
Put your engineering and problem solving skills to the test in this sandbox physics building game! Enjoy the freedom of completely gridless 3D sandbox building combined with hilarious ragdoll third person controls, offering a truly unique and hilarious "Enjeniring" experience!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.2/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am sorry but I had to send this back in the tutorial. It was the QWOP character control. Much of the trailer material shows a physics builder for lovers of Besiege. Poly Bridge, etc. with a bit of the engineer interacting with the construction. However, I had to "nope out" when I saw an essential unskippable part of the game is QWOP style walking through the machine. It also doesn't belong. Who honestly likes intentionally janky controls unless the point of the game is janky controls? I can put 15 minutes on QWOP to see how far I can get and I can play hours of Human Fall Flat, but even HFF has better jelly character control than this. It's a painfully out-of-place mechanic for a physics building sim. it would be like trying to put a horror survival escape room in the middle of Scrabble. If the QWOP style movement was removed (or at least made better, like Human Fall Flat style) I'll give this another shot. The art, construction mechanics, variety in construction challenges and pieces, and general construction vibe feels great. I encourage the developer to play Besiege and practice the difference between "challenging controls" and "bad controls."
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a mechanical engineer, every failure is a success for me as the construct moves, I am very successful.
Very good but gets leggy quickly
I love this game! I haven't really played the missions but I have spent a lot of time building and tinkering in the sandbox mode. I built a couple ships and posted them to the workshop and I even won one of the community challenge! I would recommend this to anyone who likes to play around with physics and engineering stuff. The building is not for everyone though. It is very hard to be precise but you could still build amazing stuff! 9/10 very good game but not for everyone :)
a lot of potential, enjoyable but few updates and content.
honestly i really love how this game isn't just another sandbox where you can build stuff in the air with NO supports and it'll work, if you're a person who likes physics, (and watching your failed builds collapse... just me?) this is definitely the game for you, i build a bridge and a tower (the bridge worked and so did the tower), i really recomend this game. (holy spelling error)
As a civil engineer I thought I would love this and I did....then things got really busy at work and it took me more time to finish the levels. And it finally dawned on me "Why the fudger do I want to do work after doing my real enjinering job?" Yes it is comical ragdoll physics but it's still enjinering analysis at the end of the day!
buld some thing and it fall
If you liked those bridge architect type games you'll love this.
optimized to perfection, build literally anything with some nails, stone, and wood. my adhd was craving this game the entire time, easiest 10/10 of my LIFE
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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