
Pressured is a unique and intense number puzzler. Hit your targets to unlock pieces of the dark story, all told via the poetry of Nicholas Gordon. Created by Paul Marrable With music from Matt Mcfarland.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
нет
Господи ты боже ш мой! Кто-нибудь тестил эту чушь собачью!? Даже на самом простом, единственном доступном вначале игры режиме (помимо обучения, которое текстовое...) уже на втором уровне игрок столкнётся с проблемой, что некоторые числа перестают выпадать и нужное число не появится, а это означает проигрыш! Мало того, даже для лёгкой сложности на самом деле игра слишком быстро меняет числа. "Привыкабельно" конечно, да вот только когда открывается средний уровень сложности от скорости становится уже безумненько.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The fonts are just disgusting, as is the entire color scheme in principle, after 20 minutes of playing your eyes start to bleed out.
💋
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Цифры мелькают очень раздражаючи, в любом случае можно купить ради карточек, потому что сама игра врятли зайдет
Tamamen hıza dayalı, herhangi bir bulmaca yada kafa gerektirmeyen sadece matematikte dört işlem bilmenizin yeteceği vasat hatta çöp bir oyun. Tek artısı koleksiyon kartı vermesi diyeceğim ama onda da maksimum 2-3 TL'yi kartlarla geri alabilirsiniz. Herhangi bir değerli arkaplan veya ifadesi de yok.
A disappointing puzzle game with a terrible low quality UI and pretentious poetry.
Comment dire?!... Je suis poli... Mon temps de jeu réel tourne autour de 2 minutes, le reste c'est pour les cartes...
The game mechanic is somewhat interesting, but not interesting enough to be the center focus of a game. Maybe for a minigame. The graphics, palette and clumsy UI doesn't help, making the numbers hard to read and everything inside the screen very unappealing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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