
Deep within the realm of sleep, Sybil finds herself pulled to a distorted castle. Grow strong, and unlock new abilities to build up a deep movement system, fight enemies, find secrets, and free the weary soul of Castle Sansa, in this retro-inspired 3D Platformer Metroidvania.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 15 → 8/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 586 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thanks, goat-bunny-cat lady
I really like this game I have never played a 3D meitroidvania and this one was really good with some flaws First of all lets talk about the really good stuff The abilities are fantastic and creative, this is one of the few meitroidvanias that I have played that had some really fun and cool abilities, the platforming can be really fun (when you have the right ability for it), the final boss was also really fun and the music is geniunely so good Now my nitpicks First of all the enemies, there arent that many of them and the ones that are there are either pushovers somewhat treathening or a little hard, also there aren't that many enemies only like 7, now I dont want like 300 enemies or something but a little bit more would have been aprecieated especially in areas such as the underbelly, also there are only 2 bosses, the tutorial boss and the final one, the lack of bosses really hurts the game especially cause of how much I like its final one, and also because it would make the hunt for the major keys be even better
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 3.5K | 89% | $19.99 | |
| $2.3M | 4.4K | 88% | $19.99 | |
| $2.3M | 3.9K | 92% | $14.99 | |
| $2.3M | 3.8K | 86% | $39.99 | |
| $2.3M | 2.8K | 70% | $29.99 | |
| $2.3M | 3.3K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5K | 20 | 90% | $12.99 | |
| — | 0 | — | — | |
| $312.3K | 1.8K | 94% | $6.99 | |
| $0 | 0 | — | $19.99 | |
| $0 | 79 | 84% | Free |
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Aug 10 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 587 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ториэль косплеит V1 the game
Great goat-bunny-cat lady game. Peak movement and level design.
Liked it.
Очень странная метроидвания, просто даже нету слов после прохождения
Very fun game, but pretty short, it's way more fun than short though
Extremely well made platformer, the combat feels somewhat less polished than the movement but its by no means bad and is rarely made difficult by that lack of polish. If you pay attention you can comfortably finish this game in 4-5 hours and feel satisfied, this game is a great deal for full price and becomes an even better one on its frequent sales.
Metroidvania elementleri barındırdığını İDDİA eden ,emek harcanmadan dizayn edilmiş rastgele blokların rastgele yerlere konmasıyla oluşturulmuş bölüm dizaynlarıyla dolu, bomboş koca bir haritada boş boş upgrade aradığınız, rezil combatıyla sizi masanın başında uyutan, oyunun sonundaki upgradelerle bile yeterince eğlenceli olmayan parkur sistemiyle beni çileden çıkaran EKSİK ve BERBAT bir oyundu!
smoovement
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.