
As the commandant of the Gray Raven squad, you must assemble the most powerful Construct soldiers ever created and lead them into battle. Uncover the dark truths behind the Punishing Virus, push back the Corrupted, and reclaim Earth in this stylish, high-octane action RPG.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Punishing: Gray Raven is a Fast-paced Sci-fi Action RPG.
Humanity stands on the brink of extinction. Earth has been overrun by the Corrupted—a mechanical army twisted and warped by the deadly biomechanical virus known as The Punishing. The last remnants of mankind have taken refuge in orbit aboard the spacefaring vessel Babylonia. After years of preparation, the Gray Raven, an elite task force, now leads the mission to reclaim their lost homeworld. You are their Commandant.
As the commandant of the Gray Raven squad, you must assemble the most powerful Construct soldiers ever created and lead them into battle. Uncover the dark truths behind the Punishing Virus, push back the Corrupted, and reclaim Earth in this stylish, high-octane action RPG.
Immerse yourself in fluid, high-speed combat with real-time 3D control. Seamlessly switch between squad members mid-fight, master unique abilities, and chain together dazzling combos. Utilize an intuitive 3-Ping skill system to parry, dodge, and unleash devastating Signature Moves.
Delve into a beautifully ruined world and unravel the mysteries of a grim cyberpunk future. Through rich visual-novel storytelling spanning hundreds of chapters, discover a hauntingly beautiful universe filled with hidden wonders—and even darker secrets waiting to be uncovered.
Journey through breathtaking environments—from desolate city ruins and desert battlegrounds to towering megastructures and surreal digital realms. Battle the Corrupted across frozen wastelands and beyond Earth's atmosphere in an ever-expanding cinematic narrative.
Flesh is no match for the Punishing Virus. Mankind's last hope lies in the Constructs—human consciousness housed in advanced mechanical bodies. Recruit and command a diverse roster of these living weapons, each meticulously designed and animated in full 3D, to face off against hundreds of enemy variants.
Move to the pulse of an electrifying soundtrack that blends atmospheric synthscapes with intense drum & bass. Every battle becomes a rhythmic dance of destruction—a feast for both the eyes and ears.
Find respite from the relentless war in the warmth of the character dormitory. Customize your space with various themes, interact with beloved characters, and cherish the moments of peace you're fighting to protect.
Genres
Stats
Languages: English*, Japanese*, Traditional Chinese, Korean*languages with full audio support
Engagement
Reviews
Themes across 286 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Glory to Kuro Games. Remember to change key inputs and enjoy a ride
I LOOOOOOOVVVVVEEEEE KURUMII
I was looking forward to tying this out, but there are no settings available before a forced tutorial and keys used for controls are afwul. It quickly becomes clear that this game just wasn't designed to be played without a touchscreen since the orbs can be in 7 or 8 possitions and as far as I can tell need to activeley be used and keep changing, To move the character i need WASD orbs are 1-8 but attack, dodge and specail ar J,K,L and camera is mouse click and drag or arrow keys. And I only have two hands. The game is probably alright, but thre's nothing that has been done to make it work. Even if plenty of people will manage to MAKE it work. Especially the ones who are heavily invested in PGR and what it has already given in it's mobile form. AFAIK Wuthering waves controls fine on pc and I have played it on PS where it was good to so at least I know that Kuro can make a different version of action combat work.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10K | 79% | $59.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $0 | 15.9K | 60% | Free | |
| $0 | 37 | 73% | Free | |
| $38.1M | 56K | 90% | $39.99 | |
| $1.1M | 1.3K | 76% | $29.99 |
Hours played at review time, across 290 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
horrible controls made me feel like killing myself
good story good combat, a little janky in some levels. Terrible antialiasing be prepared to fuss with graphics settings.
lol this game has so many problems. one is actual control system. second is the clear published lie about custom character creation. the game allows you to decorate premade characters not create your own. they have goggle itself say they have none of those problems and character creation but hey act5ually do not. we need to stop letting broken lies be on steam.
keep coming back to this game every now and then, music is just so good, the main call back, then character designs , half robotic ones especially and the main story are so good. core gameplay loop is fun too, but its drawback is that it can get same-ey after a while for me the strongest story moment was during surviving lucem, when liv holds down the bunker, trying her absolute best to keep everyone alive til the last absolute moment, and then the song comes up, still remember it even after years have gone by
klavye ile uyumlu değil ne yaparsam yapayım mause yi aktif edemedim ayarlardan ayarlıyorum ama oyuna geçince illa J ile basmamı soyluyor
Il motore grafico sembra di 10 anni fa o più, i dialoghi principali non hanno doppiaggio, il gameplay da tastiera sembra quello di un emulatore alle prime versioni; si salvano solo disegni, musiche e forse la trama che nei primi minuti di gioco sembra interessante. Nel complesso però c'è di meglio.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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