
Command the checkpoint in a collapsing city. Screen survivors, manage scarce resources, and hold back the undead. Every choice matters and one mistake could unleash the plague beyond your walls.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 2 → 12.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.8Kreviews | 81% | — | $8.5M |
| $19.99 | 4.5Kratings | 50% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sympa
好玩
топ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
A good overall "Paper's Please" style game especially if you can get it on sale. I love the niche it fills. It's a good 3.5 out of 5 stars which I will do my best to sum up. Good things: Smooth progression system, both free with progression and with purchasing Good challenge level without being too punishing Gun feels great to shoot. Yes this matters, even though it's just a Glock-style pistol. It's comfortably responsive. Diversity that keeps things interesting in the campaign up until the initial ending Lots to do as you progress. It's not just managing a checkpoint, you also have to look after who you let through and keep things operational. Progression through research. I love the fact we have to keep an eye out for new symptoms unannounced and perform an operation correctly to identify what it is! It can be the difference between letting an infected in or having a perfect inspection day if you neglect it. The meh: Repetition after beating the initial campaign. Why am I instructed to kill someone I killed already? Drone defense feels unfinished. Once you figure out the controls and weapons it poses no challenge, plus there is no way to upgrade it. Some NPCs in the camp are immortal, others can be killed. It makes it feel like a decision was made during development that didn't get implemented to what was already in place. Board objectives only last a day. This is a short coming as they have no chance to stack. A good way to keep us on our toes is to keep an eye out for objectives over the span of multiple days. Instead we get maybe two extra objectives per day that don't last. The bad: Infinite ammo? Really? It's a zombie plague outbreak with the world turned on it's head. At least make ammo have a price so you have a reason to be more mindful with the gun instead of just spamming it on rats. Completely useless guards. All those guys with AR style rifles, yet only the checkpoint ones bother to shoot at infected that attack you if sent to quarantine or liquidation. Zombies can roam the camp and they pay no mind to them, and upgrading the front defense system is pointless. They don't do anything to the zombies outside the wall. They take up space and it's immersion killing when they don't do anything to what they're supposed to be defending the survivors from. No weapons progression. You get a pistol that one shot's infected in the head and takes several shots to kill a zombie. Everyone else has AR rifles. Why can't we unlock one? Or a shotgun? Or a sniper rifle to deal with zombies outside the zone? I will continue to add to this in the future, hopefully more is added because it's a great concept that's entertaining! It falls short in some areas currently however.
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nice one :D but i need more upgrade-s :D
it fun and funny
the game is very fun for my first steam game it is very cool expesely when you get fight off zombies with the drone but it can get boring some times but you dont have to care about poor and exelent expections but also the game is prety cheap but i like knoocking the people out with the hammer beacuse they fall really funny and the men are always wearing womens underwear witch is realy funny so you sold buy this game.
This Was One Of The Best Games I Have Ever Played Highly Recommend
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $555 | 3 | 67% | $4.99 | |
| $0 | 0 | — | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 14.9K | 86% | $29.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.6M | 11.8K | 92% | $19.99 | |
| $8.5M | 18.3K | 89% | $21.99 |