
Command the checkpoint in a collapsing city. Screen survivors, manage scarce resources, and hold back the undead. Every choice matters and one mistake could unleash the plague beyond your walls.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 2 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 82% | — | $8.5M |
| $19.99 | 4.4Kratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't recommend this game in good faith despite having so much fun with it myself. It has so many bugs, many of them making the game stupidly frustrating and/or crash... Don't get me started on the twitch cameos that no one needs or wants (you can turn those off with the new update but that new update also made my game crash every other in-game day soooo :-)) I 100%ed it for now and would definitely return for endless mode once I see that progress has been made + would change my review then, so finger's are crossed)
I liked the game. I played some kind of "simulations" before ... like "Crime Scene Cleaner" or "Hardspace Shipbreaker" etc. and this one is alos pretty good. It can become a little tedious sometimes in case you have to search for some time for the symptoms ... but in the end it kind of feels cool. I would not buy this for full price I think. 20€ for such a "small" game is just meh. I got it on sale and this was alright. The game has a very minor issue which made me going crazy sometimes. It is about the symptoms. If some person transport a grenade in the guts ... do I have to mark it as contraband right next to the baggage? I was never sure how to mark some stuff. Some symptoms like "pale skin" on some skin colors was really difficult to tell ... I was not quite sure if the skin was supposed to look like this or if it was more "pale" in that case.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lost my safe file when I went to sleep one day.
Das Spiel hat mir wirklich viel Spaß gemacht und bietet eine interessante Mischung aus Strategie, Moral und Zeitdruck. Als Grenzbeamter in einer Zombie-Apokalypse entscheidest du, wer passieren darf und wer draußen bleiben muss – und jede Entscheidung kann über Leben und Tod bestimmen. Das Gameplay ist einfach zu verstehen, wird aber schnell anspruchsvoll. Du überprüfst Menschen auf Infektionen, verwaltest Ressourcen und musst oft in Sekundenbruchteilen schwierige Entscheidungen treffen. Gerade diese moralischen Dilemmata machen das Spiel spannend und sorgen dafür, dass sich keine Schicht wie die andere anfühlt. Die Atmosphäre ist bedrückend und passt perfekt zum Setting. Man spürt die Verzweiflung der Menschen und den ständigen Druck, einen Fehler zu vermeiden. Dazu kommen mehrere Enden, die einen motivieren, verschiedene Entscheidungen auszuprobieren und das Spiel erneut zu spielen. Natürlich ist nicht alles perfekt. Manche Abläufe können sich mit der Zeit wiederholen, und an einigen Stellen hätte ich mir noch mehr Ereignisse oder Konsequenzen gewünscht. Trotzdem überwiegt der Spielspaß deutlich. Fazit: Quarantine Zone: The Last Check ist ein unterhaltsames und spannendes Indie-Spiel, das mit seiner Atmosphäre und den schwierigen Entscheidungen überzeugt. Wer Spiele wie Papers, Please mag und etwas mit Zombie-Setting anfangen kann, sollte definitiv einen Blick darauf werfen. Bewertung: ★★★★☆ (8/10)
内容少,后期重复度高
Worth it on sale, but not on full price. Surprisingly, the gameplay loop was fun until the third week only. I wish it has more side quests, and even the current side quests tend to break or at least shallow (I enjoyed some of it). This one feels like the game is still in early access to me. If you played the demo, you already played the game, so the other bad reviews are correct. I was hoping Endless would have more content, but it's the same. If the developers are planning to update this game, it would be great. Otherwise, I'd honestly go for neutral for this one 5/10 in terms of sim games.
Why does it only save once per day? I have played the same day THREE TIMES due to a bug soft-locking progression, then an issue when trying to pause the game while using the lab, and then right after I finally finish the day and complete the evacuation, THE GAME CRASHES! I hoped it had saved after the evacuation, but no. Right back to putting the damn zombie in the cage again! I am not playing that damn day for a fourth time and hoping it doesn't crash. If a game is not PERFECTLY STABLE, then it MUST HAVE A ROBUST AUTOSAVE FEATURE!
Classic check point genre game. Zombie mechanics are implemented very pretty. I enjoyed it a lot. Want to see more content btw. It is very funny that there are a lot of wide known characters as youtubers, games heroes and others. It was fun to see Caseoh for instance :D I do recommend this game 100%
Game keeps crashing. Almost finish a day and it would crash and i have to restart that same day. Its to the point its making the game unejoyable and repetitive
A survivor arrived begging me to let him inside. He said he’d been walking for 3 days and the bite on his arm came from a dog. His temperature was normal. His reflexes were fine. Every test said he was safe. I believed him and sent him into a block with 7 other survivors. He thanked me for saving his life. The next morning he turned and killed all of them.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $555 | 3 | 67% | $4.99 | |
| $0 | 0 | — | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 14.9K | 86% | $29.99 | |
| $8.6M | 13.5K | 83% | $19.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.5M | 38.2K | 96% | $14.99 |