
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 4.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 54.7Kreviews | 91% | — | $29.8M |
| $39.99 | 17.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1186 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Arkane at their prime. A must-play if you enjoy first-person adventure/exploration heavy games. Insane amounts of choice on how to approach combat and exploration. If you enjoyed games like Bioshock, System Shock, Fallout 3/4/NV, Dead Space etc. You'll find something here you'll enjoy. Still looks great. Also, Mooncrash is a whole other experience that's really worth trying after beating the main story.
Games not bad. Strong beginning and a heavily rushed ending. Like, I enjoyed my time but the last half is so... Tedious. Lots of loading between areas and going back and forth to simply talk or interact with a button/npc. Game is fine though.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese*, Simplified Chinese*languages with full audio support
| $5.99−80% |
| 6.9Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | 899ratings | 90% | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Took a few attempts to get into , but wow was it worth it. If you love Dishonored or Bioshock you're bound to love this. Skill tree is super cool and does change how U play. Map is amazing put together and doesnt just feel like it was made to be apart of the game , has life to it like people live there. Combat is fun and stealth is also fun with the way levels are designed. [spoiler] Ending is also very nice narrative twist and is also foreshadowed throughout the game. [spoiler/]
We need more games like this
😍 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇵🇴🇸🇮🇹🇮🇻🇪 😏 🇵🇴🇸🇮🇹🇮🇻🇪 📘 😐 🇲🇮🇽🇪🇩 😒 🇳🇪🇬🇦🇹🇮🇻🇪 😣 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇳🇪🇬🇦🇹🇮🇻🇪
和其他同类型游戏不同,《掠食》无论是游戏玩法上还是剧情里都更偏向于“选择”。如果它几年前就在你的库里吃灰的话,我强烈建议你去游玩它,你大概率会有找到宝藏般的惊喜!
Stellar. Beautiful. Everything works. It's wide, it's surprising, and it doesn't try to move you to the next spot, make you read a part of a story, move on the next, etc., but you live the story. If you can stand a bit of pressure and the occasional jumpy spidery monster, you must play it. If I could give it 6 stars, I would.
:))
my ♥♥♥♥♥♥♥ pc stopped working because of how good this game is
8分 前期恐怖游戏,中期探索游戏,后期无双游戏,大后期你给路哒油。 开局出公寓的设计非常强,自己玩到这确实被震惊了。能看出来制作组是用心设计地图的,就是这种设计对玩家来说有时候不是正向的体验,有的门要解锁就必须找门禁卡就很烦,明明其它门可以黑进去或者找小路。结局来来回回重复性跑图,还有一堆碎片化的纯语音剧情让我这个半步阅读障碍巅峰打完只能从总结大概理解发生了什么。但是一周目还是好玩的,前中后期游玩心态的变化也是个优点,就像是比起预制调味包用各种食材调料味道会更复合一样
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 136K | 90% | $29.99 | |
| $51K | 478 | 79% | $4.99 | |
| $43.2M | 48.6K | 93% | $39.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $5.8M | 12.6K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.7M | 34.2K | 93% | $29.99 | |
| $29.9M | 54.9K | 86% | $19.99 | |
| $30M | 78.6K | 94% | $19.99 | |
| $29.7M | 31.9K | 93% | $29.99 | |
| $29.7M | 68.9K | 96% | $23.99 |