
Awakening in a mysterious mansion, her first, frantic thoughts are: 'Where am I? And more importantly, WHO am I?'
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Traditional Chinese
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
十年前的游戏,画风是古早华丽挂的,CG多且好看。不过感觉不是很吸引我。首先画风和人设比较偏幼,几个男主设定是高中生的年龄,但是长相偏小且性格言行太像小升初人群了(很多CG里倒是特别好看,比立绘好看多了),剧情也十分中二,幻视一群参加中忍考试的少年或者被选召的孩子们… 支线日常挺无聊琐碎的,什么比身高比学习争论食材啥的,极大丰富了孩子们的小升初人设(emm咱就是说男主们的互动模式、交流氛围、心智言行就像太一阿和鸣人佐助那个年龄的。。但是我不会说因为不对胃口就打差评,这种肯定也有他的受众)。如果比较喜欢成男的乙游,不是很建议玩这个。【玩了剑为君舞特地回来补充一下,原来不是我不喜欢少年,果然还是黑蝶对少年的刻画太差了,九十九丸的高度本作根本没法比】 女主性格是十年前的超典型爱自责圣母系小白花,很难跟她共情。玩之前听说本作挺虐的,后面也有反转,但是全成就了也没有虐到我,主要感觉很像未闻花名,已经免疫了。再说反转,也没什么感觉,非说反转的话,看板郎(CG里360°美爆炸的男人)居然是路边一个,我很不爽😡另外本作当悬疑故事看好一点,作为乙游的话感情发展不是莫名其妙就是敷衍。整体基调倒是很压抑。 steam上的日乙怎么回事,玩了几都是压抑挂的(黑蝶、薄樱鬼、对称爱丽丝),switch玩的倒是挺小甜饼的。另外越回味越觉得本作跟未闻花名太像了,这两个谁先出的?
après l'avoir 100% je peux enfin écrire un avis ! j'ai beaucoup aimé ce jeu, l'ambiance du manoir et la musique, surtout pendant les moments "dramatiques". l'histoire été intéressante et j'avoue ne pas m'être attendue au plot twist ce qui a rendue la surprise bien plus appréciable. les personnages étaient attachants et j'ai adoré les images de certains d'entre eux (monshiro, yamato...). j'ai particulièrement aimé la route de monshiro, yamato et kagiha. en revanche... karasuba est vraiment un personnage DETESTABLE rempli de misogynie qui passe tout son temps à faire des allusions sexuelles, en envahissant l'espace de beniyuri qui est à chaque fois mal à l'aise et même après de multiples rejets celui-ci continue. dans la "real world ending" il dit des mots complétement déplacés et durs en rapport au deuil (sans spoiler) qui ne sont pas acceptables. toutes ses crises de jalousie, ses remarques déplacées et la manière dont il se compare aux autres comme pour prouver qu'il est supérieur et mérite de finir avec la protagoniste ? insupportables. sa route ? je l'ai passée et en voyant les images associées je me remercie de ne rien avoir lu. je recommande tout de même, c'est un assez bon otome game en globalité et on ne voit pas le temps passer, juste un personnage qui n'aurait pas dû avoir de good ending... (oui je le hais)
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Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
纯主观不推荐,很久没有体验这种红温的感觉了,这剧本快把我气死了,我一点感动也没有只想破口大骂,不管男主还是女主全都莫名其妙 稍微更正一下,纹白小天使还是很戳我的,谁能拒绝tgtg配音的小狗狗呢
Я прохожу отомэ пачками, и обычно все они мне не нравятся. Спойлер: эта мне тоже не понравилась Тем не менее до планки чуть выше среднего для меня дотянула, но возможно это из-за большого количества рандомных мемов которые генерились в коллективном прочтении. Гг тупая, бесявая девочка припевочка типичная для жанра, очень много устаревшего кринжового юмора, архетипы персонажей ну очень простые и архетипичные даже не смотря на наличие концепции и попытки в глубину. НО все таки тут есть какая никакая история которую игра пытается рассказать и какая никакая мораль к которой оно пытается подвести. Плюс лично я люблю когда больше половины концовок заканчиваются ангстом, этой истории оно подходит. Норм игра, в меру короткая, удобно разбитая, на пс вите наверное вообще хайп проходить. Не смогу понять людей которые на ней сопли глотали но и не понимаю людей которым не понравилось до скрипа в зубах. С пивом потянет, ведь без бутылочки пивка-
