
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 7.1Kreviews | 84% | — | $1.3M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
진짜 재밌었네 도전은 끝내고나니 귀찮아서 스킵 나머지 수집요소는 모두 싹다 모았다. 3D그래픽의 2D플랫포머에 대해 거부감이 있었는데 게임이 재밌으니 신경도 안쓰인다 그리고 연출도 부담스러울수 잇긴한데 생각보다 자연스럽고 좋았다. 솔직히 특정 플랫포머 부분이 많이 어려워서 초반에 추천하긴 어려운데 수집요소 다모을거 아니면 어느정도는 스킵해도된다. 능력도 다른 메트로베니아랑 좀 차별성도 있고 전투도 재미있다. 메트로베니아 마니아고 셀레스트 딸기 다모았으면 강추
玩过的第一款类银游戏,总体来说非常推荐,游戏体量,美术风格,地图设计,解密谜题和战斗手感都无可挑剔,很多人说剧情无趣,我个人觉得还是很有意思的,通关后对波斯王子这个ip也产生了一些兴趣,唯一美中不足的是个人感觉有些地方跳跳乐的难度稍高了,大多数奖励也是蚊子腿,让人缺乏通关后全收集的兴趣,总体来说非常值得一试
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 309ratings |
| 84% |
| — |
| not modelled |
| $8.99−70% | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 987 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm very skeptical when it comes to Ubisoft, but this game exceeded all of my expectations. The graphics are breathtaking, beautiful composition, charming models, satisfying hand painted textures, cool RFX, the story is interesting too, especially since I've recently caught an interest in the history of Persia / Iran. Looks very good on an OLED screen. The gameplay is well designed, movement feels smooth and pleasant, fighting is challenging, but not too hard. The platforming is creative and non repetitive. This is the first Prince of Persia game I'm playing, had no opportunity to play the older titles as a kid, but I've seen others playing it and it looked cool. Very happy with it. + it's a PERFECT Steam Deck title! Note: I have several hours in this game which seem to not have counted due to playing without internet.
Un buen juego. me lo he pasado como un enano. PD: Que buen platino, disfrutable de principio a fin.
Pros: This is one of the greatest recent Metroidvanias to release in the last 5 years. There are plenty of other great games out there, but this one is easily my favorite. The movement and combat hits just as hard as any other fast-action combat game out there, but having the dev team behind Rayman Legends makes this feel like a truly amazing mix of combat and platforming. I want more of this (even the DLC which wasn't amazing by any means, but felt like a great challenge). The Lost Crown was tough as hell, even on Normal difficulty. Love it, love it, love it! Cons: Ubisoft Launcher
Awesome metroidvania, one of the best I've played. Story kinda nosedives at the end, but everything else makes up for it. Also ♥♥♥♥ Ubisoft for gutting the team who made this.
玩的时候当时看到了很多恶评,且我玩过的横板过关类游戏实在不算丰富,24年第一次上手后不久就弃了:操作不顺手,爽感不够高。今年把生活里的一些事情忙完以后又重新拿起来玩,突然发现这款游戏有自己独特的魅力。丰富的地图、丰富的能力与武器交互、连招与符文都能展现出开发者的想象力。很多设计的细节、流畅的交互、过场又无一不展现出开发者强大的功底。我奔着全收集去,现在进度96.79,还有一些实在不想磨时间的关卡没做。以后或许还会拿起来,把dlc打完。 讲的故事不复杂,但是的确有一些悬念和反转,算得上扣人心弦。因此从哪个角度来看,我都认为这部作品算得上优作。建议游玩,但不建议反复游玩。
Un des meilleurs platformers jamais créé. Et je pèse mes mots. C'est le meilleur jeu de mon SteamDeck sur lequel il fonctionne comme un charme. Le jeu devient rapidement exigeant (sans parler des défis optionnels de l'enfer, heureusement il n'y a aucunes nécessité de les compléter, à réserver pour ceux qui aime la souffrance) il n'est donc pas à mettre dans toutes les mains. Mais si vous aimer les combos créatifs, les combats vous raviront. Si vous aimer les énigmes, les niveaux puzzles vous tritureront l'esprit. Enfin le jeux est beau, une joli DA et des animations fluides et bien conçues. Au risque de me répéter : C'est un must-have pour tout les possesseurs de SteamDeck ou équivalent.
Ca m'aura pris 2 jours pour arriver a créer un compte ubisoft car oui obligatoire de s'y connecter pour jouer alors qu'on est sur steam. Ensuite le jeu est bourré de dialogues enfantins et sans le moindre interet. Graphiquement il y a un style, mais c'est vraiment vilain ingame et je n'arrive pas a comprendre comment c'est possible. On dirait vraiment un jeu des années 2000 avec un pack graphique dessus et encore ils avaient plus de saveur a cette epoque. Impossible de modifier les config donc bon courrage pour prendre en main avec un clavier, c'est absurde. Ce jeu est une bouse, j'ai beau l'avoir payé 8€ en promo, je ne sais meme pas si je vais le finir. Chacun ses gouts, mais la c'est clairement pas ma cam
so many bugs I end the game in combat. If I now want to go from the tree to Vahram, the gate to him is closed and all other paths are blocked :-/ im stuck daddy wanna refund
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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