
RABBIT & STEEL is a co-op action roguelike that recreates the essence of high-level MMO raiding in a randomized, simplified, bunny-sized package. Choose your class, gather your rabbit-eared companions and battle your way to the Moonlit Pinnacle!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 8 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

RABBIT & STEEL is a co-op action "raiding" roguelike focused around fighting challenging bosses alongside your rabbit-eared friends. Fight foes, gather loot, build your character, and work together to overcome obstacles on your way to the Moonlit Pinnacle.
Combat is deliberately similar to tab-target MMORPGs, being based around global cooldowns, effective skill usage, gear effects, and resolving boss mechanics through teamwork.
This isn't an MMO, though; it's a roguelike!
Start a run, pick a class, invite friends to your lobby and you're raiding in seconds. Anywhere from 1 to 4 rabbits can embark together. If you venture out alone, mechanics that normally require cooperation will be replaced with intense bullet hell attacks.
Of course, it isn't always as simple as slapping down the enemies that stand in your way. Building your character with loot and upgrades you find along the way is key to success. Certain sets of items combo very well together... so make sure your allies don't roll on something you really need!

A few months ago, all contact with the Moonlit Kingdom was lost.
Reports indicate that the city's denizens attack outsiders on sight.
Investigative expeditions are repelled or go missing.
A colossal white tower now manifests in the city's center each night, stretching skyward towards the stars.
Something must be done. The rabbits will take care of this.
The night is short. Move swiftly.

Up to 4 players can play together locally, online, or a mix of the two
A plethora of bosses, stages, and challenging bullet-hell patterns to conquer
A single player story campaign where you chat up your enemies to uncover the mystery of the Moonlit Kingdom
Over 100 random loot items to power up your character
You can kill your friend by clipping them with a "spread" marker for laughs
Honestly they deserve it for rolling on the Darkstorm Knife even though they don't need it and it's SO good for your class
Supports playing with keyboard, mouse+keyboard, or with a controller
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本來就很好玩了,還放一個相當於本體體量50%+的免費DLC! 只是本來以為L打不過是設計得太難,直到連線到大佬,看他躲閃才懂原來是我菜...
They gave the rabbi a gun 10/10
Cute bnuuys saved me from being depressed Until I played on hard/lunar mode and actually got depressed Nice. 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Ukrainian, French
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
WOVEN INTO A SPELL GOES HARD AS ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
bnuy
you can actually marry shira in game 10/10
[h1]弾幕シューティング+ローグライクの代表[/h1] 「Enter the Gungeon」のようなツインスティックシューティングとローグライクの組み合わせであれば無数にありますが、普通のシューティングとローグライクの組み合わせは非常に珍しい。 きちんと楽しめる出来の作品は、2026年までに本作と「Touhou Lensed Night Sky, Kaseigai」しかありません。 東方みたいに密度のある弾幕がムリな方でも、本作の場合はMMOの予測線のようなものを展開されるため、通常の難易度であればパッと見で攻撃の種類と避け方が分かるくらいには視認性が高いです。 本作は、ボスを倒した回数などの条件を満たすことでアイテムや操作キャラが増える方式のローグライクであるため、恒久強化などは存在しません。 苦手なステージやボスがいたとしても、1ステージ目をどこから始めるのか指定できるため、どんなに下手でも解放状況を進行させることは可能です。 2026年2月のアプデによって、ステージ選択画面の両端にある矢印からEXステージを選択できるようになっており、それらも含めて各ステージをハード以上でクリアするごとに操作キャラが1人追加されていきます。 最初は5人しかいませんが、解放すれば14人になります。 ハードでクリアできなくても、難易度に関わらずボスを倒した累計回数によっても解放できますが、通常ステージのボスを50回、EXステージのボスを70回以上それぞれ倒さないといけないので根気が必要です。 個人的に、ソロでやっていると複数のオトモを召喚するボスや、2体で体力を共有する敵が非常に厄介であるため、広範囲に攻撃できる大剣と踊り子を使うと攻略が楽だと思いました。 とにかく被弾したくないのであればアサシンをおすすめします。 操作キャラ、アイテムの数、敵や攻撃手段のバリエーションともに多く、1人でやっていても飽きない素晴らしいローグライクです。
내가 좋아하는 그게임을 생각나게하는 패턴 초반엔 모르면 당해야지 하면서 하다가 나중엔 어느정도 정해진 공략(?)대로 비교적 클리어가 쉬워진다 개인적으로 멀티 인원 늘어날수록 어려웠는데 그만큼 재밌었음 그래서 4인큐 언제해줄건데
你的下一个高难,何必在狒狒14!特效有点花里胡哨区分度不算高,特别是人多了大伙动起来就很难看见所有东西了,我经常跑着跑着找不到自己在哪了,和音乐联动几乎没感受到,如果能在音乐高潮的时候对应机制爆发或者踩点判定机制就舒服了
已全角色普通难度随机路线通关! 没什么短板的好游戏(除非抓遗物抓的特别特别区,那就很区了)) 角色设计,游戏机制,音乐,美术,剧情(很简单的找朋友的故事,在这个游戏中反映的特别好,毕竟主推是合作游戏嘛)都属上乘 一个人也能玩,玩起来也独有风味(单人通关月光难度和四人组队分别给两种不同的成就,作者在这里确实用心了) 兔兔们狼狼们鸦鸦们龙龙们蛙蛙们以及dlc的猫头鹰妖精猫猫狗狗都很可爱! 已经严肃决定去拼豆店拼全自机了!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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