
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 54.7Kreviews | 91% | — | $29.8M |
| $39.99 | 17.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i finished this game back in 2017 on ps4 and it was one of the most memorable gaming experiences i've ever had, easily up there with half life 2, bioshock, dark souls etc. the opener, the eerie atmosphere, the story with all its twists, the sheer amount of freedom to enter rooms and play the game your own way. this was arcane's magnum opus, the best immersive sim ever created.
Vey Immersive
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $29.6M | 74.1K | 96% | $23.99 | |
| $30.1M | 13.6K | 93% | $40.19 | |
| $30.2M | 72.7K | 98% | $19.99 | |
| $30.2M | 36.2K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 136K | 90% | $29.99 | |
| $51K | 478 | 79% | $4.99 | |
| $54.8M | 66.9K | 93% | $39.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $5.8M | 12.6K | 93% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese*, Simplified Chinese*languages with full audio support
| $29.99 |
| 6.9Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | 899ratings | 90% | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Among the greatest there has ever been. The trio of Dishonored 1 & 2, and Prey are simply fabulous. I got to this game very late because I was under the impression it would be far more full of horror jump scares than it turned out to be. Stuff will make you jump, but the clues are there and I was able to eventually move with confidence. Also, turning down the difficulty to get your feet under you does not degrade the best parts of the game. That best part is Talos I, the space station. I've loved the range of experiences Dishonored levels provide, but it is a refreshing change to experience the cohesive, purpose driven design of Talos. I'm also a big fan of the Gloo gun, which partially fills the gap of the Blink ability. Secrets don't come as easy without Blink and the versatility of the Gloo allowed for some creative approaches that really starts to open the game up. Highly recommend. An absolute classic.
不推荐 作为一个买了Arkane捆绑包的玩家,我对《掠食》非常失望,主要问题有三点: 手柄兼容性问题严重:商店页面明明写着“完全支持控制器”,但我连接Xbox手柄后根本无法正常操作,虚假宣传。 设计极其不合理:新手教程冗长且无法跳过,对于老玩家或者想快速上手的人来说简直是折磨。 画面优化极差:2017年的游戏,直到2020年停更前,分辨率依然低得可怜,UI和贴图都非常模糊。 同捆绑包里的《控制》很棒,但这作《掠食》完全不值这个价,除非你能忍受这些硬伤。
一开始玩的时候挺懵的,后面慢慢上手一些以后,感受到的就是扑面而来满满的游戏性,有3D眩晕的玩家可能是无缘这款优秀的游戏了
п...р и емл ем../о
傻逼中的傻逼,糟糕的甚至是错误的任务指引,垃圾。
La obra maestra de Arkane y uno de los mejores videojuegos que he jugado en mi vida, una maldita maravilla.
以前的arkane还是太权威了,这种全情景可互动箱庭设计太无敌了,每个技能都能在探索过程中派上用场,最顶级的解密设计,有了变化物体能力之后我每次都要在背包带个苹果之类的小物品,在黑客技能点不够无法破解门的时候就变成苹果钻缝隙,自由度太高了。剧情反转更是惊艳,从开局到结局一直反转,设计的非常好啊,满分十分我给八分!
Me encantó, 140h para platinarlo. !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.