
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.
This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
another awesome 3d platformer, with a bunch of collections to find and such. the last part was a little bit meh but i dont know for the people who played this game but anyways another 10/10
this game gave me 2000's cartoon network vibes pretty fun and so nostalgic for some reason.
This game has Dogen Boole in it. He is the best character in all of fiction. Praise him.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 6K | 66% | $24.99 | |
| $4.8M | 5.4K | 74% | $22.49 | |
| $4.8M | 8.7K | 95% | $14.99 | |
| $4.8M | 9.6K | 95% | $19.99 | |
| $4.8M | 3.3K | 75% | $39.99 | |
| $4.8M | 3.5K | 76% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.6M | 12.3K | 95% | $59.99 | |
| — | 0 | — | — | |
| $3.9M | 9.8K | 91% | $29.99 | |
| $683.4K | 1.9K | 97% | $6.79 | |
| $605.7K | 2.5K | 99% | $9.99 | |
| $1.5M | 2.9K | 98% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
| $9.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A brilliant platformer.
great game
The charm of this game is unmatched by most games today. The characters, the conversations they have when the player isn't even interacting with them makes the world feel lived in and not just a boring platforming hub. Also, the game can be a little clunky at some points, but it is a 20 or so year old game, so it is perfectly excused.
ded squirrel
Ich habe nichts erwartet, aber das Spiel ist ziemlich ziemlich dufte. Sehr kreativ, witzig und die deutsche Synchro ist echt stark. Die Collectibles zu sammeln macht auch echt Spaß. Das Spiel ist auf Linux leider manchmal konsequent abgestürzt, wenn eine Cutscene angefangen hat, da gab's aber eine Lösung im Internet für. Was auch bisschen blöd war, war die Steuerung, die Kamera und das Kampfsystem. Trapeze zu greifen war echt schwer. Und das letzte Level hat mich echt auf die Palme gebracht.
This is probably one of the most unique and creative games to ever exist. The gameplay, story, dialogue, and- HUMOR?? are all cooked to perfection. I love how you get to explore other people's traumas and discover how they ended up the way they are. It's such a cool concept that I don't see many games do. It was way ahead of its time, and the fact I got it for less than a dollar is ♥♥♥♥♥♥♥ insane.
Тому ебанату который придумал последний уровень нужно гвоздь в голову вбить, самый главный босс игры- кривое управление.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.