
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.
This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wow. Was für ein spiel!! Psychonauts ist vielleicht einer von der besten platformer spielen , dass ich gerade beachten habe. Das Spiel erkundet in vielen gedankenwelt von anderer und es spricht über viele reifen themen. 10/10
it is amazing game with an amazing soundtrack
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
| $9.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Psychonauts é um plataforma 3D bem fora da caixinha, um game produzido pela Double Fine que já é um studio conhecido por jogos meio "doidos". Na época Double Fine ainda era um studio indie. O jogo é muito doido, os designs dos personagens são muito diferentes. O jogo começa com a gente indo pra um acampamento de treinamento para se tornar um Psychonauta que é um agente com poderes psíquicos e ai a gente fica entrando na cabeça de várias pessoas ao longo do jogo, é um lance muito doido. Todos os mapas que são dentro da cabeça das pessoas são um mais doido que o outro, é incrível a criatividade dos desenvolvedores, alguns mapas que tem muito brilho dificultam a pegar alguns coletáveis, mas isso incomoda só pra quem for fazer os 100% igual eu. Os mapas não caem na mesmice, em certo ponto sim, em questão de inimigos etc, mas no geral não são bem característicos e com coisas diferentes para serem feitas à medida que vamos liberando novos poderes. O game contém vários poderes psíquicos que são necessários pra avançar nas fases e no combate contra os inimigos. O combate não é o foco do jogo, então não é muito aprofundado mas não tenho nada a reclamar. O jogo além de plataforma 3D ela também é um collectathon em partes, tem muitos itens pra coletar mas que não te barram de progredir o game se não pega-los. Com isso entra um dos grandes problemas do jogo: os Figments. Pra quem vai jogar o jogo normalmente sem querer buscar os 100% não considero um problema, mas no meu caso que estava buscando os 100% foi um problema. Os figments dependendo de como você olha pra ele não da pra ver e na fase tem um monte e tem q pegar todos, a maioria na raça sem guia nenhum e tem alguns bem escondido. Por sorte alguem fez um guia escrito a muitos anos atrás com a localização de todos os figments, mas pra ser sincero o guia é meio mal escrito em algumas partes. Esse é o maior problema que encontrei, a visualização dos coletáveis, mas de resto é tudo muito divertido de fazer, coletar as memórias e as malas tristes, são bem de boas Tem bastante achievements legais pra fazer, mas muitos deles são perdíveis, então se não quiser fazer um segunda run igual eu, terá que olhar um guia de até onde você pode prosseguir sem perder nenhum troféu. Eu considero que a experiência de fazer os 100% desse jogo me fez abaixar sua nota, pq passei um pouco de raiva com os figments e achei q o jogo se estendeu de mais, então acho que se tivesse jogado normalmente sem me preocupar com achievements eu teria aproveitado mais. Esse é um dos casos q a platina da uma estragada no game. Entretanto de uma forma geral o game é muito bom, muito mesmo, a Double fine mandou muito, conseguiu criar um universo muito carismático, e algum dia planejo jogar o 2.
游戏内指引做的差了一点,画风照比现在有点让人难以接受。但是脑洞大开,创意十足,好玩
Good game works on my ♥♥♥♥ laptop so I can play at work
Cool art style, amazing music, not very resource demanding, and great writing. 9.7/10, will play more and replay
Some of the mechanics in this game are horrible, like taking away an entire life for slipping off a damn surface where you shouldn't slip. Not to mention the damn camera angling me every time in the incorrect way screwing up what I'm doing especially during the race.
My childhood, 10/10, weird, funny and unique, all things I've come to love, mainly because of this exact game
GOATED
Amazing game with great story and gameplay only reason someone might not like it is its strange art style.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 14.5K | 96% | $59.99 | |
| — | 0 | — | — | |
| $3.9M | 7.4K | 92% | $29.99 | |
| $682K | 1.9K | 97% | $6.79 | |
| $606K | 2.7K | 99% | $9.99 | |
| $379.2K | 4.3K | 98% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 8.6K | 77% | $14.99 | |
| $3M | 6.8K | 69% | $29.99 | |
| $3.1M | 5.3K | 89% | $29.99 | |
| $3.1M | 9.8K | 95% | $19.99 | |
| $3.1M | 2.2K | 88% | $49.99 | |
| $3M | 16.1K | 82% | $9.79 |