doom 3: разработчики выкатили новую версию движка, но чтобы вы посмотрели, какой он хороший, вот игра. Это мне так кажется, могу ошибаться. И самое ужасное, я это и не люблю в id Software: они сделали всё, чтобы сделать крутую игру, но не сделали с этим ничего. Реально что на все 100% получилось круто — визуал и общая атмосфера игры. У разработчиков какое-то своё видение того, как должна выглядеть игра, и выглядит она замечательно, вот прям почти ни на что не похожа. У нас есть крутые механики, куча примочек по типу особых боеприпасов или гаджетов, но с этим не дожали. Ну, можно было бы ещё докинуть что-то или допилить пушки, как и не развили и не сделали ничего путного с гонками на тачках — эти миссии кал. Есть куча персонажей, которых, видимо, пытались развить, но с этим тоже ничего не сделали, потому что у героев есть намёк на какой-то характер, но они не раскрыты. Как и сюжет: у которого видна заявка на что-то крутое, но с этим тоже ничего не сделали. Я сюжет и не понял, хотя не скипал ни одного диалога. Сюжет хуже даже, чем в DOOM 3. У игры в базе есть всё, чтобы быть лучшей, но с этим разработчик ничего не сделал, и игра получилась пустой. Хочу подытожить и повторить слова из моего обзора DOOM 3: говно из жопы, но мне понравилось.
awesome I am having a BLAST !! edit:- extremely underwhelming ending
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 5.8K | 55% | — | |
| $334.2K | 3.1K | 64% | $4.99 | |
| $0 | 0 | — | Free | |
| $8.4M | 73.9K | 85% | $5.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $15.5M | 31.4K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 4.6K | 91% | $39.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $4.5M | 4.3K | 89% | $29.99 |