
Primordialis is a physics-based roguelike fish builder. Unleash your creativity to defeat creatures using venomous tentacles, electrical shocks, or exploding children. The possibilities are endless. Explore the primordial depths to reveal its secrets and discover what lies beyond.
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Prices
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Every market we collect.
About
Primordialis is a physics-based roguelike fish builder. Unleash your creativity to defeat creatures using venomous tentacles, electrical shocks, or exploding children. The possibilities are endless. Explore the primordial depths to reveal its secrets and discover what lies beyond.
================================= Create ==================================
The core of Primordialis is its simple yet deep creature creation system. Your body is constructed out of cells which each have unique properties and functions. With over 60 cell types to place and combine, there are countless creative combinations you can use to engineer your perfect fish.
You are given the freedom to play how you want, whether you want to be a massive serpent that swallows other creatures whole or to tinker with complex mechanisms and circuitry. Your only limit is your imagination.
================================= Survive =================================
In the main rogue-like mode, you embark on a difficult journey of growth and evolution. Explore the world and learn to deal with a diverse ecosystem of hand-crafted enemies, all built using the same creature creation system as you. Discover cell types, mutations and more to help you survive in this harsh and brutal world. Traverse the 5 main biomes and discover what lies at the end.
You can also play in sandbox mode if you want to perfect your creature design plans before a run, study the biology of your enemies, or just enjoy some relaxed creature building.
Genres
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Funni Fish game
hi
:]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
thrive but better
fun
fish
worm supremacy, thank you wormb
It's pretty fun, and it's EA so I'm going to give it a little grace here and give a thumbs up. The game drops you into the first area. You have two cells to choose from to get started. You kill a single weak enemy, immediately go to level 5, and then there's a bunch more cells waiting outside the start area. You explore the first area crushing the creatures, leveling up, and finally killing this weird fish that turns out to be the area boss and you get to select a mutation. First area done, ez pz, but it takes a bit of time swimming around and exploring to collect stuff. Then you go into the rapids and head to the 2nd area, and you get killed in a single attack. You do the first part again, get built up, and go back and get killed in a single attack again by something different. You repeat this until you can figure out how to not die in the second area. It's like dying to a boss in Dark Souls and having a long run back each time. I'm still trying to get past that. Outside of the area difficulty, the gameplay loop doesn't flow super well imo. You'll spend a ton of time adjusting your body as you level up and get room for more cells. You play a little bit, level up, and then spend time adjusting your body and figuring things out. You then play just a little bit more, level up more, and do that same thing again. Honestly time spent for me was around 80% of time adjusting my body with 20% of the time actually playing. -------------------------- It's not great, but it's not bad. I'm charmed by the ideas present, but put off by the execution. Hopefully with more time in the oven it gets better.
I really want to enjoy this game but the balance is terrible (think one-shot enemies and stun lock enemies). The RNG seems hateful. Enemies are build without RNG, nearly perfectly, and are designed to kill with no regard for their own continuation. I rarely get past the 2nd biome and even more rarely get a decent combo of cells and mutations.
LOVE IT
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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