
Feed rubber ducks to a corporate void. Build physics contraptions. Chain combos for profit as the Maw grows hungrier... and larger. Brutalist PSX satire meets first-person sandbox chaos.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #54, worst UA #95 · 11 markets collected
US · last 30 days
About

You are a new intern at a company with a very simple task. Craft rubber ducks and feed them to the pit.

At the center of the facility waits the Maw – a vast corporate hole with an appetite that only grows larger the more you feed it. Make ducks, throw them in, earn your place.

The company is watching. The pit is growing. Ducks will not be enough.
Unlock new tools, produce stranger objects, improve your workflow, and build increasingly chaotic physics-based systems to keep up with demand. With each phase, the Maw expands, the facility shifts, and your responsibilities become harder to explain.

Eventually, simple production turns into assembly. Objects begin to connect in unexpected ways. Your work stops feeling like a job. Where are you? Who’s your employer? Why are you doing all this?
FEATURES
Build absurd physics-based production lines and feed products to the Maw
Start with rubber ducks, then unlock stranger products, tools, and automation systems
Use magnets, fans, panels, pistons, launchers, and more to optimize production
Chain combos and improve throughput for higher payouts
Watch the Maw grow larger as production escalates
Explore a brutalist PSX-style corporate facility
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 727 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DUCK!!!!
This game drove me completely crazy, I had to automate everything, EVERYTHING, and if I did, I got even crazier. This game made me so insane that I could hear ducks in real life, behind me, in my dreams, I can't take it anymore. Your turn to bring in funds for the company. PS: The story and the 2 endings are incredible, it's really worth playing. French Version : Les étapes pour jouer a ce jeu : 1- faire votre premier canard (vous êtes content) 2-découvrir les joies de l'automatisation avec vos premiers ventilateurs 3-découvrir que en plus des canards vous devez maintenant produire des machines a sous 4-comprendre le capitalisme 5-automatiser vos machines a sous 6-découvrir que vous devez EN PLUS créer des pinatas 7-réaliser que vous n'êtes que poussières pour l'entreprise qui vous emploie (vous appréciez et cous sentez redevable) 8-se casser le crane pour faire une machine de fou pour faire vos anomalies 9-TOUT AUTOMATISERRRRRRR (avec 3fps car le jeu est mal optimisé) 10-voir votre création disparaitre devant vos yeux, vous avez pleurer
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $444.5K | 702 | 83% | $29.99 | |
| $443.8K | 1K | 72% | $8.99 | |
| $444.6K | 740 | 91% | $29.99 | |
| $443.6K | 1.7K | 93% | $5.99 | |
| $445.1K | 626 | 84% | $19.99 | |
| $443.2K | 3.2K | 97% | $4.99 |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 729 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A novel time-waster. You feed hole in ground ducks and other objects until its satisfied. If you want a some brainless monotomy with mild automation while watching something, this might interest you.
just 100 percent the game And here's my take project pitt is fun and quirky and for the price you can't go to wrong If you want a game about chucking things in a hole look no further you have found it. the graphics are retro aesthetic with adjustability if you'd prefer a smoother look (would strongly recommend turning off head bob as soon as you see it in the options) Soundtrack gets a touch repetitive but still good!! However I would say that if you are an achievement type Person there are a few that can be fiddly Only came across a few bugs while playing one of which decided to merge my teleporting pad with the wall and then not return it So a button in the shop to recall Purchased or a main menu option would be great. moving on to the factory side of it Building a factory at the beginning is slow but causes you to be inventive which is kind of the point However, once you have become the cheapskate extraordinaire that you truly are You will then find yourself with a hefty endowment from the great Hole in the floor which will then lead you to wanting to build more efficient or streamlined options, but there is no fast way of cleaning up the Frankensteins mess you have left So bear that in mind, again an option to Quick clear factory would be Good. runs OK on Steam deck best experience is on PC though on the whole solid 8 out of 10 hope this helped someone make up their mind Treat it as a fun mindless game
ある程度ラインを引いたあとにもう一度ラインを作り直そうとするとめちゃくちゃにめんどくさい おもしろいんだけどね……人におすすめするのはちょっと…はい……
非常不错,前期节奏略慢,但是能开始自动化后就开始爽了,而且终局的解密和不一样的玩法会让人眼前一亮
[h2]知らないと損するけど気づきにくいTIPSだよ[/h2] [b]💡アヒルや道具はグリグリして救出する[/b] 壁とか機械にハマったら、掴んでホイールボタンを押しながらマウスをグリグリして回転させると、抜けることがあるよ。いっぱいあるときはホウキもオススメ。 [b]💡自動左クリック設定があるよ[/b] オートクラフト設定をONにすれば、君は左クリックの奴隷から解放されるよ。 ESC →オプション →ゲーム →上の右端にある「基本」のタブから 「オートクラフト」をオンにすると… マニュアルアヒルワークベンチとかに照準を合わせるだけで、左クリック長押しと同じように生産してくれるようになるよ。 もうマウスの上にオモリを置く必要もなくなるね! しかも、他のアプリに切り替えてる間も動くから、裏でお気に入りのYoutubeチャンネルを観よう。 あ、でもワークベンチの周りをお掃除する時だけは、勝手に散らかっちゃうからオフにしようね。 [b]💡トレードターミナルの便利機能!プチネタバレあるから隠すよ[/b] [spoiler]トレードターミナルは上からモノを入れて「ロール」ボタンを押すと、ミニゲームが始まる。 減っていく秒数が、限りなく0.001に近ければ売却倍率が高くなるけど、0になると$0になっちゃう。 そして…実は左右に部屋中のものを吸い込むレバーがあって、向かって右は「全ての製品」を、左は「全てのツール」を吸い込むよ。 ツールは設置しているものは吸い込まないから、大切なものは先に設置してね。 僕が一生懸命、部屋中に散らばったダックたちをホウキで片付けてた時間を返して…🥲 [/spoiler]
Fun for the first few hours, until you unlock the final stage of the game. From then on the gameplay slows down massively and there's no real feasible way to automate it so it seems, so you go quickly from optimising the production line to just running back and forth feeding the objective. It doesn't help that this is also one of the longest stretches of the game. It also doesn't help that it's no longer broken up by other side-objectives because for the last third of the game, money becomes a non-problem and you don't need to save up for anything anymore. The secrets to discover throughout the map were cool though.
btw in whole internet there no closer game like yours, i was playing roblox tycoons and they don`t charge me and i had no fun but when i saw the demo! that was awesome. GO BUY THIS GAME YOU WON`T REGRET!
no
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