
Command the checkpoint in a collapsing city. Screen survivors, manage scarce resources, and hold back the undead. Every choice matters and one mistake could unleash the plague beyond your walls.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 2 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.8Kreviews | 81% | — | $8.5M |
| $19.99 | 4.5Kratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
le jeu est suuuuuuuuuuuuuuuuuuuuuuuuuuper
Amo el juego mucho, pero desde que lo compré no me para de salir un bug muy molesto. Al pegarles con el martillo en los brazos no los mueven en ningún momento y no es ese síntoma de que no tienen movilidad, es con toda la gente que me pasa y por ese mismo bug se me murió gente por zombis. Estaba muy feliz de al fin comprar el juego, pero ahora estoy muy triste por no poder jugar bien por ese bug
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was enjoying it, the premise and idea is fun and unique enough that I became interested. However, I'm not sure if it's just a me issue with my lower performing PC but I find that I have to redo the same day over and over again because testing the reflexes causes the NPC to collapse on the ground and stay that way or wouldn't react at all when they clearly should. There was a lot of times where I would have an unknown symptom and would test that it shows it wasn't a symptom only to restart and the game gives it to me. I really wanted to like this game but having to redo the same day over and over again and close and reload my game to fix an issue makes it so that I cannot recommend it in it's current state
If you enjoy being methodical and managing multiple systems, as well as flying a drone to blast zombies, than this game is for you. There are just enough systems of activities to not be too repetitive. Oh, and the best part... They let you pet the cat!! This is a great time wasting game that will make you think and is addicting. Price to performance is well within reason. Would recommend.
Freezes up alot and controls change on their own for stuff, game needs more testers. steam deck
very very fun
really good
everything
The game would be great but I find the game constantly deletes my campaign saves. I am constantly booted to the main menu or the game crashes entirely and the save gets destroyed forcing me to start over. I have played the campaign twice now, and both times my save was deleted.
its an ok game to pass the time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $555 | 3 | 67% | $4.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $84.3K | 138 | 64% | $18.99 | |
| $38.2K | 67 | 72% | $14.99 | |
| $16K | 78 | 44% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 14.9K | 86% | $29.99 | |
| $8.6M | 33.8K | 93% | $9.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.5M | 50K | 92% | $9.99 | |
| $8.5M | 38.2K | 96% | $14.99 |