
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Stealth, Athletics, Lore, Mechanics and Survival.
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Choose to play with either real-time with pause or turn based mode. You can swap between the two freely during your adventure, giving you full control over every encounter.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After all this time, we got an update for turn-based mode? uhh yeah, time to roll up another hero
Remember Baldur's Gate II? Well this is even better, give it a try!
Game is actually playable and enjoyable with the new turn based mode added in recent update.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well written story, good mechanics. For me it's a Baldur's Gate lite, worthy of playing.
Pillars 1 e 2, enredo divino, jogo incrível, compre sem receio algum!
Одна з моїх самих улюблених ігор у всьому світі. З цією грою я вивчив англійську, з цією грою я відкрив для себе ігри по новому. Ця гра представила мене до світу CRPG З новим оновленням яке добавило turn based combat, ті кому не подобалася бойовка в реальному часі, і ті хто звик до Baldurd Gate, Divinity, pathfinder, та інших подібних ігор, можуть вільно спробувати дослідити неймовірний світ Pillars of Eternity. Turn based combat тут навіть краща ніж в Pillars of Eternity 2. І розробники справді цінують гравців та своє творіння. Хоча я й грав і в 1,2 Baldurds Gate, 1,2 Divinity, але Піларси це щось зовсім інше. Історія світу та сюжет насичений та глибокий, персонажі живі, сам світ живий. Це напевне єдина гра в яку я грав, що дала мені таке відчуття пригод, невідомого та "боротьби за істину". Кожен твій вибір має значення. Залежно від того як ти граєш, кому допомагаєш, кого рятуєш а кого ні, сам світ починає ставитися до тебе по іншому. Головне в настройках гри включити показ Метаданих, щоб бачити ваш вплив у подіях, розмовах на квестах, або залишити його виключеним, якщо ви хочете думати самі. Про баги а грі я не чув, ніколи з ними не стикався. Загалом, я дуже рекомендую цю гру, і пишучи цей коментар, я надіюсь що той хто його побачить, дасть цій грі шанс. Не очікуйте шедевру, і ви його отримаєте. ヾ(・ω・*)ノ
Need more isometrics RPGs in the world.
Jugón absoluto, de mis favoritos. Años después actualizado con modo por turnos, que le viene genial a un juego con esta complejidad. Pide a gritos una run a máxima dificultad ¡¡¡¡Sacad el tercero!!!!
The devs at Pillars of Eternity clearly have enormous respect for the CRPGs that came before it. Obsidian clearly set out to make something in the vein of OG Baldur's Gate and Icewind Dale and I GUESS by most technical measures they succeeded. The world building is dense, the lore is unique and at times interesting in places, and the writing has moments that show exactly why this studio was so GOATED in its day. BUT... PoE for a lot of hours in exchange for a payoff that doesn't quite land with the weight it's reaching for. The ending has some real gravity to it and there's a twist that recontextualizes enough of what came before to feel earned on paper, but by the time you get there the sheer volume of content you've pushed through starts working against the emotional impact. It's a game that could have been sharper at two thirds the length and almost certainly would have hit harder for it. The combat and systems are competent but never exciting. There's a depth to the mechanics that rewards patience but not necessarily curiosity, and for long stretches the game mistakes density for engagement. You can feel the hours accumulating in a way that great CRPGs don't usually make you aware of. What it does establish clearly is that Obsidian had the foundation for something special. Deadfire took that foundation and reportedly addressed most of what felt unfinished here, tightening the pacing and building on the world in ways that make this first entry feel more like a proof of concept in retrospect than a complete statement. Works well on both PC and Steam Deck.
CRPG的满分答卷之一
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.3K | 87% | $29.99 | |
| $283.9K | 2K | 89% | $5.99 | |
| $5.8M | 31.5K | 86% | $7.49 | |
| $7.9M | 44.3K | 83% | $9.99 | |
| $3.8M | 4.4K | 70% | $34.99 | |
| $1.3M | 3.6K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 77.3K | 65% | $12.49 | |
| $17.4M | 17.5K | 93% | $23.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.5M | 115K | 78% | $9.99 | |
| $17.6M | 23.7K | 44% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 |