23年7月30玩完的,当时没写玩后感,现在补一下。没事,我还记得这令人诟病的剧情。 感情线方面,所有男主都写得很雷同,完全能猜到故事发展,怎么爱上的别管,反正是青梅竹马,爱上不需要理由。 女主人设是我最诟病的,看到有人陷入危险想救,但是又没能力,去了就死。被拦住就说“我也不知道该怎么救,但我不能见死不救”,非常令人沉默。不是不让你救人,但是不能这么.....蠢吧......对于女主的塑造一塌糊涂,除了烂大街的模板式“温柔”真不知道有什么魅力了。个人一直认为主角的人设塑造是重中之重,比男主还重要。就算不说塑造出彩,也不能塑造得连及格分都没有吧。还有女主的高发际线看着让人担心。 主线剧情方面,我只能说,挺普通的,没什么特别的地方,全是能猜得出来的剧情。玩起来很无聊,全通下来我的情绪不是无语不爽就是平淡。如果是我当年玩完立马评价应该还能说出更多槽点,我记得剧情是有点bug的,现在已经不记得是什么bug了。只有女主塑造让我印象深刻到现在。
I have never hated a visual novel as much as i hate this one. i hated the charachters with a burning passion so deep that it would make even satan himself weep. I hate how the female mc has no backbone and lets people walk all over her and only has 1 moment where she stands up for herself only to immediatley apologize and act like they were right. *tears out hair from head* She figured out how to use the ♥♥♥♥♥♥♥ guns in this world first and yet the only people who can use the guns for the combat sections are the guys even though theres artwork of her using the guns, but she never does and the guys give her ♥♥♥♥ for being weak and not using the guns properly. also she is potrayed as the weakest of them all like okay wow great. i finished this game because i bought it so i was gonna ♥♥♥♥♥♥♥ see it through but jesus ♥♥♥♥♥♥♥ christ i rather put glass in a blender and then mix it with cyanide and drink it whole then play this ♥♥♥♥♥♥♥ ♥♥♥♥ ever again. ABSOLUTELY NOT 0 out of 0 i hate this game and i would refund it without getting my money back thats how much i hate it.
打完一周目一股无名火 内涵大量厌女情节包括但不限于:两个男主吵架一个说另一个像女人,另一个勃然大怒说“把我说成女人就是对男人最大的侮辱”,女主在一旁劝架被问“你说我像不像女人”一边支支吾吾的和稀泥,两个男主比赛其中一个男主说要把女主的吻当作游戏胜利的奖励,传统观念的喜欢一个人就要欺负一个人,男主喜欢女主所以就去欺负她等等。本来我挺喜欢鸦翅因为喜欢这种轻浮役但是后期塑造实在是恶心,简直是一具轻浮的空壳,全程除了各种嘴毒骚扰女主外什么都没干,所有人充斥着莫名其妙的刻板印象 但是美工和音乐实在是很好,可惜不能打中评
이 게임의 가장 큰 문제점은 미니게임이 개노잼인데 강제라는 점임!!!!!!! 오토메면 오토메답게 연애만 할 수 있도록. 스토리는 뇌 빼고 보면 나름 즐길 수 있는 정도였던 걸로 기억합니다 너무 기대하면 실망하는 정도
made me cry in the way anohana and clannad afterstory affected me 10/10
Eu queria gostar desse jogo, queria muito. A arte é tão linda, a história tão intrigante, mas os diálogos? Os personagens? Jesus, da nojo. Esse produto é realmente produto da época dele, acho que se eu tivesse jogado nos meus 15 anos, teria amado muito, porém hoje em dia eu não consigo ler e genuinamente gostar dos personagens. Esse jogo é tão machista, que a própria protagonista, uma garota, fica se autodepreciando por ser uma garota. Não que eu espera-se uma protagonista forte, decidida, resoluta, porque afinal, otome japonês né? Mas pelo amor de Deus, prefiro jogar 1000 vezes a rota do Toma de Amnesia, que eu particularmente odeio com fervor, do que passar das primeiras horas desse jogo.
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