
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #93 | not modelled | |
Updates
Engagement
Reviews
Themes across 1597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра то что надо чтобы прочувствовать весь ♥♥♥♥♥♥ от беспрерывного прохождения миссий на самом высоком уровне
和紫色晶石一样上头
i definetly recomend for hardcore players game is unforgiving. I had to sped like 40h to get the basic and get finalli started, but when you start geting blueprints and start crafting your equpment game gets better.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 13K | 90% | $19.99 | |
| $6.2M | 15.7K | 84% | $19.99 | |
| $6.2M | 5K | 78% | $29.99 | |
| $6.1M | 27K | 91% | $11.99 | |
| $6.2M | 6.5K | 85% | $39.99 | |
| $6.1M | 12.4K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.8K | 91% | $19.99 | |
| $191.1K | 423 | 94% | $14.99 | |
| $16.3K | 88 | 67% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.2M | 4K | 94% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
...
Cool esoteric lore. Awesome music. Extremely deep turn based combat. can do trick shots around corners with grenades, saw blade discs, even hearts (to make enemies look away for example). Intended to be played on hard, but most diff settings were made to be adjustable on the go. ... because people could not stick around and find out that upgrade system kinda was already allowing to become quite OP. Power is supposed to be hard to earn. Wanna rip and tear? Go get it.
quasimorph goes vrumm vrummmm
легко умирать
Не проверил комнату на врагов - смерть за ход Неправильно вошёл в проверенную комнату - смерть за ход Правильно вошёл в комнату, не выложив 30 кг груза - смерть за ход Идёшь на хладопушку - смерть за ход Идёшь на пулемётчика - смерть за ход Идёшь на электропушку - смерть за [strike]ход[/strike]два хода Идёшь на султана - смерть за ход Идёшь на ардри - смерь за ход Идёшь на танарака - скинул в пропасть, смерть за ход Идёшь на лазер без антирада - смерть от боли Не взял медикаменты - быстрая смерть Не взял еду - долгая смерть Не взял сиги - смерть от квазиморфов Жрёшь людей - смерть от квазиморфов Жрёшь пауков - смерть от квазиморфов Жрёшь квазиморфов - [spoiler]а нельзя ╥﹏╥[/spoiler] Лучшая игра для тех, кто любит умирать. Рекомендую умирать на расслабоне, иначе от сильного перенапряга может умереть ваша нервная система. Всё в лучших традициях дс и тапкова
Game is good.
Beginning of the game if pretty fun and rewarding. You really have to plan your actions and learn as you go to improve. The game definitelly does not hold you by the hand and is sometimes too punishing but some people will consider that a plus. On later stages the game gets too repetetive, not much gets added besides some new loot which doesn't get used if you already have some build selected. The story part gets really confusing if you don't read forums and the difficulty is all over the place. Some early missions are really end-game while later ones can be tried straight away. Generally I liked the game and don't consided the time wasted but there are some clear design decissions that could be better. For new players I advise to install some QoL mods after playing for some time as otherwise you might drop it too soon out of frustration. My favourite build will always be unstoppable cannibal mele tank with rocket launcher.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.