
Psionic Sentry : Infinite is a third-person beautiful girl action shooting rougelike. The refreshing counterattack system that any player can use is the core of the game's operation. Observing the enemy's weaknesses and destroying them during battle is the focus of the game strategy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Psionic Sentry : Infinite is a anime girl action shooting game
use bows and various random skills to defeat enemies
"Counterattack" is a crucial combat tactic where bows transform into scythes to deflect enemy ranged attacks
"Counterattack" in this game isn't a highly difficult skill
counterattack judgment quite leniently
aiming for every player to enjoy the thrill of counterattacking
Core mechanics of combat: Counterattack
All "ranged attacks" in the game can be counterattacked
If a series of "long-range attacks" are all counterattacked successfully, you will enter a "combat close-up" and cause a lot of damage!
Fighting back may seem difficult
But I designed its judgment to be looser in order to allow any player to enjoy the fun of counterattack.
Core mechanism of combat: Shield breaking
When a shield appears on the enemy, use the corresponding skill to break the shield.
Destroying them all will temporarily weaken the enemy.
Core mechanism of combat: skill selection
Players will be able to experience a variety of random skills in the game
Choose your favorite skills to create a unique gaming experience!
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Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
反擊的判定蠻寬鬆的玩起來沒有壓力。不過目前內容感覺還稍嫌不足,希望能玩到完整版。 很有潛力的一款遊戲。
Esta bueno el juego, no es complicado pero esta muy interesante lo que intentaron hacer, le falta pulir unas... un poco mas de unas, pero tiene potencial. Les recomiendo que lo prueben
Eh, five bucks for a literal under an hour game. It's neat.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8.5/10,游戏还是半成品,流程在40min-1h之间,说实话玩起来还是很不错的,有一点rogue元素,不过开局就给了4个技能,我觉得应该设置技能逐个解锁,并且可以升级,另外是美术组很强,立绘好看,可以多设计几个角色(现在还只有弓箭,可以设计剑,法杖等类型),我比较期待成品
性價比高,手殘黨的人(我)也可以玩,期待後續更新
現状は完成度5%くらい? セールで300円ならまあこんなものかも 開発はエンドレスアリスの方を熱心にアプデしているのでしばらくは放置が続きそう。 モデルは気合入っていてエンドレスアリスより可愛いです
+REP
Pour un jeu à environs 5 balles, c'est sympa et plutôt fun, assez pour occuper quelques heures
I really enjoyed this game. It's short, sweet and has enough challenge to keep me motivated and pushing on. I can see myself playing this more every now and then as a quick anime action romp.
完成度很低,1小时流程,打折可以入手试下
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $482.8K | 2.3K | 98% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $730.3K | 1.5K | 90% | $19.99 | |
| $420.5K | 2.5K | 91% | $8.99 | |
| $357.6K | 1.1K | 69% | $15.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.2K | 58 | 98% | $13.99 | |
| $22.2K | 156 | 81% | $4.99 | |
| $22.2K | 116 | 94% | $4.99 | |
| $22.2K | 246 | 98% | $4.99 | |
| $22.2K | 57 | 88% | $12.99 | |
| $22.2K | 275 | 98% | $4.99 |