
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Stealth, Athletics, Lore, Mechanics and Survival.
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Choose to play with either real-time with pause or turn based mode. You can swap between the two freely during your adventure, giving you full control over every encounter.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gra zdecydowanie na plus. Moim zdaniem pisarstwo jest za mało kreatywne jak na tyle godzin. Ostatni akt przerushowałem już do finału bo po zrobieniu dlc nie byłem już aż tak bardzo zainteresowany kończeniem wszystkich sideów. Projekt questów, towarzysze i główny fabuła są bardzo spoko chociaż zakończenie jest trochę tendencyjne. Ostatecznie jest dość dużo opcji wyborów w questach i w buildach żeby wczuć się w roleplay. Osobiście polecałbym nie robić wszystkich side questów tylko kilka tych, które brzmią najciekawiej w każdym akcie. Twierdza ssie i nie wiem po co robiłem te 15 lvli dungeona poprzedni rpg w jakiego grałem to Planescape więc może za ostro potraktowałem Pillarsy ostatecznie to bardzo dobra gra
評分 7.5 / 10(已破關) 一款值得細細品味的即時暫停制 CRPG 大作,由 Obsidian Entertainment 所打造。 遊戲擁有相當豐富的職業與流派選擇,最多可搭配 5 名隊友組成 6 人隊伍。除了現有 NPC 外,也能自行創建角色,打造理想中的夢幻陣容,自由度非常高。 這類型遊戲通常前期都是最艱難的階段,但隨著角色成形、技能與裝備逐漸完善後,戰鬥體驗會變得越來越順暢。劇情方面同樣相當吸引人,很適合慢慢沉浸、細細品味世界觀與角色故事。 其實原本是想給到 8.5 分,但後期的一些問題,讓整體評價被扣了不少分數。 問題如下: 1.太容易碰到等級上限,會影響後續探索與成長的樂趣。 2.存檔系統非常笨重,隨著遊戲進度增加,讀取速度會越來越慢,而且似乎受限於遊戲本身設計,就算硬體再好也難以改善。 3.2026 年的更新雖然加入了回合制與繁體中文,但部分文字段落會被吃掉,影響閱讀體驗。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 69.7K | 96% | $19.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 18.9K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.4K | 87% | $29.99 | |
| $283.9K | 2K | 89% | $5.99 | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $5.8M | 31.5K | 86% | $7.49 | |
| $3.8M | 4.4K | 70% | $34.99 | |
| $1.3M | 3.3K | 94% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Relatively short game with a decent story from Obsidian. AI combat mechanics are well done. Good enough but not great. Still holds up though.
So, came back for the turn based mode. Remember how much I liked it, played a full run just for the laughs. Completely forgot about the turn based mode. Had a blast. Good game.
在有AI的幫助下, 把拖了2年的遊戲玩完, 幫助大家想起第一代, 第二代的劇情自己所選的路, 好玩
игра шикарна, 70 часов пролетели просто незаметно
Ottimo gioco, lo avevo messo in disparte per BG3 ma adesso mi prende molto !!!
Very good RPG with a great story and a good system.
很好玩的老遊戲,只是最近的更新把中文字的排版搞得很混亂,美中不足。
アロス君はヒロインです(重要) BG1/2、IWDと同様のいわゆるCRPG。世界観は異なるものの、リアルタイムの戦闘システムがより複雑化しており洗練されておりレベルデザインも良好。ただ、高難度となると戦闘が忙しく、後半になるとバフ・エフェクトの山盛りで見方がどこにいるのかがわからなくなる弊害、AIの移動経路の選択が残念なのこともあり心に余裕がある人向けの作品。 ストーリーも明確な結論がなくプレイヤーの創造にゆだねる部分が多い示唆に富む作品で、それを取り巻くコンパニオンが一癖二癖あって読み応え十分である。 時間がある方にはお勧めの作品。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.