
The world of Elysia needs YOU! Join this cooperative, 3D sandbox action RPG to level up your character, craft epic weapons, conquer enemies in real-time, and build almost anything! Craft your adventure. Forge your hero. Become the ultimate Portal Knight!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 10 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 22.4Kreviews | 83% | — | $1.2M |
| $19.99 | 34.6Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rating: 6/10 - Okay but boring Someone recommended me Portal Knights as "Minecraft with a goal" but it just doesn't feel like it to me. The game works fine, but it's just not fun for me. What's Wrong: - Crafting and menus are annoying to use - Fighting is too simple and gets old fast - Quests feel pointless and boring - The big map feels like work instead of fun exploration What's Okay: - Graphics are fine - No bugs or crashes Bottom Line: Save your time and money and play something else.
В игру норм поиграть, не ожидая от нее что-то супер затягивающего и глубокого, во что можно было заходить много раз. Для меня больше для чилла была. Построить домик небольшой, побегать по гротам, убить боссов, ну и как бы всё, ощущение что прошел игру. То что в трейлерах, по ходу это контент из dlc. Потому что у нас мало было веселых головоломок или итригующих сюжетных заданий. Найди, принеси, побей. В основном всё однотипно, и нет какой-то сложности добыть ресурсы. Они просто сменяются цветом и выше уровнем, как во многих крафтерах. Самое сложно это выбить рецепт с босса, уже устали на него ходить. Потому что выбили весь сет, кроме последнего. upd: раз в 30й выбили с босса рецепт В общем пофаниться с друзьями, партнером или хочется легкую игру - нормально. Ожидать, что это офигенная крафтовая игра - не уверена. Но графика в целом неплохая для игры, и есть несколько красивых локаций. И звездное небо с закатом наблюдать было приятно. Но прыгать по дырявым островам в конце игру, выматывало.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Finnish, Japanese, Korean, Norwegian, Simplified Chinese +5 more
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a game I want to enjoy but the inventory management is just awful for me. I had hoped now that the game is this old that it'd have some QoL update but you can't stack to nearby chests, the first type of chest you use has a small inventory size, the workshop tables don't use resources from nearby chests so you'd have to have any item in your inventory and there is just so many items. In a game where building, crafting, and exploration are it's advertising features you would think there would have been a bit more effort put into inventory management.
[h1]Portal Knights: Veredito de um Construtor Veterano (190h+)[/h1] [b]Tempo de jogo:[/b] 191h [b]Status:[/b] Classes maximizadas e Base construída [h1]Resumo Sincero[/h1] Portal Knights é o "lugar feliz" para quem acha Minecraft muito solto e Terraria muito complexo. É a mistura perfeita de construção com blocos e mecânicas de RPG (classes, níveis, esquiva e trava de mira). Com quase 200 horas, posso dizer que o loop de gameplay é viciante: chegar numa ilha nova, saquear recursos, abrir o portal e repetir. Embora a fragmentação do mundo em ilhas pequenas com "loadings" quebre um pouco a imersão de mundo aberto, a diversão do combate cooperativo e a beleza dos blocos compensam. [h1]O Bom e o Ruim[/h1] [list] [*] [b]⊕ Elementos de RPG:[/b] Escolher entre Mago, Guerreiro ou Arqueiro (e outras via DLC) muda a gameplay. A árvore de talentos dá sentido à progressão. [*] [b]⊕ Visual:[/b] A estética "low-poly" é linda, vibrante e envelheceu muito bem. Construir casas aqui é esteticamente mais gratificante que no Minecraft "vanilla". [*] [b]⊕ Co-op:[/b] Jogar com amigos funciona perfeitamente e cada classe complementa a outra. [*] [b]⊖ O Mundo Fragmentado:[/b] Não existe um horizonte infinito. O mundo é fatiado em ilhas, o que limita construções gigantescas que atravessem biomas. [*] [b]⊖ Profundidade:[/b] Depois do nível 30 e dos chefes difíceis, falta conteúdo endgame robusto além de construir por estética. [/list] [h1]Análise Técnica[/h1] [table] [tr] [th]Critério[/th] [th]Nota[/th] [th]Comentário Rápido[/th] [/tr] [tr] [td]Jogabilidade[/td] [td]8/10[/td] [td]Combate estilo "Zelda simplificado" + construção sólida.[/td] [/tr] [tr] [td]Gráficos/Arte[/td] [td]9/10[/td] [td]Bonito, colorido e roda em qualquer batata.[/td] [/tr] [tr] [td]Trilha Sonora[/td] [td]7/10[/td] [td]Cumpre o papel de relaxar, mas não marca.[/td] [/tr] [tr] [td]História[/td] [td]5/10[/td] [td]Genérica. Serve apenas de pano de fundo.[/td] [/tr] [tr] [td]Performance[/td] [td]10/10[/td] [td]Otimização exemplar. Zero problemas.[/td] [/tr] [/table] [quote][b]Conclusão:[/b] Se você curte jogos de sobrevivência/crafting mas quer algo mais relaxante e com "objetivo" (níveis/classes), é obrigatório. Diversão pura e descompromissada.[/quote]
