
Project Nimbus is a high speed mech action game set in a post apocalyptic world. Players control 'Battle Frames' - humanoid battle suits armed with an arsenal of weapons.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Project Nimbus: Complete Editionが起動できないと書かれた低評価レビューが目に付いたのですがsteamからProject Nimbusの起動オプションで11/12 intel CPUに変更すればCompleteもプレイ可能だと思います。
Had this game sitting in my library for quite a long time now. I tried it out because I was bored, and oh my goodness, I did not know what I was missing out on. I haven’t completed it yet as of writing, but I can already say it’s been a great ride. It is far from perfect: the voice acting could be better, the subtitles had a couple of errors, the controls feel a little unintuitive, and the story can be a bit cliché. I don’t mind the lack of customization though, since we’re playing as specific characters and not as ourselves. Is it fun? Absolutely. The fast-paced action is exhilarating, the mech designs are fantastic from ace customs to grunts, and the world-building is pretty alright. I also love the many homages to Gundam sprinkled throughout. And the soundtrack is beautiful, my favorite track is the BGM for the space elevator mission (Thermopylae), which clearly shows Sawano-inspiration. Overall, Project Nimbus may not be flawless, but it’s fun, and full of passion for the genre. If you’ve had it sitting in your library like I did, dust it off, you might be surprised how much fun you’ll have.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有卡 有成就 没中文 苍穹计划 完整版 《苍穹计划》是一款高速机甲动作游戏,背景设定在满目疮痍的未来地球。玩家将操控全副武装的泛用人型战斗机甲驰骋战场。 使用各类武器迎战敌军单位,击败巨型 BOSS 与实力强悍的王牌驾驶员。 拥有 360 度全方位自由空战能力,搭配丰富武器与战术招式与敌人作战,从智能追踪导弹到刃突冲锋应有尽有。 化身注定铸就传奇的年轻王牌飞行员,亲身亲历宏大战火纷争。 高速空战激战,驾驭重装战斗机甲翱翔在战火纷飞的天空。 共二十六场战役关卡,场景横跨浮空都市、海上要塞、山地基地、未来监狱以及太空战场。 十余款可操作战斗机甲,配备智能导弹、能量光刃、粒子加农炮、悬浮能量护盾、电磁轨道炮、自律精神浮游机等多种武装。 宏大完整的剧情主线,三大阵营在未来战火星球展开角逐:以美国为首的联邦同盟、俄罗斯主导的联合同盟,以及神秘隐秘的恐怖组织亡国之子。 风格招式各异的高难度 BOSS 战,包括轨道核战机甲、精英王牌飞行员小队、武装浮空战舰等强敌。 导弹、轨道炮、重型火炮胜任远距离压制,能量光刃与突进斩击主打近身肉搏。 额外生存模式:可从整座机库中任选机甲,迎战强度不断递增的无尽敌军浪潮。 战线模式耐玩度极高,包含基地防守、空中拦截、定点刺杀等六种无限循环任务模式。飞行员等级共六阶(含传奇级),搭配机甲深度自定义,可玩性十足。 支持 21:9 / 32:9 超宽屏、4K 及高阶分辨率。 可选 60 帧、90 帧、144 帧及无上限帧率。 丰富画面细节设置,可自由调节泛光、反射、阴影、暗角、色差畸变的强弱效果。
A crude attempt at combining Armored Core 4 with Ace Combat that ultimately results in a game resembling neither; both titles are well known for their fast-paced combat and their requirement for the player to be skilled enough to keep up... this game is SLOOOOW, and the mech feels a bit clunky to control since it's attempting to mimic a fighter jet while also maintaining the ground-based controls of Armored Core. That's another thing- it makes ZERO SENSE to have a flying mech, especially since this game also has drones and such; if this took place in space, it would *kind of* make sense since you don't need to worry about forcing a brick to be aerodynamic, but you're 100% in-atmosphere and competing with things designed for that environment IN A TANK ON LEGS!
