
From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31Kreviews | 86% | — | $27.6M |
| $39.99 | 67.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
**Quantum Break**... o que dizer desse jogo? A cada minuto, a cada hora, eu só queria continuar jogando. Mesmo sendo uma pessoa bastante exigente quando se trata de jogos, *Quantum Break* conseguiu me surpreender do começo ao fim. A forma como o jogo se complementa com a série é simplesmente incrível e torna a experiência ainda mais imersiva. As referências a *Alan Wake* são um prato cheio para quem acompanha o universo da Remedy. Na minha opinião, é um jogo extremamente subestimado. Merecia muito mais reconhecimento do que recebeu. A história prende do início ao fim, os personagens são marcantes e a mistura entre gameplay e episódios em live-action funciona muito melhor do que eu imaginava. Sem sombra de dúvidas, é uma experiência inesquecível e um jogo que considero praticamente perfeito. **Nota: 10/10.**
I just 100% completed the game for the second time! My first playthrough was on Xbox almost 10 years ago when I was a teen, and honestly, I loved it just as much this time around. The live-action mini-series still totally works for me, and yeah, I'm in love with Beth all over again lol. This game 100% deserves a sequel. I'm really sad that the chances are we'll probably never see one, but it's still such an amazing experience. If you can find it under 10 euros totally go for it!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*, Russian*, Traditional Chinese, Italian**languages with full audio support
Hours played at review time, across 995 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great old game from the creators of alan wake already beat this game on console but decided to pick it back up on the steam summer sale for pc
If you missed this one, you should definitely run through it before you dive into Alan Wake 2 or Control: Resonant, like I did! And not just for the character overlap and callbacks! it's another fast-paced, action-packed sci-fi romp as only Remedy can deliver. Not a long game, either, even if you do *both* branching narratives. (and you should!) Glad I got it on Steam sale, and greatly enjoyed it.
Recommending this as an art project. It looks pretty good, I liked the dialogue and general story beats, even if it's not setting new benchmarks everyhwere. The fighting is fun, but quite repetitive. If you see the trailers or pieces of gameplay you will know if the vibe of the game fits you. What did bother me were the text dumps of about 7 files at once, where the narrative game becomes a bundle of short stories. They do add flavor, but not to the extent to stall the experience for a substantial time. Then the real life movies felt out of place, because there was nothing in them which couldn't have been solved in-engine. First episode was buffering like mad, and all of them had horrifiying judder. And characters pressuring you to continue while you read something is also a weird mistake. And exclusive fullscreen with vsync was the only thing to make it smooth running. The generally recommended reshade lumen mods broke framepacing badly.
excelente jogo, os poderes e as mecanicas são bem divertidas e a historia é digna de um jogo da remedy a dificuldade acaba sendo injusta algumas vezes ESPECIALMENTE POR CAUSA DOS MALDITOS SNIPERS mas o principal problema do jogo é acabar em cliffhanger e 10 anos depois nada de sequencia anunciada... mas ainda sim vale muito a pena jogar
Quantum break feels like a technical marvel for its time. It really surprised me that the live action segments are actually streamed to save space..... The game size is 68GB. It's way too big for 2016 game. There are a lot of bugs for the chronon particles which makes it impossible to collect them which you need to upgrade your powers. Combat is serviceable, as it starts off fun but later becomes very bland because of the same enemy types with the addition of bullet sponges. Story is interesting and I liked the idea of mixing live action with gameplay, all praise to the devs at Remedy. Overall its a okaying game which had some potential to be something big. Pick it up during sale, it's kinda cheap.
Честно говоря, потраченного времени не жаль!)
The idea of combining a game and a TV show (and having choices from the game affect the show) is fascinating, but sadly both parts end up feeling mediocre. Combat is nowhere near as fun as it looks in trailers, controls and movement feel awkward, and it has stuttering issues.
F@@k Xbox for killing Id Software.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 108.3K | 92% | $19.99 | |
| — | 0 | — | — | |
| $49.1M | 35.4K | 94% | $59.99 | |
| $29.2M | 20.9K | 71% | $49.99 | |
| $10.7M | 68.4K | 92% | $9.99 | |
| $8.1M | 18.3K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.6K | 69% | $11.99 | |
| $27.5M | 45.7K | 94% | $29.99 | |
| $27.7M | 65.5K | 90% | $19.99 | |
| $27.4M | 58.4K | 92% | $29.99 | |
| $27.3M | 46.2K | 85% | $29.99 | |
| $27.3M | 138K | 97% | $9.99 |