
Feed rubber ducks to a corporate void. Build physics contraptions. Chain combos for profit as the Maw grows hungrier... and larger. Brutalist PSX satire meets first-person sandbox chaos.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #54, worst UA #95 · 10 markets collected
About

You are a new intern at a company with a very simple task. Craft rubber ducks and feed them to the pit.

At the center of the facility waits the Maw – a vast corporate hole with an appetite that only grows larger the more you feed it. Make ducks, throw them in, earn your place.

The company is watching. The pit is growing. Ducks will not be enough.
Unlock new tools, produce stranger objects, improve your workflow, and build increasingly chaotic physics-based systems to keep up with demand. With each phase, the Maw expands, the facility shifts, and your responsibilities become harder to explain.

Eventually, simple production turns into assembly. Objects begin to connect in unexpected ways. Your work stops feeling like a job. Where are you? Who’s your employer? Why are you doing all this?
FEATURES
Build absurd physics-based production lines and feed products to the Maw
Start with rubber ducks, then unlock stranger products, tools, and automation systems
Use magnets, fans, panels, pistons, launchers, and more to optimize production
Chain combos and improve throughput for higher payouts
Watch the Maw grow larger as production escalates
Explore a brutalist PSX-style corporate facility
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 737 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, please make a second.
Duck goes in hole to get more money so you can buy things to get more ducks in the hole 10/10
is pretty good to zone out to but a bugs made it impossible to get a bunch of the achievements despite doing what was required so meh.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 739 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After Phase 2 game feels quite repetitive and tedious rather than fun.
Fun incremental that encourages automation through experimentation. Prop surfing as a feature instead of a bug is a very cool idea.
Very unique automation game that focuses on physics and space management. There's secrets to discover, but they are optional if you just want the normal ending. The way that certain game mechanics (or even glitches like asset surfing) are unlocked through the store was pretty fun. Highly recommend to any fans of incremental or factory building games
Feed the pit Feed the pit Feed the pit Feed the pit Feed the pit
Если вы любите ебаться с коллизией, делать схемы на похер, хотите получать эрекцию при первой утке, которая прилетит в дырку по воле вентилятора (это была последняя утка прилетевшая по этому механизму и тебе нужно переделывать все сначала), то вам сюда
I.MUST.FEED.THE.P.I.T.T
I try to open the game create new save loading screen keep on crashing. Game look good ı try to play but keep on crashing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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