
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 82% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #93 | not modelled | |
Updates
Engagement
Reviews
Themes across 1597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新手攻略: 不要跟六頭為敵 不要一直跑來跑去 不然你要一直開檔案
Really good game, very moreish. Can be slightly overwhelming trying to get your head around it when you first get into it but stick with it and it all starts to make sense. A+ cant recommend this enough. Seems to run really well.
Задумка хорошая,гемплей тоже хорош...Но враги которые начинают сбегаться к тебе как по скрипту после выполнения квестов определенной сложности просто все портят.Очередная механика псевдо хардкора портит все.Давайте напихаем игроку 300 врагов вместо придумывания какой нибудь механики это же "ХАРДКОООООООООР"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FIX POLISH LANG. U ^%^ use google translate or what?! 7/10 after u fix this crap i give u 9/10
Классная игра! В первый же час игры ампутировал себе ногу рекошетом !
Абсолютный топчик
Great game, people working hard on it.
Классная залипалка! Рекомендую!
100 часов, высокая сложность, игра исчерпала себя... Очень-очень странная экономика. И речь даже не о бартере, а о том, как прокачка корабля влияет на игру. В игре есть мета-прогресс через прокачку корабля "Магнум", и он... сломанный? В целом, первые десятки часов на высокой сложности были кайфовыми: у меня постоянно была цель - лезть в самое пекло, чтобы найти ресурсы на развитие корабля, снаряжения, классов и клонов, чтобы поспеть за кривой сложности игры. Проблемы начались, когда я стал лидером корпорации и полностью прокачал торговый беспилотник. Это сломало баланс в нулину. Я захватил 17 станций для своей корпорации, и теперь они обеспечивают меня тоннами бесплатного лута. Торговый шаттл в полуавтоматическом режиме меняет этот лут на более дорогое снаряжения, иксуя мой капитал раз за разом. Результат: мне больше не нужно выходить на миссии и рисковать жизнью ради рандомной награды, которая даже 1 к 10 в сравнение с торговлей не идёт. Всё? Я... победил? Это эндгейм такой? Да не может быть! Корпорации лишь на 66% развили свои технологии, должно быть что-то ещё! На мой взгляд, захват корпораций и торговые шаттлы стоит просто удалить. И не хватает чего-то вроде "кризиса поздней игры", который заставлял бы шевелить булками и придавал смысл прохождению миссий. И ето, Разработчик, если ты вдруг читаешь, добавь способ фармить чипы снаряжения на миссиях. А то ситуация со временем складывается так: все ресурсы есть, фармить больше не нужно, не хватает только чипов, и оказывается, что выгоднее летать от планеты к планете и скупать их, нежели лезть в перестрелку, где чипы скорее всего просто не заспавнятся.
Really enjoyable extraction game, and a really fun setting to boot. Would recommend if you enjoy games that kick you in the nuts and tell you to get on with it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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