
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 73% | — | $3.5M |
| $29.99 | 990ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You know a game is bad when the community does not create or update it's wiki. And this is one of those games. Also the fact that fan modders, who do it for free and for fun, overhaul to fix, improve, and balance this game is just insane. It just really goes to show how little the developers actually cared about this game. It's been 6 years since it's release, and 5 "DLC expansions". Figured I'd try to play through it again. It is a challenging game though it feels like that was unintentional. They didn't bother to polish or do any balance changes. Its as finicky as it was at release. The DLCs don't feel like they add much, nor do they feel rewarding at all. If anything they're a big F you for wasting money on them. Unless of course you're a masochist who wants very niche things to torture yourself with. At it's core you will always be fundamentally weaker than enemy units. The equipment is basically the same with a couple points changes from the different factions, and does not get better or even really change the playstyle of your units. And all the enemies have at least 3x the armor you do. You are sheets of paper going up against tanks. Your units have star trooper aim syndrome, and the enemy will always outgun you. Taking high ground can cut off your aim angles, while still allowing you to get shot at. So it's actually a worse option in this game. The disabling body parts mechanics is a double edged sword. It's basically useless against most of the aliens, so you're only gonna maybe get value out of it against other factions. Always aim for an arm, there's no point in aiming for anything else. Disabling the head does not kill them. Do I wish this game was better? Yes Do I miss Xcom 2? Yes Did I enjoy this game? Hard to say. It's more of just something to do while wishing for a new, better game in the genre. It really just needs some polishing and balance changes and I think people would enjoy it a lot more. I think for a lot of people they will be on the fence on this game because it just feels unfinished.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wer Ufo und X-COM möchte, wird dieses Spiel ebenfalls mögen.
[b]Epicka gra 100x lepsza od xcom i 8 razy trudniejsza. A Free aim to coś pięknego jedyni minus to ze kiedyś się skończy ... Polecam. [/b]
9 hours into the game I still don't understand most of the rules. There are much better games in this genre.
除了没有贴脸miss,其他远远不如xcom2,还要硬蹭,不懂得扬长避短,ppt过场,游戏内爆炸、特写又贫穷的不行还要硬做
.
Great game.
good game
Отличная тактическая игра, но с крайне душным менеджментом ресурсов.
Zeker voor de xcom liefhebber echt fantastisch. Beide door dezelfde persoon ontworpen.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $19.79 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $4.3M | 3.6K | 86% | $29.99 | |
| $366K | 699 | 81% | $19.99 | |
| $230.4K | 604 | 81% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 6K | 97% | $19.99 | |
| $3.5M | 15.9K | 87% | $9.99 | |
| $3.5M | 1.7K | 82% | $44.99 | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $3.5M | 4.5K | 87% | $19.99 |