i played when i was younger with my older brother it was very fun so i bought it on my pc and it was even better 100% would recommend
[h1]Rating: 4/10 -Disappointing[/h1] [h1]TLDR:[/h1] [b]A generic action adventure RPG that lacks spice and unique gameplay.[/b] I had this game on my mind for quite some time. I remember when it first came out in 2017. It looked interesting back then and I managed to play it on the PS4 in 2019 when it came to PS plus. I didn’t play much but I had fun. Much later in 2024, I bought the game on Steam and let it rot in my library. It’s 2026 and now is finally the time where I play the game. after nearly 9 years, I’m finally playing it. Was it worth the wait? [h1]Positive:[/h1] [b]Artstyle:[/b] The game doesn't look that impressive graphically but it does have its own style. The environment is made up of blocks while trees, enemies, items and other things are simplistic smooth models. The look of the game kind of reminds me of my childhood toy called playmobil. The game is pleasant to look at and it performs very well. [b]Islands:[/b] The game takes place on a planet called Elysia. The planet was broken into islands by the so called "fracture". You need to use portals to go from island to island. Every island is randomly generated. They have points of interest that are pre made but they will get randomly placed in the world. Each island has a differnt type of biome. There are desert islands, green grass islands and snowy islands. The world generation works fine and the islands are interesting to explore for the most part. [h1]Negative:[/h1] [b]Generic:[/b] This game is quite generic. The combat as warrior is just hit and dodge over and over again. You kill enemies to get portal shards to craft them into portal blocks to open new portals. You do boring quests to gain XP to become stronger. You mine and collect materials to craft better weapons and tools. That’s the gameplay loop. That is the whole game. I‘VE PLAYED THESE GAMES BEFORE. If you‘ve played Minecraft, Zelda or RPG‘s then you‘ve already played this game. [b]Quests:[/b] All of the quests that NPC's give you are lame. They are either a fetch quest, a "craft an item for me" quest or a kill quest. They aren't difficult and the rewards are lame. XP is mostly the only useful thing that quests can give you. You get some good items here and there but most of the items are common loot. Even after hours of playing, NPC's still gave me portal shards which is something that every enemy drops. [b]Walking Speed:[/b] You walk way too slowly in this game. Even after investing a decent amount of skill points into movement speed, you still walk too slow. You are able to roll which is mainly used in combat but you can also spam it outside of combat, which is a bit faster than normal walking. I feel like im back in Ocarina of Time again on the Hyrule field, spamming the roll button. [b]Music:[/b] The game has decent music that fits the game pretty well. However, the tracks aren’t long and loop often. I got tired of the music after 3 hours. There is outdoor and indoor music. If you explore an area with many buildings, the music will change from outdoor to indoor and outdoor again, over and over. It doesn’t sound great. [b]Can't Pause The Game:[/b] Self explanatory. I can press "ESC" to open the "pause menu" but the game world keeps running. There's a chance that monsters will attack you while you're AFK if you aren't careful. I'm playing the game in single player and I cannot properly pause the game... [b]DLC Reminders:[/b] The game often reminds you that there is DLC. I'm not talking about pop ups. It starts at the character creation screen. There are 3 base game classes and 2 DLC classes which are locked but still visible. Even the crafting menu isn't safe. You're able to see and craft items which you can't use if you don't have the DLC. I hate it when games show you DLC items, even though you don't have the DLC. This reminds me of Outlast Trials where you're able to see locked DLC outfits in your wardrobe. It's not a big deal but it just feels a bit rude and greedy. Don't clutter the crafting menu with DLC items when I don't own the DLC's. After playing for a bit more, I managed