
Walking simulator. Explore, admire and listen. Uncanny. Relaxing. Unnerving. Eerie. Immersive. No monsters chasing you or jumping at your screen, but can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and liminal space architecture. Inspired by backrooms.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79 | 6.7Kreviews | 95% | — | $1.1M |
| $9.99 | 3.3Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 287 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не понимаю, почему у игры есть негативные отзывы по поводу того, что скучно и нет бегущих за тобой монстров)) Мне кажется, что при наличии монстров/головоломок/прочих увеселительных программ игра бы попросту потеряла свой шарм и атмосферу. Очень понравилось именно бродить, рассматривать, слушать и изучать. Очень атмосферная и приятная игрушка
Very cool liminal space game that rewards some exploration. Not incredibly difficult, but there were some confusing sections. Whole heartedly recommend! [spoiler]Use the video sliders for the underwater section in 0. You unlock it in that section. I had to as it was so difficult to see anything.[/spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +18 more
| $6.85−30% |
| 62ratings |
| 90% |
| — |
| not modelled |
| $9.79 | — | 78%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 287 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[English version below] Dieses Spiel ist eine Ausstellung voller überraschender Installationen und Bilder – teils monumental, teils surrealistisch und skurril, dabei oft von großer Ästhetik. Wer großzügige Architektur mag, wird es lieben. Die Atmosphäre lebt außerdem vom begleitenden Sound; ich empfehle Kopfhörer für dieses Spiel. Die Aufgabe des Spielers besteht nur darin, den Weg zu finden und zu genießen. *** This game is an exhibition full of surprising installations and imagery – sometimes monumental, sometimes surreal and quirky, and often strikingly beautiful. Anyone who enjoys grand architecture will love it. The atmosphere also owes a lot to the accompanying soundscape; I recommend playing with headphones. The player’s only task is to find their way and enjoy the experience.
Really enjoyed this. Short walking simulator, no enemies. However, that is not to say there is nothing watching you. 8.5/10 for me.
4.5H main game. My first Backrooms game. It's a very minimalist, slow-paced walking simulator with a focus on atmosphere. While it does have one or two creepy parts, I actually found the experience to be very chill. It also features good graphics that add to the immersion.
全世界最完美的散步模拟器,满足了我对池核的一切喜爱与幻想,一万个kudos也不为过。喜欢安静的空间与独自探索还有温柔水域的人类伙伴快来买,躲在被窝戴上耳机全世界在此刻只有我。
You can almost smell the chlorine
On paper this game doesn’t sound interesting, a walking simulator with nothing to do, yet it’s incredibly addictive and immersive. You ever have that dream that you’re somewhere that’s totally bizarre, yet somehow familiar to you, that’s this! Let’s start with the sound design, it’s just brilliant, realism to a new level. Next let’s talk about the level design, multiple paths will lead you to your destination, there’s a great amount of freedom here, lots of variety later on as well which took me by surprise! This game has unlocked fears of large structures and deep bottomless water pools that I knew existed, but has heightened, you know there’s nothing there, but the unknown and mystery of this game is what ticks all the boxes. Would love to see more by this developer like this, perhaps other such liminal spaces, empty water parks, empty arcades with machines, empty shopping malls etc, this developer would nail it again I’m sure!
这游戏真的绝了,花了三十多块钱给了我一座赛博卢浮宫
buen juego con un ambiente increíble, me encanto recomendable
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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