
Phonopolis is a story-driven puzzle adventure set in a hand-painted 3D world made of cardboard. Solve a wide variety of playful puzzles and help Felix end the Leader's oppressive influence in a resonant dystopian city inspired by avant-garde art.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 29 → 7.57/day in the week after.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Jul 19 → 7.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Phonopolis.
A new puzzle adventure hand-crafted by Amanita Design, the studio behind Machinarium, Creaks, Samorost and more.
In the dystopian city of Phonopolis, life is orchestrated by omnipresent loudspeakers that dictate every aspect of people’s existence. Citizens, bound by the authoritarian Leader's commands, work in unison to achieve his grand vision. Soon, the Absolute Tone—a tone so strong that it would strip every citizen of their humanity forever—will be heard…
By coincidence or perhaps by fate, young dustman Felix becomes the only per son to consciously recognize the threat. Now, he must try to stop the Leader from indefinitely making every citizen a mindless servant. Loosely inspired by the works of Karel Čapek and George Orwell, the story of Phonopolis explores themes of social manipulation and individualism, but keeps the overall experience playful and light-hearted.
With Felix becoming immune to the commands, you’ll be able to take advantage of the loudspeakers and use them to solve puzzles involving other characters. Other times, you will interact with the cardboard environment in surprising, often unexpected ways—turn walls, shuffle floors, control various machinery or tear paper curtains. Each puzzle is carefully integrated into the world and presents a different challenge.
Metaphorically referring to the utopian, totalitarian model of society, Phonopolis is a city built of actual cardboard. Capturing the nostalgic charm of classic stop-motion films, every piece of any building, every character, and every frame of any smoke or flame is hand-painted on a piece of paper, then digitized for use in the game’s 3D world.
The art style is strongly influenced by avant-garde artistic trends of the interwar period such as constructivism, futurism, and suprematism, and their societal impact as a tool of propaganda. The distinct visuals come to life with music from Tomáš Dvořák aka Floex, composer of soundtracks for Machinarium and Samorost 3.
Story-driven adventure game set in the dystopian city of Phonopolis
Hand-painted 3D world made of cardboard
Traditional 12 FPS animation reminiscent of classic stop-motion films
Wide variety of puzzles integrated into the paper-built setting
Music by Tomáš Dvořák aka Floex (Samorost 3, Machinarium)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 338 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cute and fun puzzle game, I love how the game is divided into scenes and you can go back to replay any of them at any time.
EPIC
26年还能玩到剧情如此复古老套的朋克怎么不算是另一种新颖呢,,,不过美术很好,奔着美术玩完了,游戏性不是很好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech*, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +7 more
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 341 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
反乌托邦世界观,美术和音乐依旧在线,比机械迷城更侧重叙事。虽然谜题设计不如机械迷城,但部分关卡还是有亮眼之处的,做布丁太开心了。
proper Artwork with clever puzzles from Amanita design again, well done!
Я эту игру ждал с 22-го года, если мне не изменяет память! Что отмечу: - идея и реализация игры отличные, но загадочность вокруг героини Рахель и фигура главного злодея не раскрыты, финал разочаровал - головоломки в меру, большая часть для меня была увлекательна(особенно в плане музыкальности и юмора) - чудесные переходы в качестве снов методом рисования красками, красота! - Томасу Двораку низкий поклон за качественный саундтрек, кто увлекается винилом обязательно к покупке! Amanita Design, продолжайте творить и радовать, люблю вас и спасибо вам большое! <3
Perfect game. Everything is perfect. Love love love... buying it to all of my friends. Keep it up amanita studio, thank you for hard work
Эстетический оргазм во всём.
美术风格和动画演出实在是优秀。解谜差不多是哪里亮了点哪里,或者不停试错。剧情有点普通,没有之前的作品让印象深刻。
非常好,不管是画风还是内容,游戏难度也正好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $685.3K | 1.3K | 92% | $14.99 | |
| $685.6K | 2.4K | 79% | $12.99 | |
| $685.1K | 832 | 78% | $24.99 | |
| $685.1K | 2.5K | 91% | $9.99 | |
| $685.7K | 2.3K | 94% | $17.99 | |
| $685.8K | 2.6K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.9K | 111 | 95% | $8.99 | |
| — | 0 | — | — | |
| $383K | 728 | 95% | $19.99 | |
| $144.3K | 805 | 99% | $9.99 | |
| $57.2K | 248 | 93% | $12.99 | |
| $4K | 35 | 74% | $5.99 |