
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 82% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #93 | not modelled | |
Updates
Engagement
Reviews
Themes across 1597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гипертрофированный душный ХСОМ с псевдостратегией на 2 хода. Для аркадного рогалика игра слишком затянута, а для полноценной РПГ стратегии в игре не хватает контента, игра однообразная, прокачка и билды слишком отшлифованы для баланса вашего унылого пребывания в игре, в игре много ненужного и мало нужного, классы лучше убрать заменив деревом прокачки, клонов тоже убрать (в игре есть генная модификация которая нивелирует разнообразие клонов), пошаговый режим вырубить (чтоб заработал экшн), урезать проект до сессионного забега чтоб он стал похож на рогалик (например вы появляетесь на бесконечном уровне и скачите по этажам пока не умрете и все)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The soundtrack alone would make this worth buying... You just get an awesome roguelike sci-fi turn-based extraction RPG as a bonus. The learning curve is a bit steep mainly because some concepts/functions are not very explicit via the gui design
Где то 20 часов потребовалось чтобы самому понять и разобраться в механиках игры и всей местной движухе но играя на средней сложности игра жестко наказывает за самоуверенность и непродуманные решения потерей персонажа и всего лута. Мне нравится эта песочница с элементами оч сложных сюжетных миссий, пока что сюжет не проходил особо и дожил до 5 уровня технологий всех фракций но игра отменная. Рекомендую любителям экстракшин шутеров с пошаговыми боевками и больших количеством мелочей.
the game is fun but the story missions SUKE they ar the most painfull and imposbly difculy missions ive ever had the misfortune of playing it wud most likey be ezier for a singel kriges men to deaft a Chaos Space marine. Lets run to evac under orbital bomabrdment and a huge amunt of body blocking enenyms.
Симулятор сбора мусора крадучесь, передвигаясь с нормальной скоростью и бегом. 40% шанс на срабатывание подручных средств не сработал 6 раз подряд, 48 ходов ожидания, не, я понимаю, Х-ком во все поля, но совесть-то можно иметь,а? Пустяковый мусор, который в эру космических кораблей, кстати, откуда у нас личный корабль вообще мог взяться, по идее, вообще не нужен, а если понадобится, то его можно сделать из любого хлама уже на борту. Но нет, идите на миссию, собирайте всё, что не приколочено, сдохните от мимокрокодила, потому что дебафы сами по себе живут, а вам не выпало норм медицины с продажи стартовых секретных данных анкома. Сложность менее чем максимальная не использовалась, на максимальной успех выглядит случайностью, стабильно реран на второй, максимум третьей миссии. Духота, сложность лишь в том, чтобы на бегу через угол абузит ИИ мобов, каждый ход давая атаку и тут же прячась за угол. Но перспективы есть, как и проблемы. Всё то, что есть у боевых братков, только в космосе и с привкусом таркова.
фигня
Really good cyberpunk top down shooter. Just switch off failing and losses on mission loss until you're better at the game
Unbalanced - too hard at the beginning, too easy later, also quickly becomes aimless. I had some fun with it, but there is no neutral option.
Как перестать играть ? Это очень хорошо сделанный проект.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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