
You’ve inherited your uncle’s potion shop—and a huge debt. Better get brewing! Customize your store, hire heroes to gather ingredients, befriend (or romance) fellow vendors to learn new haggling strategies, and go head-to-head with competitors in this narrative-driven, deck-building shop simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 2 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没有什么意思,可玩性不是很高,操作也不够便捷,配药很麻烦,恋爱系统和其他都做得一般,导致最好玩的是打牌但我为啥要来这个游戏里打牌……
Great game with Deckbuilding and making potions would recommend it if you like haggling games.
カードのデザインが特にかわいい
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. The characters are fun and well-written, and the voice acting is excellent. The gameplay is easy to learn, but I'm assuming hard to master (I'm nowhere close to mastery, believe me). I'm playing on relaxed mode, so things are a little more, well, relaxed...as you'd expect. It's pretty chill so far, but not to the extent of being boring at all. There's still challenge there, which is nice, but not enough to be stressful. Potionomics is a seriously cute, fun, and humorous game, and I'm loving everything about it so far, except my poor decision to not choose Free Love at the beginning, because all the characters are so dang charming and I wanna romance them all.
It is not bad but ultimately it is a rip off of receteer and a bit tedious. I was happy I had the final potions on day 44 so I could skip most of the last week. The ingredient gathering , potion mixing and selling is solid but in the end it gets a bit repetitive. The hero questing has some issues. i didn't lke the dating sim part Overall not a bad game but not something I would like to play again or recommend.
i love this game. its so easy to keep playing like hades.
The game is fun, the voice acting is amazing, the character models are well animated. I really enjoyed my time in this game. The first 10-20 days were very fun, getting to know most of the characters, and interact with most of the systems. The negatives: I got burnt out of the days pretty quickly. It felt like it was just so repetitive each day, after I had gotten into a routine. Go visit everyone, buy mats, send expeditions, brew, sell, repeat. It got pretty tedious quickly, so I could only play it in bursts The time slots for the days. I swapped difficulties many times, just to rank everyone up because time is very limited. There are 10 characters (11 with DLC), 10 ranks for each of them, and only so many time slots before the next tournament comes up. It didn't really feel like that much of a potion creation game. There isn't really any discovery like there is in potion craft, and selling is just making any random potion and customers will buy. They do make custom orders, but I stopped taking them quickly as the payout was not worth it at all. I brewed every potion I could, and sold whenever I got a good buff day to sell. I would prefer if it was like potion craft where each customer asks for specific potions, and you can brew it instantly for them. I get that its a different game and system, but this system really doesn't give you that much in terms of potion brewing. It really is just a math game. Less a negative but more of a note, the money really becomes useless later game. I got a few good days where each potion sold for ~10k, and got 1m coins around day 38. I spent every day until the end just ranking all relationships up as I saw no need to keep selling potions, everything was so cheap. Despite the negatives, I really did enjoy the time I had with the game. I did have to play it in short bursts, and some long bursts when I wasn't burning out quickly, but it was an enjoyable time.
I like pretty much everything about the game. Its a very time management and story heavy game. It is repetitive, but I personally like this sort of game. About the only thing I do tire of is the selling mini card game. Mostly because I feel like a lot of the end game cards aren't as good as early to mid game ones. An I wont lie I was a little miffed that Boss Fin was just a separate purchase that took like 2 yrs to get.
7/10 un excellent jeu, vraiment, mais qui aurait pu etre un 9/10. Les défauts - pour moi, avec ce que j'aurais souhaité personnellement voir - - ce n'est pas un cozy game, et il est difficile. Il y a une limite de temps constante, il demande des calculs, de l'optimisation, comprendre certaines choses, et on n'a pas droit a l'erreur. Les forums ou reddit sont plein de gens regrettant cet aspect : soyez prevenu, c'est un excellent jeu de potion mais certainement pas un jeu relaxant - Il manque des options de QOL absolument évidentes qui ne sont pas présentes : pouvoir enregistrer différents deck ou des formules de potion par exemple. Il est joli mais on perd DES HEURES a tout faire manuellement, glisser déposer ou cliquer sur les ingrédients quand il aurai été tellement simple de permettre de reproduire une potion déja faite. - de rares bugs, je ne pouvais pas avoir le menu en fenetré par exemple, il m'a fallu passer en plein écran. Ce qui m'a fait dire que c'est un gros jeu à savescumming, avec une énorme part de hasard, et que le nombre de sauvegardes séparées qu'on peut faire veut dire que c'est bien ce qui est attendu...Bof bof, l'aspect random pur n'a jamais été mon truc Il demandera probablement de soit lire des guides en avant premiere soit de tester, perdre, comprendre ,et recommencer des parties. a 17H de jeu je n'en suis qu'au 25eme jour. L e mécanisme de stress est..stressant, littéralement, et ultra punitif avec effet boule de neige. Un stress a 60% veut dire qu'on a 6 chances sur 10 de tirer une mauvaise carte. Réduire ce stress est très difficile, mieux vaut arriver a 100%, perdre une journée et repartir de 0 c'est frustrant C'est le mot : c'est un jeu génial mais frustrant, plus un jeu de gestion qu'autre chose. il peut etre très frustrant, et aurait gagné énormément avec certaines optimisations et une difficulté unique au lieu de proposer un mode facile... Le tag "Gestion" aurait mérité d'etre bien plus mis en avant qu'actuellement, ou je vois surtout "construction de deck" et "simulateur de rencontres", deux aspects qui existent mais sont mineurs dans le jeu a mon avis. Enfin dans la note positive : énormement de choses. Les graphismes sont réussis, bonne animation, voix excellentes, systeme de jeu extraordinaire (hormis les manquements déja cités). J'aurais adoré pouvoir y jouer sans la contrainte de temps
막 엄청 재미있지는 않아도 주인공이 귀여워서 해볼만함 고양이들 귀여움 할거면 할인할때 해보길
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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