
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1576 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i love face checking rooms with 10 people in it its so fun i love being shot to death with no recourse.
Es un juegazo, original y muy completo, pero me da mucha curiosidad como sería el juego si se pudiera jugar en tiempo real, no por turnos y teniendo que moverte por casillas adyacentes. Seguro que más de uno se ha planteado esto, me gustaría saber si es algo en lo que los desarrolladores han pensado implementar. Aparte de el tema visual, creo que me gustaría ver a mi personaje con los aumentos que le he puesto, que hubiesen 2 pixeles más aun que fuera. En fin, no es ni una critica ni tampoco espero nada, ya os digo, me parece un juegazo, pero es algo que personalmente creo que sería interesante, al igual que un sistema de edición de armas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great sandboxy game, albeit as some said need some balancing due to its highly punishing gameplay style.
Really fun, highly recommend
Jeu qui n'est pas fini en passant en 1.0. C'est tout de même du foutage de gueule de voir comme c'est mal foutu. A croire qu'ils ont pas écouté leurs béta testeur avant la 1.0. Je me sens être leur béta testeur alors qu'ils sorte leur création, et ce n'est pas normal ! Même si dans le fond j'apprécie le gameplay, énormément de mon temps de jeu passe en préparation de mission ou en tentative de compréhension du jeu, ses interfaces, ses tactiques, l'équilibrage est aux fraises, ses incohérences avec ce que les dev nous invoquent, des bugs, des éléments de gameplay totalement incompréhensifs (un exemple; les tentatives de d'envoyer les bonnes ressources à échanger, avec les diverses faction (pour optimiser le % bénéfice) en envoyant la navette commerciale. Je passe énormément de temps à ME PRENDRE LA TETE POUR DES CONNERIES QUI NE DEVRAIENT PAS EXISTER DANS UN JEU FINI ET PAS PENSE AVEC LE CUL !
Всегда была очень крутой игрой, а с последними обновлениями стала еще и более доступной для новичков. Рекомендую всем любителям хардкора (не играйте на самом легком ур. сложности)
Самый выдающийся рогалик за последние лет 7-8, бесконечная реиграбельность, великолепная билд дроч, отличный лор (заслуга советского шизоида из Гулага ), и просто шикарный тайм киллер Что может быть лучше убийства древнего демон лорда 3 минутным метание в него гвоздей голыми руками Однозначное ДА
Ультрахардкорный Fallaut(1-2), приправленный вархаммером. Из минусов только отсутствие внутриигрового бестиария.
É tipo ser martelado na cabeça, só que invés de um martelo e um braço e quem segura o martelo é um drogado aleatório que surgiu no elevador depois de você completar sua missão de 4 andares. Também perdi todos os meus cigarros.
catch me in the back of cargo 7 knuckle-deep in a bowl of gavvakh
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.2M | 4K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
| $6.2M | 13K | 90% | $19.99 | |
| $6.1M | 26.9K | 91% | $11.99 | |
| $6.2M | 6.5K | 85% | $39.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 15.2K | 88% | $24.99 |