No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $4M — a different platform, not this one.
The acclaimed bridge-building simulator is back and better than ever! New levels, new mechanics, a custom physics engine, and much more! Rediscover your engineering creativity with even more hours of puzzling fun! Adrian Talens returns with a new full-length Soundtrack! Relax to the soothing and critically acclaimed music with 13 completely new tracks plus 18 of the original Poly Bridge songs remastered! Enjoy over an hour and a half of the familiar and gentle acoustic guitar rhythms. Take on levels with some added cushion and bounce your way to victory with the new Spring material. Now your bridges can be even more flexible! We went above and beyond this time, crafting a custom physics engine optimized and fine-tuned specifically for bridge simulations. Accurate and predictable, it guarantees the same simulation outcome for everyone, keeping the competitive aspect of the game alive!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
The acclaimed bridge-building simulator is back and better than ever! New levels, new mechanics, a custom physics engine, and much more! Rediscover your engineering creativity with even more hours of puzzling fun! Adrian Talens returns with a new full-length Soundtrack! Relax to the soothing and critically acclaimed music with 13 completely new tracks plus 18 of the original Poly Bridge songs remastered! Enjoy over an hour and a half of the familiar and gentle acoustic guitar rhythms. Take on levels with some added cushion and bounce your way to victory with the new Spring material. Now your bridges can be even more flexible! We went above and beyond this time, crafting a custom physics engine optimized and fine-tuned specifically for bridge simulations. Accurate and predictable, it guarantees the same simulation outcome for everyone, keeping the competitive aspect of the game alive!
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #73, worst RU #89 · 5 markets collected
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $113.5M | 136.1K | 96% | $29.99 | |
| $42.2M | 108K | 96% | $24.99 | |
| $28.7M | 20.4K | 82% | $31.99 | |
| $28M | 38.7K | 96% | $24.99 | |
| $28M | 174.7K | 95% | $5.99 | |
| $27.2M | 22.4K | 89% | $34.99 |