
Deep within the realm of sleep, Sybil finds herself pulled to a distorted castle. Grow strong, and unlock new abilities to build up a deep movement system, fight enemies, find secrets, and free the weary soul of Castle Sansa, in this retro-inspired 3D Platformer Metroidvania.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 566 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- How did you find that game? - Pornоgrаphу.
I LOVE THIS GAME HOLY COW! i played this once got lost didn't have time and now picked it back up. no guide, beat the game just completely own my own in like 6.5 hours. You do not need ALL the abilities but man the shmovement in this game is great
I played only 45 minutes, in a dead, depressing and soulless world. Size does not always equal epic. The variety of enemies looked partly like leftover assets. What do a Minotaur and a musical instrument have in common? Controls & camera are good. And judging by the other reviews, I assume the developers have come up with some interesting puzzles? It doesn't really matter, though, if I'm so put off by the game's atmosphere. With a great deal of imagination, I could perhaps read something subliminally dark into it - something along the lines of *Ecstatica* (1994), maybe. Nah.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.29/day in the week to Aug 10 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 567 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best Platformer I've played in a while, Music 10/10, Graphics 10/10, Gameplay 10/10, Furry 10/10
Собрал 1 из 5 золотых ключей и забросил игру. Крайне не интуитивная метроидвания с кучей бесцельного блуждания по полупустым уровням, на которых не понятно куда идти и что делать даже с картой. Вот идете вы по уровню и натыкаетесь на комнату для прохождения которой нужна способность которой у вас ещё нет и которая вообще не понятно где на каком уровне лежит и как до неё добраться. А может это вы просто не увидели и пропустили ключик/дверь/закуток нужный для закрытой двери на другом конце уровня, который даст вам пройти на другой уровень с нужной вам способностью... Или там тоже не будет нужной способности, но будет другая дверь с еще одной дверью, которая пропустит вас на другой уровень где уже может быть будет нужная вам способность... Глобальной карты всех уровней нет, так ещё и на местной карте нет метки главной героини, так что ориентируйтесь в комнатах как получится. Т.е буквально в первый час игры уже начинается так называемый "бектрекинг от отчаяния", когда просто чтоб пройти дальше нужно долго и бесцельно бродить по всем уровням и заглядывать в каждую дверь в поисках нужной способности. А кроме больших, ветвистых и полупустых локаций с кучей дверей тут особо и нет ничего: сюжета как такового толком нет; графика неплохая. но некоторые уровни излишне тёмные; музыка хоть и репетативна, но в целом сойдет; внутриигровой текст местами криво обрезается; враги и боссы просто никакущие как в плане механик, так и в плане дизайна. Из плюсов только то, что главная героиня тут жопастая девочка-козочка без трусиков. В целом игра так себе, за 160р ничего другого и не стоило ожидать. Если бы это был просто 3D-платформер с понятной прогрессией и более насыщенными уровнями, а не метроидвания, то ИМХО было бы лучше.
this is one of the best movement action games i've ever played, the fact its a metroidvania makes it so fun as well, although confusing at times
xibiu
sexy furry lady
фурри паркур без штанов
просто очень приятно двигаться в этой игре, концовка топ, хочется больше
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.3M | 3.5K | 89% | $19.99 | |
| $2.3M | 8.7K | 95% | $11.99 | |
| $2.3M | 4.4K | 88% | $19.99 | |
| $2.3M | 2.1K | 79% | $20.99 | |
| $2.3M | 6.1K | 96% | $11.99 | |
| $2.3M | 6.1K | 99% | $9.99 |