
SeaBed is a yuri-themed psychological mystery visual novel told through the perspectives of three separate characters: Sachiko, Takako and Narasaki.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 9 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SeaBed is a critically acclaimed yuri-themed psychological mystery visual novel told through the perspectives of three separate characters: Mizuno Sachiko, a designer plagued by hallucinations of her past lover; Narasaki Hibiki, Sachiko's friend and a psychiatrist researching the workings of human memories; and Takako, Sachiko's former lover who has been rapidly forgetting her past, including how or why the two women drifted apart despite being together since childhood.
All three live in different worlds, but seek the same goal. To separate truth from illusion. To make sense of their own lives.
The Steam version of SeaBed has been updated to natively support 1440x1080 resolution.
"At times, I'd wake up at night and hear all the sounds around me as if they were amplified. I'd feel like my head could burst at any second."
Although she moved to Tokyo straight after graduating university in order to seek employment, Mizuno Sachiko soon quit her job to establish Clover Design with her childhood friend Takako, becoming its young CEO.
Her main hobby is reading, but only because nothing else manages to interest her. Although Sachiko used to be quite an avid reader during her school years, finding a job means she now only opens a book every once in a while, whenever her schedule allows it.
After meeting Takako – an inexhaustible source of enthusiasm, as well as a stark contrast to her own personality – during her childhood years, Sachiko’s interests began to shift to whatever the other woman was doing at a given time.
"This is as good a time as any, so let's check it out."
Endlessly interested in and enthusiastic about the world, Takako gives the impression of a woman perpetually stuck in her childhood.
She fell in love with Sachiko at first sight back when they first met at the age of five. However, she does not identify as a homosexual, stressing that Sachiko simply happened to be a woman.
Takako discovers that she suffers from developmental amnesia, a condition that severely impairs her ability to recall many of her memories.
"I just like observing people."
A psychiatrist at Narasaki Mental Clinic. She was Sachiko's classmate and friend during her elementary school years, but the two drifted apart as they enrolled in different middle schools. After learning that Sachiko has been experiencing hallucinations, she takes it upon herself to treat her.
She is extremely picky about her brand of coffee, perhaps because the beverage serves as her sole companion during those long hours spent immersed in research.
Though not religious, she is a strong believer that everything happens for a reason, and all things have their place and order in the grand scheme of the world.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 1.1Kreviews | 97% | — | $175.8K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
文笔极为优秀,非常喜欢本作的白描,通关后建议阅读豆瓣的长评“Everything has a meaning”
[h1]SeaBed —— 海底[/h1] 孤独,我们的一生是否都在对抗孤独 +故事、文笔、情感 (《SeaBed》描绘的是一种非常普世且美好的情感,把GL换成BG或者BL也没有任何不妥,就像贵呼的人物介绍里写的“只是佐知子恰巧是女生罢了”。这种情感从记忆之匣里溢流而下的感觉,很棒很独特) 我觉得《SeaBed》可以说是真正的“视觉·小说”。行文风格非常小说化,用了大量的工笔细描场景布置和人物动作、神态、心理,辅以磨砂化的背景图和具体的角色形象,让读者的想象可以有所依托,随着文字准确展开。故事的展开显得很随性,从序章开始就抛给读者一个真假难辨的悬疑氛围,但紧接着就是切换着主视角的一个又一个日常场景,正当人觉得好像可以放松又游离时,由于没有配音,引号对话又不写说话人,想要清楚知道这个场景怎么展开,读者必须投入地去阅读。我却不以为这种阅读上的不自在是缺点,这一切是有奇妙化学反应的,只是我刚阅读品鉴完,心还很乱,自觉文不逮意,解释不清楚,但我相信每个给《SeaBed》极高评价的人能理解。 阅读《SeaBed》时重要的是那个氛围和感觉,故事的一切就像是自然而然发生的,你可能会在某一刻突然拾起一块自己的记忆碎片,将故事中的人物和情感投射到了自己的精神世界中。虽然读者可能很难准确记得前几章到底分别以谁的视角展开了怎样的一段故事,但请不要害怕遗忘,《SeaBed》的精神悬疑不是为了戏剧化反转,甚至不是为了煽情,这不是作者给读者出的题,没有想要表现高一层的巧思,或是刻意给认真解题的你设置奖赏(虽然我觉得客观上来说,如果前面的章节投入地阅读了,后面几章会得到奖赏)。有直感的读者可能在那个“洞穴”场景的时候就猜得八九不离十了,到了最后几章的某些时刻,平静的日常一点点失去,熟悉的人不断别离,潜藏在海底的孤独感挣脱出暗流的桎梏汹涌而来,真正撞上你时,意外温柔的暖流让人心醉,却不敢回味。 与我最初的设想相比较,我很难说这个结局是HE还是BE,但它是美好的,让人沉郁的,以及美好的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
첫째: 선택지 없는 진게 [strike]속터기제[/strike] 느린 키네틱 백합물임 둘째: 사랑하는 사람을 잃은 슬픔 때문에 망가진 기억의 비밀을 파헤치는 스토리 둘다 끌릴 요소가 아니라면 잘안맞으실듯함. ----------------------------------- firstly: it's a very slow paced kinetic GL VN secondly: the storytelling shifts between unreliable and fragmented memories following the lose of a loved one If neither appeal to you, I don't think you're the target audience.
