
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration.
Play as Luca, the host, and Rhem, her less-than-cooperative counterpart, as they explore a quarantined city ripped apart and flooded by an interdimensional catastrophe. Their only hope of survival is by learning to co-exist.
Possessor(s) takes place across the interconnected sprawl of a destroyed mega-city, from collapsed skyscrapers to an abandoned aquarium, all riddled with secrets. Hauntingly beautiful 3D environments form a stunning backdrop over which hand-drawn and animated characters, and mysterious sci-fi horror action take center stage.
Choose multiple paths in an open-ended world structure as you look to uncover the truth behind the catastrophe. Meet a cast of engaging characters, each with their own heart-breaking story to follow in the aftermath of the devastation.
Gameplay is centered around tight, fast-paced platforming with a range of unique movement abilities that extends to its tense, precise, combat. Balance ground and air attacks, replete with combos and juggles as you encounter a variety of deadly enemies and challenging bosses. Find and unlock a wide array of powerful weapons and upgrades to bolster your arsenal and explore previously inaccessible areas.
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 798reviews | 76% | — | $176.4K |
| $9.99 | 354ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Compre el juego porque estaba en oferta y me llamo la atención su apartado artístico, al principio entre sin muchas expectativas, mas que tenga un gameplay divertido. Pero después de 4 horas, debo de decir que me llevo una grata sorpresa. Es muy buen juego, y lo recomiendo mucho, lo que mas destaco es el gameplay: El combate parece sencillo, pero conforme vas desbloqueando cosas deja mucho espacio para experimentar con combos, y el plataformeo es bueno, no es la gran maravilla, pero si se siente fluido. Y la música: En mi opinión la música es muy buena, mas de una ves me quedaba sin hacer nada solo para escucharla. En mi opinión este es un juego muy bueno, lo recomiendo mucho. Realmente me llevo una muy grata sorpresa, este juego entra uno de mis favoritos. 10/10
Arte muito linda, o combate tem seus problemas (mas nada que impeça de chegar ao final da jornada). Foi uma experiência muito gostosinha. Tem vezes que tudo que quero é isso: um jogo simples, 2d, com mecânicas simples e satisfatórias. Dá pra jogar tranquilo sem ficar perdido e ter que apelar para vídeos (só mesmo o colecionável da lagosta que é difícil, caso queira o troféu) de resto uma platina bem garantida para os amantes de 100%. Possessor(s) foi uma grata surpresa, descobri por um acaso numa tumb de youtube e me chamou atenção pela arte.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $176.4K | 991 | 94% | $9.99 | |
| $176.3K | 362 | 71% | $19.99 | |
| $176.4K | 1.1K | 97% | $9.99 | |
| $176.3K | 396 | 87% | $24.99 | |
| $176.6K | 744 | 88% | $9.99 | |
| $176.2K | 371 | 64% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 7.1K | 84% | $8.99 | |
| $0 | 304 | 60% | Free | |
| $105.7K | 138 | 79% | $29.99 | |
| $0 | 0 | 66% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $2.49−75% |
| 10ratings |
| 78% |
| #272 |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 152 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great combat, the story is interesting so far, from the developers of Hyper Light Drifters, so you know combat is fun
Metroidvania com uma história e universo interessante para se explorar e gameplay inicial bem gostosinha de jogar. Gostei muito.
highly recommended
chain stun simulator
Un juego su historia es buena , y el gameplay es muy sencillo y eso vuelve la experiencia menos frustrante , personajes como REHM caen mal pero al final del juego conmueve su despedida
Игра про ссору двух любовников
Leider gibt es einen miesen Fehler im Leveldesign der meinen 8h spielfortschritt killt. Es gibt einen bereich in Rostge werft / Rusty Dockyard in den man hinein gelangt ohne eine fähigkeit die man aber baucht um das areal wieder zu verlassen. Sowas ist mir in gefühlt 100 metroidvanias die ich durchgespielt habe noch nicht passiert, es gab immer einen anderen ausweg, hier nicht. Spoiler: man dropt von einer plattform in einem raum mit 2 Herzen und 2 etagen tiefer ist eine sprungfederplatte aber nur wenn man mit der bodenstampf attacke auf diese plattform trifft fliegt man so hoch das man zur ursprünglichen plattform zurück gefedert wird. diese Bodenstampffähigkeit habe ich aber nicht... und cih verstehe es nicht! es gibt keinen grund warum man nicht einfach noch einmal eine federplatte auf der mittleren etage oder einen ankerpunkt zum peitschenschwingen weiter oben platziert hat... also stecke ich fest. Danke dafür. Ich bin an unterschidlichen stellen schon in so einer situation gewesen aber nie so das ein speicherpunkt zwischen den 2 stellen gab an denen es für mich nicht weiter ging. Diesmal jedoch ist ein speicherpunkt dazwischen weshalb neuladen leider auch nix mehr retten kann. Es ist unfassbar schade weil ich bis hier hin eine der besten Metroidvania erfahrungen seit langem hatte und mich gefragt habe warum das spiel so günstig ist und ich nie werbung davon gesehen habe aber so ein leveldesign fehler... schade freunde, ich glaube nicht das ich das spiel noch einmal von vorn beginne.
Rhem is so hot
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.