
A modern take on the classic arcade game, Lunar Lander, Lunar Flight extends the experience to a fully fictionalized and accessible lunar module simulator
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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So it's 2024. And this game still slaps. Awesome experience, especially in VR. 12 years after launch, and it still is better looking than some titles you find deep in various VR stores. I'm really not going to be critical about the issues, like Quest 2 not having controller support, because it's just not warranted due to its age. I know this is an old game, and honestly playing in VR with a Xbox controller works and feels good. I'm just happy it boots into VR, and looks great. All around its a fun experience you could sink some time into before it gets old. There really aren't many games like this, it really scratches a weird itch for me. Developer: I really hope one day you find the inspiration to come back to this gem, and update some features for the modern day, and maybe drop a new map or two. I would love to see you come back and breathe some new life into Lunar Landing.
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Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bought this 12 years ago, never reviewed it so HWG, Its a simulation of the moon lander, no arcade stuff here its a rough learning curve, equal and opposite reactions, piloting this machine is alot of fun, what starts are pretty tough soon becomes second nature, I picked it up again a few days ago and its still as good as it ever was. Not a deep game, pretty simple, pick up cargo and drop it off as another base give rewards of money and xp, money pays for better equipment and xp lets you lvl up to reach ranks needed to buy the better stuff.
flat out broke in VR on quest 2. tried all the forum "fixes", nothing works. It starts up and then closes down. brand new top of the line hardware.
[h1] Simulation game where you control lunar lander. Gravity is super low so expect super slow gameplay. Fly towards next platform and try to land. You control main thruster to gather height and side thrusters to move to the sides. You can spin vehicle and generally not crash into surface. For one try it's worth checking out but after that it's not very memorable experience. [/h1]
Played this a bunch around 2012, unlocked everything. Picked it up again recently. It's a very simple premise: you're flying something kind-of-like-a-LM around the moon. You have six axis controls and low gravity and limited fuel (very limited). You pick up missions, earn money and XP to pay for upgrades to your LM, and get better at flying it. There's not a whole lot to it but what there is is pretty great.
They've stopped updating this sim... Unfortunately, a good idea with a really bad company behind it... They were in for the fast money , and , unfortunately, they got mine... Don't let it happen to you...
abandonware
This is an oldie and a goldie. I am playing this in VR after a break and after watching the first couple of series of For All Mankind. It is awesome. This is LEM simulator, flying a lunar lander module over the surface of the moon (or Mars) and doing jobs for money, you can then use the money to upgrade your lander and buy emergency supplies such as as repair kit or extra fuel. Your lander hovers on a jet engine in low gravity and you can either choose to fly it like a helicopter (very difficult) or use the RCS thrusters to gain and scrub off velocity while using the main stick to keep the craft steady (easier but still tricky to learn). The controls take bit of getting used to but once you get the hang of them, it's a very chilled experience. I use a HOTAS system with pedals and I would say that this is probably the best setup. Even once you are used to the controls, one momentary lapse of concentration can spell disaster ... well, a reload. The game offers three types of mission: cargo delivery, cargo recovery, and signal analysis. Cargo delivery just means flying from one base to another with varying weights of cargo and correspondingly varied fuel efficiency and control weight. Cargo recovery involves flying to a rough location and locating a lost cargo pod with the aid of a proximity beacon then landing by it and picking it up, this is one of the more challenging mission types due to the sometimes tight fuel limits but is very satisfying when you get it right. Signal analysis involves flying to a point in space and hovering within a specific area above the ground until the ship decodes the signal (or something) and then landing at the designated base. It's all very simple and quite repetitive stuff but it's easily good for enough hours to justify the money. There are four maps: three on the moon of increasing terrain difficulty, and one on Mars that introduces increased gravity and wind to the mix. Watch For All Mankind, buy the game, play the game. You won't regret it.
I got it to play in VR. At the start it was hard, but I'm starting to get used to it. The game it's awesome in VR, really fun.
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