
Platonic is a first-person puzzle adventure game. Explore five unique worlds. Solve logical challenges. Gather clues and think outside the cube.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
全体的にスライドパズルがメインとなっており、パズルの使い回しは殆ど無いのですが「パズルの解答」の使い回しが結構あるのでマップに散りばめられているヒントもですが、自分が解いたパズルの解答すらもヒントとなる可能性がある。 直感的なゲームというより、スクショやメモを多用する覚えゲー要素が結構強いゲームですので、その辺は合う合わないあると思います。一部のパズルは、ゲームを終了すると解答状態がリセットされるので尚更覚えなくてはいけない。マップ上で視覚的に解けるパズルは楽しめたが、記号によって暗号化されているパズルの読み方が最後までよく分からず、結局総当たりを行ってしまったので面白くなかった。 覚えゲー要素が思ったより結構強かった事と、リプレイ性はほぼ皆無、あんまり洗練されたボクセルゲームの見た目でも無い点という事も含めると個人的にギリサムズアップといったところ。
This one's good. The puzzles hit the right balance in difficulty, where they're not trivial, but if you actually stop and think about them, you can figure them out. The main problem I have with the game is that the save/load doesn't save the actual state of the world, which can create trouble if you need to head out while working on a puzzle; some of the puzzles can be a bit long, and there were a few times where I thought I had reached a good point to save and quit but had to recomplete a puzzle when I returned.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好
some bugs soured the experience for me a bit but it was a good experience overall. the final puzzle is quite weird but it felt good to solve it.
Beautiful Puzzle Design
This took me 7 hours start to finish. Your mileage may vary, but if you're a big puzzle fan like me, you'll probably find this game on the short side. Definitely take notes and screenshots as you go. It's about half code hunting, and half shuffling pieces to reshape surroundings which you then walk across, but overall it's smooth and enjoyable, everything has a nice cohesive logic to it.
This is what a good puzzle game should be. Don't let the graphics keep you from enjoy the challenges.
A story-less puzzle game based on exploration. The difficulty increases at a good pace throughout, gradually going from trivial pattern-matching to horrific brain-hurty-ness at the end.
i am confusion @_@
Finished the game and got stuck for the ice bridge making part at the bottom of the cave. Can someone please explain how the hell we were supposed to figure that out? I used a combination of loose deduction and brute force
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |
| $921.9K | 3.2K | 72% | $29.99 |