
Guide a group of space settlers trying to establish a base on a remote planet. Grow food, collect energy, mine resources, survive disasters and build a self-sufficient colony in a harsh and unforgiving environment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 24 → 2.71/day in the week after.
About
Planetbase is a strategy game where you guide a group of space settlers trying to establish an outpost on a remote planet.
In the game you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive. You will have to ensure that they have a constant supply of oxygen, food and water to stay alive.
You will get them to collect energy, extract water, mine metal, grow food, manufacture bots, and build a fully self-sufficient base in a harsh environment, where you are always one step away from total failure.
Even if the game is not intended to be a simulator, all the mechanics are plausible, and based on what the expected challenges of establishing a colony in an new planet would be.
Four different planets with different conditions and increasing difficulty.

Harness solar and wind energy (if available) in order to power the base's structures.
Grow hydroponic Vegetables and synthesize Vitromeat to feed your population.
Mine and produce raw resources, process them, manufacture goods, and establish a production chain.
Carefully manage the colonist immigration flow to ensure you have the people with the right skills.

Survive disasters like meteors, sandstorms or solar flares and defend your base from intruders.
Mechanize your base by creating your own bots that will help with the more arduous tasks.
Grow your colony from a few initial pioneers to a vibrant planetbase with hundreds of colonists.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.5Kreviews | 80% | — | $5.2M |
| $14.99 | 839ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great colony builder. Enough simplicity to make it enjoyable with enough difficulty to keep it interesting. There are a few things that could be better, but I'm hoping they are addressing them in the second one because I will eventually buy it as well when I have the money. To be honest, a good game that I've sank over 600 hours into and completed the challenges for. Currently, I'm working on finishing 100% achievements and I'm only missing 6 currently. All in all, definitely recommended if you like colony builders and resource management with different planets posing different challenges/difficulties along the way.
Крутая игра
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 14.1K | 91% | $14.99 | |
| $5.2M | 9.6K | 63% | $34.99 | |
| $5.2M | 17.2K | 85% | $17.99 | |
| $5.2M | 13.3K | 93% | $19.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $5.2M | 6.9K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| $843K | 1.1K | 44% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $240K | 379 | 50% | $19.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German
| $14.99 |
| 506ratings |
| 80% |
| — |
| not modelled |
| $7.49−50% | 168ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little colony builder. Also, it's dirt cheap, so great value. I think I sank like 130 hours into it, so I definitely got my money's worth. It's been a while since I played, but I'm pretty sure I did all the planets and got most of the achievements. Looking forward to Planetbase 2. Gameplay is a little simplistic, but I like that. It forces you to do higher-level planning instead of digging through and micromanaging a zillion different parts. Eventually you finish all the planets and then there's not much else to do, but it was fun until then. The game is streamlined, low footprint, and not buggy. It's great for a few dozen hours of fun, and for the price, it's a great value.
Played this game on and off for years. Amazing game.
хорошая игра но и минусы тоже имеется...ИИ персонажи немного туповаты как по мне...у торговцев высокие комиссии, в целом скоро выходит 2-ая часть посмотрим что будет...надеюсь будут учтены ошибки первой части
This game is just impossible....! I started at least 20 times and never went past "sustainability" before having everyone starve despite having a large food dome thing with all the food but no-one to produce it because guess what, you can send people to mars but plants need to be manually watered for an entire day to give 1 ONE meal!! and every single time, guess who dies first?? Biologist! And guess what happen when you request a ship full of biologist?? It never ever comes! And I played on the easiest ♥♥♥♥♥♥♥ mod! I wish I could get my money back this game is just way way too difficult and should definitely have a sandbox mode for those of us who just want to build a nice planetary base.
Awesome game. Looking forward to Planetbase II
期待新作上线
Planetbase hebt sich angenehm von anderen Aufbauspielen ab: Hier geht es nicht nur um Wachstum, sondern ums Überleben. Man muss vorausschauend planen, klug bauen und mit begrenzten Ressourcen umgehen – sonst ist die Kolonie schneller Geschichte, als man denkt. Besonders gut gefällt mir, dass das Spiel auch äußere Gefahren wie Meteoriteneinschläge mit einbezieht – das sorgt für Spannung und ein ganz eigenes Tempo. Es ist erfrischend, dass Fehler Konsequenzen haben: Wenn man sich verkalkuliert oder unvorsichtig expandiert, endet das schnell in einem kompletten Kollaps. Das macht Planetbase fordernd und motivierend zugleich. Etwas frustrierend ist allerdings das Einstellungsmenü für die Auflösung. Man muss gefühlt 20-mal klicken, bis das Spiel die Änderung übernimmt, und am Ende springt es wieder auf eine falsche (480p-)Anzeige zurück, obwohl das Bild eigentlich korrekt dargestellt wird. Die Anzeige in den Optionen scheint da einfach nicht zu stimmen – unschön, aber verschmerzbar.
super poor resource management and AI pathing. game swings rapidly between everything smooth and everything fail. UI is missing a lot of trackers and indicators that are the most important to have.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.