
Become the ultimate shape-shifting weapon!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
11 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wont launch.
Best Game Ever
Самая аху игра в которую я играл с 2012 года
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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11 on sale4 answered “not sold”0 we did not ask
The 4 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 11 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
OK
files corrupted cant save the game
Bu zenzi aynı ben
Эволюция, как она есть. История мало чем отличается от развития предыдущей части, кроме одного момента, Джеймс Хеллер - человек. И как у любого человека, у него есть своё виденье мира. Виденье искажённое психологической травмой в связи с потерей жены и дочери, а так же прошлым военным опытом. Потеряв смысл и ценность жизни он ставит целью поиск и уничтожение ответственных за гибель родных и ситуации в городе. Ровно поэтому хочется отметить именно эту человечность в главном герое, пережив всё это он продолжает идти дальше, находит старых и заводит новых друзей, думает о будущем и не забывает о простых людях. Всё это отражается и в самом геймплее, например подход к устранению гражданских и солдат Blackwatch, первые погибают быстро и безболезненно, вторых буквально наматывают на столбы или разрывают пополам. С технической стороны всё сложно, есть заметные изменения в работе света и эффектов, ru дубляж всех диалогов, при этом так же нужен PrototypeFix, но и с ним есть нюансы. Лично у меня игра работала только в полном экране и даже с исправлениями переставала фиксировать запросы от клавиатуры и мыши после 140 FPS, при этом периодично персонажа тянуло вправо, то есть бегать или летать по прямой удавалось далеко не всегда. После такого финала и продолжение не требуется, история завершена, хотя лишний раз побегать по крышам никто не откажется.
Сиквел, который лучше за первую часть. Геймплей остался на том же хорошем уровне, только с моментами приятного упрощение. Много различных прикольных, нужных способностей по мувменту, обороне, атаке. Прокачка стала хуже, ибо в первой части этот момент имеет вариативность. Мир стал насыщенней, компактней; мутанты и "Чёрный дозор" выглядят лучше; второстепенные персонажи куда привлекательней. Мистер Джеймс могает Алекса. Сюжетец можно было чуть доработать. 9.5 вируснячков из 10, вкус детства.
Useless, has no sound even after changing the settings and using 48K Hertz with 24 bit. at least I got a refund on steam.
still holds up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $7M | 14.3K | 80% | $19.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $20.3M | 63.8K | 92% | $19.99 | |
| $2.9M | 15.9K | 63% | $9.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $230.9K | 2.9K | 78% | $3.74 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 37.5K | 96% | $19.99 | |
| $15.7M | 13.3K | 98% | $29.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.6M | 17.6K | 92% | $39.99 | |
| $15.7M | 28.9K | 92% | $39.99 |