
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 37.7Kreviews | 91% | — | $22.4M |
| $39.99 | 17.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The single most underrated game I've ever played. Went completely under the radar and didn't deserve to. Incredible soundtrack, great gameplay, loads of creative weapons, tons of powers, multiple endings, multiple routes to objectives etc. Just incredible. "Alex's Theme" will haunt your dreams.
The best immersive sim I have ever played with an amazing story and very creative gameplay.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese*, Simplified Chinese*languages with full audio support
| $29.99 |
| 6.9Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | 897ratings | 90% | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Truly one of the best games I've ever played, grew up playing bioshock and this game fully delivers that same experience
Podría decir que Prey es fácil de los mejores videojuegos de la historia, pero como mucha gente usa esa etiqueta a la ligera, entonces diré algo más concreto: Es el Inmersive Sim llevado al máximo. No lo recomendaría si no tienes mucha experiencia en este "género" o este tipo de juegos, quizás si vienes de los dos primeros bioshock o más bien de los primeros System Shock (O el remake del primero) te podría gustar mucho. Esto precisamente porque es el juego más complejo de Arkane, con mucho backtracking como en System Shock, casi como un metroidvania pero en 3D. Aquí se te exige que entiendas la filosofía de diseño del Inmersive Sim, y yo como un gran aficionado a este género, me ha encantado. La ambientación espacial es una locura, los tifón y miméticos son enemigos espectaculares y el lore está muy bien escrito, como cabe esperar en estos juegos. Tiene el toque más rpg más fuerte de todos los juegos de Arkane, lo que hace que cada decisión que tomes en torno al juego tengan un peso constante. De nuevo, puedes elegir todo tipo de formas de resolver una situación y de abordar el juego, es una masterclass de Arkane. La historia igual es impecable, el trasfondo es desolador, cada parte del lore tiene su razón de existir y el prota es alguien sin escrúpulos, quizás ese final es algo que no me acaba de encajar, pienso que la idea en sí es buena pero la ejecución es medio... Un poco rara y acortada. Pero dejando de lado el final polémico, es ciencia ficción en su estado más auténtico. Explorar la Talos I es una gozada y es un mapa que te terminas memorizando de tantas veces que lo recorres. Y aún así terminas encontrando cosas nuevas o cosas que no habías desbloqueado porque no tenías una habilidad leveleada lo suficiente o simplemente porque no se había abierto un camino hasta cierto punto de la historia. La toma de decisiones en torno a la historia es crucial también, decidiendo si puedes salvar a x persona o no ayudarlos. En base a la jugabilidad, hacer misiones secundarias es en la mayoría de los casos beneficioso. Recomiendo estar looteando a cada rato porque incluso en dificultades normales es muy complicado encontrar recursos o ir chetado. Es una genialidad rejugable y una de las obras maestras más grandes de Arkane y de los Inmersive Sims, si bien sigo prefiriendo Dishonored y sus secuelas, este me gustó mucho al ya venir de obras como Bioshock y System Shock. Gracias al pana Lau por regalarme esta deidad.....
Игра похожа стилистически на "Dishonored", другую игру "Arkane Studios". За столь мало время в игре уже могу дать ей положительный отзыв, хотя не ощутил ещё множество механик и возможностей, особенно возможностей тиффонов или как их там звали. Возможностей прохождений и ситуаций много. Запутанный сюжет, опасные враги и хорошая атмосфера на станции в Луне. Проект сочетает в себе кучу жанров и кажется, что претерпел успех во всех. Редкий и возможно, даже уникальный случай.
Тот случай, когда разрабы создали нечто окологениальное, но тогда этого никто не понял, ещё и издатели нагадили заставив приписаться к левой франшизе. Как итог настоящий hidden gem с провальными продажами и средними оценками. У меня ощущения, словно поиграл в смесь дэусэкс, биошок и дэд спейс в артстайле дизонред. Всем кто любит качественный продуманный геймплей - играть обязательно, остальным - очень советую хотя бы опробовать
Ending(s?) leaves a LOT to be desired, but the lore, characters, gameplay, are all pretty fantastic. Overall, an experience similar to something like SOMA or SIGNALIS but much, much less sad and existentialist. I played on Impossible difficulty with Survival mode and it wasn't that hard, beat the game in about 18 hours having done 95% of the content. Dunno if I'll ever come back to it, but it was cool.
Absolute masterpiece of a game and easily one of my favorite games I've ever played. The best I can describe it is Half-Life meets Dishonored. I think this game is even better than the latter, which is widely regarded as one of the greatest and most influential games of the PS3 era. I never tired from exploring the Talos I space station---and with an amazing story to boot, it is easily one of the most captivating games I've had the privilege of playing. It is criminal that this game doesn't get more recognition. [b] 10/10 [/b]
I would recommend this game to anyone that likes space or scifi horror. Even as someone who was too scared to play any horror game before, I enjoyed the story so much that I managed to push through it. What I like most about Prey is (1) the game has a unique story that really gives you a good reason to play "good" or "evil" and (2) the game gives you lots of no-so-black-n-white choices that make you question yourself and (3) huge replayability - each level is designed to have tons of ways to navigate and maneuver through. The game really gives you A LOT OF tools to get creative
Фантастическая игра, множество вариантов взаимодействия с окружением и противодействия врагам, ощущение катастрофы, в которой предстоит разобраться, и глубокий сюжет, заставляющий пораскинуть мозгами.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.4M | 45K | 68% | $20.99 | |
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| $22.3M | 29.2K | 79% | $19.99 | |
| $22.5M | 45.5K | 93% | $19.99 | |
| $22.5M | 21.6K | 80% | $29.99 |