
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1576 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ouiiiiiiiiiiiiiiiiiiiiii
框架很有潜力,属于是市面独一份的2D太空搜打撤?但是问题还是挺多的:数值脚填的,引导太弱且提示只有一次不能重复看,开门杀太多,玩家几乎没有犯错的空间(指不小心用最后一个AP开了门发现里面一车面包人把你射成筛子)等等,可以观望一下制作组后续优化
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сверхнарод, не желающий кормить своего уицраора шаввой, будет кормить чужого гаввахом
Its a fantastic game Setting Lore and Storypaths are amazing took some getting used to the Difficuilty but as someone who likes suffering thats propably a good thing too. 9.5/10
Отличный пошаговый выживач. Я этот краеугольный камень искал год, уже начал думать что вырос и мне игры разонравились. Вера восстановлена - спасибо разрабам.
Нужна возможность скрывать детали предмета в инвентаре, нужна возможность быстро перекидывать предметы из одного инвентаря в другой, нужна возможность быстро лутать ящики и врагов (до кнопки взять все не долистаешь, она сделана через ****).
cannibalism is not discouraged
сделал рефанд — порог вхождения больше чем мой огромный половой гигант
Amazing game, lots of difficulty options which helps with the steep learning curve.
Watched a few videos over the years as this was in development and didn't seem like it was for me but they were entertaining. Watched a video on 1.0 release and its kind of everything I wanted in a system of a game. Building up a base, a bunch of unique people with varied classes, a lot of systems interacting to cause mayhem, ability to take over some factions or bring about the end of the world. You can swap body parts with cyborg or quasi parts and have implants, as well as gene modifying your characters or altering class perks to just make it more comfortable or create an overpowered monster. Even the fact that You can choose missions to empower or start to slow down/hurt factions with the possibility of them being destroyed all together is incredibly fun. This isn't even that far into the game and its hinting at a lot more things that could happen with the "warp" going further into midgame and endgame has me excited. You can change settings to make the game as punishing or forgiving as you want which means just do what makes you have fun without having to be the "hardcore gamer". Kind of a perfect game in a lot of ways.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.2M | 5.8K | 91% | $19.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.2M | 4K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
| $6.2M | 13K | 90% | $19.99 | |
| $6.1M | 26.9K | 91% | $11.99 | |
| $6.2M | 6.5K | 85% | $39.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 15.2K | 88% | $24.99 |