
RABBIT & STEEL is a co-op action roguelike that recreates the essence of high-level MMO raiding in a randomized, simplified, bunny-sized package. Choose your class, gather your rabbit-eared companions and battle your way to the Moonlit Pinnacle!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 8 → 7.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

RABBIT & STEEL is a co-op action "raiding" roguelike focused around fighting challenging bosses alongside your rabbit-eared friends. Fight foes, gather loot, build your character, and work together to overcome obstacles on your way to the Moonlit Pinnacle.
Combat is deliberately similar to tab-target MMORPGs, being based around global cooldowns, effective skill usage, gear effects, and resolving boss mechanics through teamwork.
This isn't an MMO, though; it's a roguelike!
Start a run, pick a class, invite friends to your lobby and you're raiding in seconds. Anywhere from 1 to 4 rabbits can embark together. If you venture out alone, mechanics that normally require cooperation will be replaced with intense bullet hell attacks.
Of course, it isn't always as simple as slapping down the enemies that stand in your way. Building your character with loot and upgrades you find along the way is key to success. Certain sets of items combo very well together... so make sure your allies don't roll on something you really need!

A few months ago, all contact with the Moonlit Kingdom was lost.
Reports indicate that the city's denizens attack outsiders on sight.
Investigative expeditions are repelled or go missing.
A colossal white tower now manifests in the city's center each night, stretching skyward towards the stars.
Something must be done. The rabbits will take care of this.
The night is short. Move swiftly.

Up to 4 players can play together locally, online, or a mix of the two
A plethora of bosses, stages, and challenging bullet-hell patterns to conquer
A single player story campaign where you chat up your enemies to uncover the mystery of the Moonlit Kingdom
Over 100 random loot items to power up your character
You can kill your friend by clipping them with a "spread" marker for laughs
Honestly they deserve it for rolling on the Darkstorm Knife even though they don't need it and it's SO good for your class
Supports playing with keyboard, mouse+keyboard, or with a controller
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its peak
Bradar approved
背板游戏,不乏难度 相比于弹幕射击更像是FF14 团本,单人可能是PVE,多人更加混乱PVPVE我说(不过一般都是我来拉队友一起下水的 20h依旧泥潭挣扎,宝石、战利品、技能写的清清楚楚,看不出有何搭配。有些卡不像是初见能躲的,毕竟“困难”难度摆在那了,有STG底力转生也是微乎其微
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $4M | 9.6K | 83% | $18.99 | |
| $4M | 19.1K | 82% | $9.99 | |
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 4.1K | 90% | $24.99 | |
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 45.6K | 93% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $819 | 5 | 100% | $5.99 | |
| — | 0 | — | — | |
| $0 | 6 | 83% | Free | |
| — | 0 | — | — | |
| $252.9K | 2.4K | 89% | $5.99 | |
| $10.3K | 41 | 100% | $9.95 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Ukrainian, French
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
how did i not see this game sooner ts is so fun guh!!!!!! bunch of stuff to unlocks...
wabbit and real
This game is tough but incredibly fun, you can play with 1-4 people, the characters are super cute. With so many classes and different builds to choose from, the replay value is insane and never gets old. If you're worried about buying it and having no one to play with, dw you can find people on Discord or in-game lobby. The game still has a solid player base, so you definitely won't be playing alone!
友達とキャーキャー言いながら進んでく感じがとても楽しい!!!!
Rabbit & Steeling yourself into a really fun game
"No longer shall bunbun have heals to bear her through the vuln-stacks. Henceforth, she shall block."
I brought this game almost 3 days ago and already have over 24hrs in it, I've already understood the basics of the game and still plan on playing. Genuinely as someone who loves rougelikes this is such a refreshing take on them. The solo gameplay has a little bit of lore that does take time to complete ( still slowly clearing it now) but honestly that's a benefit to me as it just means more reason to play the game, downside is that on harder difficulties solo can be very much a bullet hell and that might not be everyone's cup of tea. Honestly things for this game change very much when it comes to co-op, each number of players equal different boss tactics and therefore a large variety of combats to experience. Also you don't really need to be in the same vc or type because a lot of the cues are just visually easy to pick up on and take action so if your socially awkward and interested I'd still say this game can work for you. (I've had entire runs where I haven't spoken to the other players) At first you only have access to 5 classes but you gain more as you progress through the game and a lot of the more broken characters (ahem Ancient Rabbit) are locked behind hard clears. You very much can be carried by other players in co-op to unlock the other builds and trinkets although the story must be cleared on a local lobby. Regardless I have enjoyed this game very much and wouldn't be surprised if it becomes one of the first games that hit 100hrs (this or slay the spire who knows). If you pick this up, remember to steel yourself rabbit.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.