
The acclaimed bridge-building indie-hit is back! More levels, more features, more physics fun!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Sums Steam only; App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wäre ich brücken bauer wäre ich ein massenmörder
Step 1: The Confident Start You open Poly Bridge 2, ready to conquer the world of engineering. You think, "This will be easy. I’ll build a bridge like a pro!" You draw your first line, feeling like a genius. Step 2: The First Collapse Your bridge holds... for about 2 seconds. Then, it snaps in half, and the poor car falls into oblivion. You laugh awkwardly. "It’s just a fluke. No big deal." Step 3: The Over-Engineering Phase "Okay, maybe I overdid it with the wood." So you add some steel. And then some ropes. And then a suspension bridge for no reason. Surely, this will work now. Definitely. Step 4: The Costly Failure You finally finish your masterpiece. You hit play, and the car is just about to make it across. Then, the entire thing collapses like a house of cards, and you feel like your degree in engineering is a joke. Step 5: The Fateful Realization You realize this game is a sadistic test of your mental fortitude. You spend the next hour tweaking things that, in reality, would never hold up in the real world. Step 6: The Complete Mental Breakdown It's been 3 hours. You’ve tried every material, every configuration, and nothing works. You're sitting there, staring at the screen, wondering if you should just quit or destroy your computer in frustration. Step 7: The Victory Finally, after countless tears and broken bridges, you build the perfect bridge—and the car drives across without a hitch. You sit back, exhausted, thinking, "I’ll never touch this game again... until tomorrow." Step 8: The Next Level You start the next level... and it all happens again.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Korean, Spanish - Spain
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
다리 지을 때, 짜증이 날 지 몰라도. 다 짓고 기적적으로 클리어 했을 때의 쾌감은 진짜 잊지 못한다....
Damn does this game make me feel stupid
Man wird ziemlich schnell süchtig... Spätestens beim ersten schilmmen hydraulik level will man sein Leben beenden
Brilliant game that has the funny side effect that you start to look at all the bridges and constructions around you with a certain "poly bridge eye", wondering how much weight the Christmas candle triangle on the windowsill could handle. The game has a really nice progression starting from simple bridges, getting harder and harder. And it's actually a pleasure to come back to the early stages later once you have learned new techniques and notice you have genuinely gotten more skilled.
im just like not good at the game man
хз мосты строить прикольно
This game will make you a better engineer without learning the subjects
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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