A story that slowly and methodically splits your heart down the middle. Amazingly written and with a bit of mystery to chew on. Impeccable sense of atmosphere, evokes the feeling of being carried by an ocean current of memories before it all comes to rest on the sea bed.
[h3] “我一直很想和你说说话” [/h3] 刚刚推完全部剧情,《sea bed》绝对称得上是百合界一座无法逾越的高山。这可以说是我玩过的最最最最最慢热的游戏,开头的序章事无巨细的日常很容易让人看的昏昏欲睡,导致我花了很长时间才推完这一部作品。《sea bed》全称无配音无选择分支,可以直接等价于阅读一本几十万字左右的小说。是那种非常电波系的游戏。 [b] 剧透预警!!! [/b] 前几章多角度碎片化叙事,拼凑出在南方海岛的神秘洞窟、在旧金山的码头、在意大利迷宫般的小巷,在世界各地,那些只属于她们的回忆。她们一起度过了所有美好,却没能在结尾留下一个童话般的结局。过程中点滴又不起眼的日常最终汇成决堤的海。贵呼的离世,让那些丰沛而无处发泄的情感浪潮,将本就孤独的佐知子一度拖入海底。可有些时候,面对死亡,我们不必一定要谈论它——因为我依然爱你,我还在怀揣着你的记忆,继续活下去。 [i] 「有人说,人会一直活在他们最爱的人的心中。我同意这个说法。每当我在思考你会作何想法的时候,你就会出现在我的脑海里。即使你不在,我也会一直惦念着你。所以你依然在我身边,在我的心里。」 [/i] 明明相比贵呼,佐知子是不擅长创作的那一个,但她却为贵呼创造一个近乎真实的世界。一座美好的港口小镇,隔壁就是耀眼的大海,她可以被身边那些心地善良的人簇拥着,沉浸在纯真美好的善意里。 [i] “人死了究竟会怎样?” [/i] 无神论者的贵呼在弥留之际也会好奇灵魂的归宿,但是别担心,你的爱人会帮你考虑好一切,你之后甚至还可以和她打一通电话,告诉她——我一切都好! 总之,我大概一辈子也忘不了 sea bed 了!!!
刚开始玩的时候体验太糟糕了,得一点点去分辨各个角色之间的对话,太吃电波了,我断断续续打了很久,最后的解密篇又展开的太快了,淡淡的忧伤,平静的日常,可能二周目或者解析后我才能更了解这部作品吧。 二编:平淡的日常中包含着诸多隐喻,需要一定门槛,真的需要慢慢去体会其中的奥妙,我不看解析是真的无法了解到seabed结构上的巧妙之处,文本对话分辨不出来或许也是一种故意(,如果有配音我会感觉更好,但是前面真的很慢热,有着大量的日常,感觉入手前可以试着看看实况,对味可以购买,不对味可以跑路。
It is amazing. It is everything that people say it is, though I can't recommend it to just anyone. Some have been disappointed, calling it slow and meandering. They're not wrong, I think that is very true of SeaBed. I think those people have been misled by the psychological mystery novel label. In my opinion what SeaBed is first and foremost is an Iyashikei. A very very slow Iyashikei slice of life. It does have an amazing and touching story but it is all packaged inside a slice of life format. I can't imagine anyone that doesn't like these type of media enjoying SeaBed. You can't skim the story either. This VN rewards you taking it slow and figuring out the mysteries by yourself before the reveal. Sometimes there isn't even a reveal, you are given clues and you figure out the conclusion by yourself. If you don't pay attention then things will go over your head. Most say it's a 20 hour read but I sure did took my time enjoying it and spent 43 lol. It also has nice music.
一款很与众不同的百合视觉小说,没配音、没选择项、画面相当简洁,且剧情很慢热又细腻,游戏用简单的文字来告诉我们,她们之间发生的故事与不同的人物描绘,音乐营造的氛围感拉满,整体场面都塑造着一种悲伤而悠长的环境氛围,但转换视角时又让人感到很悠闲且快乐,越玩到越后你就会发现真相就快浮出水面,然后将之前所联想到的想法串连在一起,就会啪的一下,原来是这样啊!两个人之间的爱很痛苦,但遗忘更痛苦,【有人说,人死了之后,还是会活在他们所爱的人的心中。我也这么觉得。当在想象在你会怎么想的时候,你就出现在我的脑海里了。即使你不在了,我也会一直想着你的,所以你一直都在。】全文47万字,与“你”沟通的时间却只有几百字,每字每句仿佛都在说“我好想你” ┭┮﹏┭┮
百合gal界最高的山。
Masterpiece
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.6K | 94% | $29.99 | |
| $430.2K | 589 | 95% | $24.99 | |
| $212.7K | 200 | 99% | $29.99 | |
| $201.8K | 702 | 81% | $19.99 | |
| $173.2K | 805 | 93% | $8.99 | |
| $83.8K | 287 | 77% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $175.8K | 156 | 67% | $24.99 | |
| $175.8K | 414 | 92% | $7.99 | |
| $175.7K | 382 | 85% | $12.99 | |
| $175.9K | 619 | 56% | $9.99 | |
| $175.7K | 1.1K | 80% | $10.99 | |
| $175.6K | 535 | 95% | $17.99 |