싼게 비지떡이라고 생각했던것보다 퀄리티가 조약합니다. 이게임의 AI는 지능이 의심스럽습니다. 그냥 파리처럼 날아다니며 총을 갈겨댈 뿐이죠 그리고 그건 당신도 마찬가지 일겁니다. 당신은 이 게임을 하는 내내 벌래같이 많은 적들을 하나하나 록-온 하고 적들이 모두 죽을 때까지 여러 무기를 닥치는 대로 쏘기만 할 겁니다. 위아래 전후좌우 닥치는대로 키를 꾹 누른채 재장전을 기다릴테죠. 엑스 오퍼레이션 시절 그래픽의 찰흙 덩어리 기체를 몰며 다각형 미사일과 도트 미니건을 발사해 보세요. 여기에 컨트롤이 개입할 요소는 없습니다. 아머드코어6가 pc로 출시되기 전이라면 모를까, 지금 이 게임을 구매할 이유는 없을 것 같습니다. 한글화가 안되어 있다는것도 단점이고요. 한패는 없어진것 같습니다. 있어도 최신버전과 호환이 안될것 같네요
as others mentioned the gameplay and story are a lot like if you mixed gundam into ace combat. first of all, this game runs on potatoes, which is awesome. It's also very cheap and absolutely worth it if you like mech games. Do temper your expectations as this is an indie. Although the game has protagonists, the campaign actually has you jump between different characters almost every mission. In some of them you even play as basically just a grunt. That's why some missions have a more animesque feel (this intensifies as the game goes on) while others feel like the setting is trying to be a more grounded military sci-fi (the political elements sort of fade into the background as the story escalates). I found the gameplay rather engaging myself as it is a dogfight game but where you can move and shoot in all directions and some frames even have melee weapons. You really have to be constantly on your toes and blowing up enemies can feel rather sadifying, especially when you do it in quick sucession. The story was fun enough, it's exactly what it needed to be, a lot of tongue-in-cheek references for fans of the mecha genre. Derivative, no doubt, and your judgement will depend on if you can even appreciate all the references. I found myself playing the warfront and survival modes just as much as the campaign, mostly because those let you use the gimmicky battle frames such as the norther custom, which has a shield and a giant sword, and the m-5, which can transform into a jet mode. As you level up in the warfront mode the difficulty escalates and some warfront missions are outright impossible if you want to keep using the old mecha. Sadly, the game has no customization and you can only upgrade a battleframe so much so you're forced to use the new ones. This isn't really a flaw unless, like me, you have particular attachment to one specific battle frame. I think I will keep coming back to this every now and then to blow off some steam or try to get all the archievements in the future.
El juego esta bueno, lo único es que los aumentos como el de velocidad me gustaría que duren mas o que tarde menos en cargar porque te limita mucho en medio del combate donde el enemigo pareciera que esta mas activo en ese sentido y también los misiles autodirigidos que al esquivarlo algunos si nos impacten pero otros que sigan de largo y no vuelvan, porque es mucho daño recibido y seria bueno también para darle un toque mas realista, después en el tema si lo recomiendo o no: Si lo recomiendo pero para quienes les guste la acción y no se centren en la estrategia o la historia, si buscas pura acción este es tu juego, si buscas historia o algo mas táctico no te lo recomiendo. A mi por ejemplo me costo un poco adaptarme al movimiento de cámara al mismo tiempo que seleccionas un objetivo ya que se mueven muy rápido por eso aconsejo moverse o esquivar con la velocidad y al momento de dispararle a alguien centrarse en disparar sin moverte mucho, el boost usarlo solo para esquivar misiles o volver a seguir a tu objetivo si es que se mueve rápido, aunque a veces es mejor cambiar de blanco y cuando volves a encontrarte al que habías dañado lo terminas de aniquilar, a mi el juego me gusto, tiene sus defectos pero si te gustan los mecha y la acción es económicamente accesible y esta muy bien.
Nice Anti War Story. Combat is really responsive though you can't customize your Battle Frames parts and weapons like AC. A lot of checkpoints are really ♥♥♥♥♥♥ or like there is no checkpoint at all and you have to restart the entire mission run. The Mirai boss fight is also cheap as she can repair which if you play as her you don't have that feat. So the boss fight is breaking the game's rule just to be hard. Also that ACT 4 mission 1 base raid there is a cheap boss there that is so hard to hit and can easily burst you down. I had to kite it outside because fighting in a closed space is just not winnable. That boss is also prone to getting stuck itself from the wall. Enjoyed it at least but I don't know if I wanna replay it again. Also in the last Act always pick Yuliana cause she has the laser cannon which deals big damage to bosses. Mirai had the smart missile but its only good for mobs which the other weaponry you have can do the same so its kinda redundant weapon in on itself.
서울맵 난이도 웰케 빡세 ㄷㄷㄷㄷ 그 노서인지 뭔지 하는 놈 공격패턴이 무슨 한 두방에 즉사라니 이름도 한국인 같지도 않은게 데미지는 왤케 무식하게 쎄 무친놈이;; 심지어 보스 몹도 아닌 주제에 무슨 공격력이 최종보스 급이야;; 이런 놈 하나 상대하는데 아군을 단 한명도 안 붙여주네 사악한 개발자놈들...
The game is routinely on sale for about a dollar and for the price its worth it, its a fun budget mech game clearly inspired by both ace combat and gundam. If you come in thinking you are going to get something on par with say Armored Core 6 you will be disappointed but if you treat the game as like one of those budget PS2/Original Xbox era games that you found at wallmart for 10 dollars you will probably enjoy it. My only real major compliant as of now is the English translations are a tad rough, the word choice makes me feel like they were running off google translate when script writing and the VA's at least in english mispronounce some things like for example one of the main factions is "Mithril" which is a reference to Full Metal Panic where it should be pronounced as "Myth Reel" while here its pronounced as "Mit Trel" generally not a big deal but worth pointing out.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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