
A one-of-a-kind real-time strategy game that allows players to bluff their enemies to lead their nation to victory. The Definitive Edition — includes all DLCs and Steam Deck support.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 15 → 1.67/day in the week after.
About
R.U.S.E. is back in its Definitive Edition, including all DLCs and Steam Deck support.
R.U.S.E. is a uniquely distinctive real-time strategy game where bluffing become your most powerful weapons to lead your nation to victory. Immerse yourself in World War II with the exclusive IRISZOOM® engine, which gives you an unparalleled view of the battlefield, from close-up inspection of individual units to a bird's-eye overview reminiscent of board gaming.
In R.U.S.E., every battle is a battle of wits and perception. Deploy RUSE cards to deceive your enemy, camouflage your troops, deploy decoys, or spy on your opponents.
RUSE becomes a central gameplay element, delivering unprecedented strategic depth.
Campaign: Embody Major Joe Sheridan in an immersive adventure spanning from the deserts of North Africa to the plains of Western Europe. Each mission combines strategy, storytelling, and thrilling plot twists.
Operations: Take on independent tactical challenges designed to test your skills in extreme situations.
Skirmish vs. AI: Customize your matches to hone your skills or enjoy fast-paced, intense battles against reactive and versatile artificial intelligence.
R.U.S.E. features 2 to 8-player matches on varied, customizable maps faithfully inspired by World War II theaters of operations. Choose your map, game mode, and player distribution (teams or free-for-all).
Available Game Modes
Classic Mode: All units available from the start, depending on your chosen era (1939, 1942, or 1945).
Total War: A progressive three-phase mode (1939, 1942, 1945) where new bases and units unlock at each stage.
Nuclear Mode: The race for the atomic bomb, the first to produce and deploy nuclear artillery wins the match.
Ranked Mode: Face strategists from around the world and climb the global leaderboard.
Victory Conditions
Victory is achieved by either destroying all enemy bases and units or accumulating more points than your opponent by the end of the time limit. You earn points for every enemy unit destroyed, rewarding tactical gameplay and daring maneuvers.
Bluffing lies at the heart of the strategic experience. RUSE are special cards you can activate at any moment to influence enemy perception, reinforce your troops, or gain crucial intelligence. They provide unprecedented gameplay depth, transforming every engagement into a duel of wits and bluff.
RUSE cards are divided into four major categories:
Reveal Information (decryption, espionage)
Conceal Information (radio silence, camouflage)
Create Decoys (dummy units, false offensives)
Alter Unit Behavior (blitz, terror)
By combining these cards, you'll orchestrate complex strategies and turn the tide of battle.
In R.U.S.E, each faction embodies a great power of World War II, bringing its own units, specificities, and playstyles. Choosing a faction means adopting a different strategic approach, tailored to your preferences and personality as a strategist.
United States: Versatility and industrial might.
Germany: Quality and firepower.
France: Resilience and defense.
United Kingdom: Air power and artillery.
USSR: Quantity and durability.
Italy: Speed and mobility.

R.U.S.E.: An intense strategic experience where RUSE and adaptation make the difference.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best Game ever
每個國家個有特色,操作負擔較低,無固定套路,表面簡單但是很難精
TOP TIER WW2 GAMING FOR SURE WOULD RECOMEND TO OTHERS 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 3.6K | 73% | $34.99 | |
| $4M | 7.6K | 78% | $17.99 | |
| $4M | 15.1K | 84% | $9.99 | |
| $4M | 7.5K | 96% | $19.99 | |
| $4M | 8.3K | 88% | $29.99 | |
| $4M | 21.8K | 90% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.2M | 40.3K | 57% | $23.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $3M | 4.8K | 74% | $19.99 | |
| $3.9M | 8.4K | 78% | $19.99 | |
| — | 0 | — | — | |
| $484.4M | 377.1K | 90% | $49.99 |
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 22 → 4.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Japanese, Russian, Simplified Chinese, Polish, Czech*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game ever
aya aya
R.U.S.E. è uno strategico in tempo reale per chi ha sempre sospettato che la guerra non fosse una questione di muscoli, ma di bugie dette con abbastanza convinzione. Non vinci perché hai più carri armati. Vinci perché l’altro crede che tu li abbia. E questa è la parte meravigliosamente sporca. Il gioco prende la classica mappa militare, ci appoggia sopra soldatini, basi, aerei, artiglieria, e poi ti dice: “Ora menti.” Non in modo elegante. Non in modo cavalleresco. Menti come se stessi compilando un curriculum. Menti come se fossi a cena con i suoceri. Menti come se la verità fosse un lusso da tempi di pace. La grande idea di R.U.S.E. è che l’inganno non è un accessorio. È il motore. Puoi camuffare unità, creare falsi attacchi, nascondere movimenti, gonfiare la tua presenza, far credere al nemico che il disastro arrivi da est mentre tu gli stai già entrando in salotto da ovest con gli stivali sporchi. È un gioco dove la paranoia diventa meccanica. E funziona. Ogni partita sembra una conversazione tra due persone che sorridono troppo. Ogni ricognizione è una domanda scomoda. Ogni silenzio sulla mappa puzza di trappola. Quando attacchi, non sai mai se stai sfondando davvero o se stai solo entrando felice in una bara ben arredata. La grafica ha quel fascino da tavolo da comando, da generale che sposta pedine mentre qualcun altro, lontano, paga il prezzo delle sue idee brillanti. La visuale ampia dà un senso quasi teatrale al conflitto: tu non sei nel fango, non senti le urla, non vedi il panico. Tu sei sopra. Pulito. Strategico. Colpevole solo in alta definizione. Ed è proprio lì che R.U.S.E. dà il meglio: nel farti sentire intelligente mentre stai facendo qualcosa di profondamente meschino. Certo, non è perfetto. Alcune partite possono diventare rigide, certi equilibri non sempre brillano, e chi cerca solo esplosioni immediate potrebbe sentirsi come un lupo chiuso in una biblioteca. Ma chi ama la strategia mentale, il bluff, il piacere tossico di manipolare l’avversario prima ancora di sparargli addosso, troverà qui qualcosa di raro. R.U.S.E. non è solo un RTS. È una lezione di sfiducia. Ti insegna che l’informazione è potere, che la percezione è un’arma, e che il modo migliore per distruggere un nemico è convincerlo che si sta distruggendo da solo. Consigliato a chi ama vincere in modo sporco Ma soprattutto a chi ama farlo sembrare un incidente.
One of the best and most iconic WW2 RTS games!
Ruse est un très bon jeu de stratégie en temps réel, le gameplay est bon et les graphismes très sympa.
The best RTS game I’ve ever played
Good RTS.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.