
Tikiman the Forest Defender is in trouble. Hordes of monsters are sweeping through his realm, hoping to chow down on his offspring – and it’s up to you to defend them. By placing weapon towers at strategic points around the landscape, you can destroy the invaders and save the little ones.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very simple game. The mechanics are simple to understand, harder to master. Even on Casual, the game offers a good level of challenge. 100% recommended for a Tower Defense game that is not that complex and good to pass the time.
Wciąga xD
I remember playing this game all the time on my psp good times.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain, Japanese
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a cookie dusta STEVE
This is one of the best 2 player coop games available. It has totally relaxing gameplay and a great soundtrack that is very chill, yet it is still a challenge in hard-core mode.
燃えるクモ、がちキライ。
Excelente jogo para um gameplay casual simples.
casual is just impossible. you need to get rainbows in order to unlock paths but the maps are impossible. it is very unbalanced... i tried everything but still maybe its just a skill issue.
Представьте, что вы разукрашенная черепаха, сделанная из скорлупы грецкого ореха, которая пытается защитить свои маленькие кокосы от напастей пчёл, самих грецких орехов, пауков и прочей нечисти. Ради этого вы даже готовы строить тяжёлые лазерные пушки и установки тесла, вместо деревьев. А для их улучшения, готовы танцевать до упаду. Короче говоря. 10 танцующих черепах под башней из 10 P.S. Будьте осторожны. Время пролетает - только в путь. 10 волн - 10 минут.
There are some genuinely good ideas here. Controlling your character directly while building and upgrading towers is much more engaging than simply placing towers and watching waves. You have to run around the map, collect resources, build towers, and manage your defenses yourself, which makes the gameplay much more active. Unfortunately, I found the execution a bit lacking. The pacing is quite slow, and I think the game could really use a fast-forward option. I also didn't like how enemy movement works - The game establishes movement patterns over several waves, so naturally you start planning around them, only for an enemy's route to suddenly change or a new movement pattern to appear without much warning. That feels less like adapting to a challenge and more like being punished for relying on information the game itself established. Other tower defense games at least show you the possible routes, allowing you to plan your defenses accordingly. The game also doesn't always provide enough information to understand what you're dealing with. For example, you can encounter an enemy with a different color palette without any clear explanation of what that change means. You can experiment and figure out that something is different, but you're still left without enough information to understand exactly what changed or how you're supposed to respond. The art style is obviously subjective, but I really don't like it. To me, it looks very basic and amateurish, and I find it pretty ugly. The soundtrack is fine, but nothing particularly memorable. I like the basic idea, but the execution just doesn't work for me. I don't see myself continuing with it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $706K | 8.5K | 91% | $2.99 | |
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| $3.1M | 12K | 95% | $9.99 | |
| $2M | 4.2K | 80% | $19.99 | |
| $7.4M | 15.9K | 96% | $14.99 | |
| $305.9K | 1.1K | 77% | $9.99 |
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| $404.8K | 1.3K | 75% | $9.99 | |
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| $404.6K | 1.4K | 87% | $19.99 | |
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| $405.2K | 5.5K | 79% | $3.99 | |
| $404.2K | 681 | 81% | $14.99 |