
Unleash your engineering creativity with an engaging and fresh bridge-building simulator with all the bells and whistles. Enjoy hours of physics-based puzzle solving in the Campaign and then jump in the Sandbox to create your own bridge designs and puzzles!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13/day in the week to Jul 30 → 11.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unleash your engineering creativity with an engaging and fresh bridge-building simulator with all the bells and whistles.
Enjoy hours of physics-based puzzle solving in the Campaign and then jump in the Sandbox to create your own bridge designs and puzzles.
Challenge friends and the rest of the Steam Workshop community to solve your puzzles and download more levels submitted by other players.
Enjoy hours of bridge-building fun with loads of levels to solve, ranging from simple light car bridges to multi-deck draw-bridges and jumps, just to name a few!
Levels get increasingly challenging from the engineering aspect and restrictions are also imposed on the resources you can use to build your bridge.
What would an awesome bridge-builder game be without an equally awesome Sandbox?
Go wild and create the most complex bridge the world has ever seen, or just an absurd creation that pushes the mechanics of the game in a new direction, and if you're feeling like it publish your design online as a puzzle level on the Workshop for everyone to try and solve!
Download hundreds of extra levels from the Workshop!
We'll also be featuring the most original and fun bridge designs that are submitted, making it easier for you to find the ones that are worth the challenge.
One of our favorite features of the game!
Save a super cool looking animated GIF of your bridge in all its glory (or failure!) and save it locally, upload it to the Poly Bridge Online Gallery and/or share it Twitter, Facebook, Reddit or Tumblr without ever leaving the game!
Unleash your true engineer using the advanced building and level designing tools in-game, such as:
Advanced Hydraulics
Multi-phase Hydraulics Controller (control which hydraulic piston activates when)
Node-base event system
Multiple types of checkpoints
Copy & Paste tools
Line Tracer tools (draw perfect arcs or straight lines and fill them in with your material of choice)
And much more...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 18.9Kreviews | 91% | — | $6.3M |
| $1.99 | 17.9Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Starts as a simple bridge builder, ends as an engineering degree in humiliation and creativity. Somehow fun every time
Just kept watching my bridges fall apart and the cars sinking into the water.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
土木下岗再就业👍🏻
你贪不过我你信吗
Cheguei a conclusão de que não sei construir pontes.
I like this game in theory, but I do not like it in execution. I personally feel like the difficulty curve is just too steep, like it gets arbitrarily hard for no reason. I also feel like the game doesn't really teach you enough to be able to build the solutions it expects you too - especially later on. The thing I hate the most, large and by far, is the pixel hunting. There is absolutely nothing more boring and frustrating than moving nodes by pixels to stop a bridge from collapsing. Move node by a pixel, play simulation, bridge fails, repeat. It's just tedious. I also feel like I'm at the mercy of the physics system too. Sometimes a bridge would collapse in one simulation, but would be perfectly fine in another simulation - and nothing was changed. Why? I'm not really sure. I kind of just wish this game stuck to building bridges, going from building simple ones to gradually more and more complex types of bridges. I feel like the game lost the plot when it shifted from building bridges to wacky, zany, elaborate structures. It's kind of contrary to the game being a "bridge building simulator".
крутая залипательная игрулька еще и за 25 руб на скидках, за вечер залип почти на 3 часа еще бы поиграл но уже храпунца хочется)
This may be for some people, but this is not for me. I'm not enough into structural engineering to find pleasure in playing this, just a difficult puzzle game really. Even had my partner try to play it and she didn't really find it too fun either. If you're into bridge building, give it a try, but if you have any doubts then I say pass it up.
I want to like this game because I like building, but if I have build risky bridges with improper materials, an incredibly small budget, and insanely unwise anchors, then I can't continue playing this game while I still have self respect.
El Dark Souls para los ingenieros.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4M | 8.2K | 95% | $14.99 | |
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| $604 | 12 | 67% | $1.99 | |
| — | 0 | — | — | |
| $2.2M | 7.5K | 92% | $9.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.3K | 65% | $39.99 | |
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| $6.3M | 13.7K | 91% | $19.99 | |
| $6.3M | 9.2K | 93% | $19.99 | |
| $6.3M | 7.4K | 90% | $24.99 | |
| $6.3M | 6.1K | 76% | $13.99 |