to get an armor piece that I wasn’t allowed to wear because I didn’t have the DLC class… [b]Achievements Locked Behind DLC:[/b] Self explanatory. F*ck this game. [b]Vacant Islands:[/b] Vacant islands are islands that you are able to buy. They are flat islands which are filled with flora. They are kind of like a small flatmap from Minecraft but with trees scattered around. Their main purpose is to give you space for you to build your own buildings and create your own island. Sounds really cool on paper but motivation quickly turnen into frustration when I realized how tedious it would be to edit the world. There is no way to edit your world quickly like making a mountain somewhere to give your island a bit of depth. There is no world editor mode to terraform. If you want a mountain or more varied terrain, you have to build it block by block. Im not gonna put up with that. [b]Game Difficulty:[/b] The game doesn't have selectable difficulties. There's only one for every player. The game is way too easy for me. Sure, I got clapped in the early game a bit so I went on farming materials for health potions. I ended up never using them though. I've got 50 potions that I farmed for nothing. The game gets even easier the further you progress up to the point where you don't even need potions anymore. [b]Late Game Grind:[/b] Towards the end you have to grind portal shard. You used to get tons of blue shards in the early game but the green shards appear more rarer and require you to kill more enemies. It got really annoying. [b]Minor Inconvenience:[/b] Chests have craft tiers (copper, iron and gold). Copper chests are unlocked in the early game and hold the least amount of items while gold chests are unlocked in the late game and can hold a lot more items (neat idea). I unlocked iron chests and tried to easily replace my copper chests. Turns out, you have to destroy the old chest and then place the iron chest in its place. Your items will spill into the room and you will have to reorganise your chest each time you do this. Thankfully, I only ever used 3 chests but imagine someone that has a whole warehouse of chests. If I were a dev, I would've made it so that you would be able to click on the copper chest while holding your iron chest to upgrade it. You get the copper chest back which you can sell + your chest has been successfully upgraded without much hassle. Have you played satisfactory? In this game, you're able to upgrade structures that are already in place by just selecting the blueprint of the upgraded version and then clicking on the old version. [b]Final Boss:[/b] The whole game revolves around the evil shadow king. When you finally reach him, he's just another boss. There is no dialogue or anything to make him intimidating. I was expecting something like ganondorf but he was just another mute boss. After you beat him, the game just ends. No emotion, no nothing. HE DROPPED DLC LOOT. BIG F*CK YOU TO THE DEVELOPERS. [h1]Conclusion:[/h1] Like I said in the intro: Was it worth the wait? Not really sadly. 6 hours in, it started to feel quite boring. Still entertaining but not as much as I had hoped for. I installed some other games to play alongside of Portal Knights because I got bored of it. I like Minecraft and I like RPG mechanics but Portal Knights was unable to hook me. The main gameplay loop just gets so boring after a while. You enter a new island, you explore it and gather the resources and complete quests. Nothing more, nothing less. It’s just bland and repetitive. A new gamer might really enjoy this game but for someone that has played games for over a decade, it’s really lackluster. I was planning on building a cool house but the game just isn't worth the time. This might be the lamest RPG I've ever played.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ Game Size }--- ☐ Just small ☑ Not too big ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
I played this game on ps4 with ps+, I enjoyed it, so when I found out its on steam, I had to buy it on a steam sale.
ИГРА КОТОРУЮ Я СНАЧАЛА ПРОШЁЛ НА PS4, ПОТОМ ЕЩЁ РАЗ С БАТЕЙ, А ПОТОМ КУПИЛ В СТИМЕ И ЕЩЁ РАЗ ЕЁ ПРОШЁЛ, ОБОЖАЮ ЭТУ ИГРУ
It's genuinely a good game. but it's overshadowed by bigger titles like Minecraft. it's also slightly clunky in a way, still a fun adventure. 9/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
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| $1.2M | 1.9K | 88% | $19.99 | |
| $1.2M | 1.3K | 72% | $24.99 | |
| $1.2M | 2.8K | 95% | $19.99 | |
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