
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 82% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #93 | not modelled | |
Updates
Engagement
Reviews
Themes across 1597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Possibly the worst UI ever, even after their UI update. I have no idea what any of these numbers mean, if I should trade the things I have, open the containers and make use of the items, what the point of the stock market is, etc. The gameplay loop would be much more engaging and fun if you could understand what any of this all meant. I'm giving this a tentative thumbs up but honestly a majority of the game systems are obfuscated behind weird numbers and symbols which are not explained, and which you can't mouse over with tooltips.
excellent grim/dark dystopia, cozy it is not
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Почему весь рот в Дильтее?
The full release has enough depth to have kept me interested for about 40 hours (I had about 20 spent on the game from earlier builds), though now that i'm in later tech it has all become a bit 'samey', so I'm losing interest a fair bit. But.. those 40 hours were enjoyable! I can't really complain about much other than perhaps it needing a 'little' more map and enemy variety. It had enough to keep me going this long and I'll probably get another 10 hours or so out of it still so no regrets on the purchase.
Very unforgiving, very hard. Would recommend to those willing to adapt to a very real tactical experience.
A ver, está muy bien a nivel táctico y operativo, pero la estrategia del metajuego la tienes que ir desgranando en wikis, reddit y youtube. Falta mucha información sobre el meta-juego dentro del propio juego, sin recurrir a fuentes externas, y la UI necesita una gran mejora para aportar la información adecuada que te ayude a elegir una misión (facciones, mejoras para upgradear la nave o conseguir nuevas clase). Es una pena porque el concepto es cojonudo y es muy divertido la sensación dentro de los dungeon. Deberían sacar un modo puro rogue-like como ya hay algún mod sin tanto rollo de metajuego que no hay dios que lo averigüe. Al que le guste un sandbox bruto y romperse la cabeza en wikis y tal, olé sus huevos por tener tiempo y ganas. Yo, como padre de familia, quiero algo más pulido. Quizá sea cuestión de esperar a que se lo curren.
Very fun game. I've keeping an eye on this for many months, and only dived in on 1.0. Even with the difficulty turned down on my game via the various generous options, it can still sneak up on you and punish you. Great game, looking forward to all the post release content coming down the pipeline.
simon
Doom, tarkov, postal, and a dozen other turn based strategies have an orgie. Tarkov gets pregnant. Whose the father? Nobody knows. But none of them stick around to find out. They only wanted her because she'd let them do anything to her. So she goes to the abortion clinic. No one to support the child. But when the doctor removes the fetus he finds it already dead. Cold and lifeless, the doctor takes the dead fetus and moves to the waste bin. But he feels something move, something that rips through the fetuses skin and bites the doctor's hand off. It flops to the floor. The doctor staggers out into the hallway. The blood covered creatures turns to its mother in the operating room and says, "Thanks for birthing me. Now I am going to conquer this world."
10 Гавахов из 10
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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