
You’ve inherited your uncle’s potion shop—and a huge debt. Better get brewing! Customize your store, hire heroes to gather ingredients, befriend (or romance) fellow vendors to learn new haggling strategies, and go head-to-head with competitors in this narrative-driven, deck-building shop simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 2 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is amazing. Characters, music, visuals, gameplay - everything is top-notch, both separately and combined. The only two downsides are that the game gets tedious in the last 15 days or so, when you've done and tried everything you wanted, and the existence of ingredients with 4 and 5 magimins, which I haven't used ever. Do try the game if you haven't before. It's worth it.
Tldr: A fantastic "Item Shop" game with charming visuals, outstanding dialogue and voice acting, and some of the most cohesive, varied, and FUN item shop mechanics around. The recent update makes it perfect for someone turned off by games where you can "Fail the run" or don't like playing through multiple times. This game is amazing! I would scold myself for not playing it sooner, but then I found out about all the recent additions, and I'm glad I waited! - The art style is gorgeous, adorable, and expressive! Fantastic use of Persona-like character conversations to really get the most out of the character models. - Very fun mechanics that blend several game genres into one cohesive experience! I love a game that manages to combine characters, story, and game-play into one cohesive thing. Character relationships granting game-play boons is always great for me. - The deck-building haggling system is by far the most fun I've ever had with "barter mechanics" or just running a Merchant game in general. - THE VOICE ACTING! This is the main reason I am glad I waited. The voice actors are CRUSHING IT and adding so much to the already stellar characters. Additionally, the writing is really good. A great blend of natural conversation and cartoony humor. Even the flirting is pretty great, especially by video game standards. - The difficulty options and Endless mode are greatly appreciated. "Failing a run" isn't really something I enjoy in games, so being able to turn it to Easy if I do get stuck on a competition is great. Endless mode means I don't have to replay the game over and over to see how the character relationships play out. One love is also nice for people that want to see all the romance options without playing it over a dozen times. I was drawn to this game because of it's extremely charming art direction. I didn't expect so many of the game-play elements to be "best in class". Overall Rating: Best in Class (Item Shop)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $6.3M | 61.5K | 89% | $4.99 | |
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| $6.3M | 6.1K | 76% | $13.99 | |
| $6.3M | 5.3K | 65% | $39.99 | |
| $6.3M | 18.9K | 91% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $2.6M | 10.2K | 94% | $10.99 | |
| $90.1K | 216 | 74% | $18.99 | |
| $64.1K | 90 | 46% | $19.99 | |
| $28K | 120 | 82% | $8.99 | |
| $5.9K | 14 | 100% | $10.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finished the game and here is my short review. Good: - conversations are funny - design is nice - gameplay itself is good. No bugs found during my playtime - you can continue after the story ends. This is a big! plus Bad: - the concept of the main story is a simple repeat for every week until the end. 1. go to the guild to get the highest grade material 2. replicate the material with higest values which you need for the contest 3. buy the newer couldron if one is available 4. craft the potion and throw it into aging barrels until the contest 5. prepare in the meantime for the money you will need next week. Which means you prepare 1 category of potion that will get a boost at one point. Then sell them all in one go. Be it small, medium or other size. If you had time you can also throw them into the aging barrel and upgrade your shelves for higher value. Repeat this for each week and you are done with the game. Its ... too simple. Tried to spend some time afterwards in the game and its fine but not amazing. Overall I had fun but expected some differences between the contest. The rush to finish the potions is boring as it repeats for each part of the contest. I suggest to pick it up at a discount.
There's an ok amount I like about the game: The style, the writing (it's really fun and very funny!), the concept. But the things I don't like are starting to add up after almost 12 hours: 1) The clunky UI.: Too many loading screens / long load times. You forgot to buy something for your recipe? Better back out of five different screens to hop over to the shop... What item did you need to buy again?? 2) Recipe book isn't a recipe book. It's a vague guide on the colour you're going to need - If you want to remember what items you used for that really nice recipe you made a couple of hours ago, you might want to either set up a gsheet or invest in a pile of post-it notes. 3) The romance: Options are steered very heavily towards furries and lesbians (the men are literally two himbos and a buff shark in need of an attitude adjustment) - nothing wrong with that if you into it. I am not. What ingredient did I use to make X again? Errrrrrrrrrrr Maybe it was on page 10 of this endless slog of things. No? Did I run out? Maybe I'll make something else instead... What ingredients did I use for Y again???????????????? Recipe book would be very useful if it recorded the recipe ingredients you used so you don't require an external method to try and figure this stuff out. For the record, I do not hate this game, but it's started to get on my wick after this many hours on normal mode. Think I'll switch to easy mode and see if that's any less grating on the nerves - if it is, I'll update the review a bit, it won't get a thumbs up though. The negatives are too strong for my taste.
물약을 만들자 그리고 온 마을을 후리자
Great game with Deckbuilding and making potions would recommend it if you like haggling games.
Great gameplay, awesome characters, voice acting is top. One of few games that I enjoyed from start tiil finish
Really nice game, I really like the dialogue and story for each characters, the music, animation, voice actors, the game mechanism and every things!
カードのデザインが特にかわいい
I like pretty much everything about the game. Its a very time management and story heavy game. It is repetitive, but I personally like this sort of game. About the only thing I do tire of is the selling mini card game. Mostly because I feel like a lot of the end game cards aren't as good as early to mid game ones. An I wont lie I was a little miffed that Boss Fin was just a separate purchase that took like 2 yrs to get.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.