
Phantom Trigger is a vivid hardcore slasher with elements of an RPG and a roguelike. Your world is made up of sick fantasies, you are a phantom. Accept it or stop your treatment.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
About
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 95reviews | 58% | — | $5.7K |
| $2.99−80% | 36ratings | 56% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Люблю такие игры, где по-началу ничего не понятно)
Tenho certeza que você passou o olho nesse porque achou que seria algo tão bom quanto Hyper light Drifter, está enganado nem compre e nem perca seu tempo.
In linea generale il gioco mi è piaciuto abbastanza, anche se porta con se alcuni difetti lievi e non: in primis, forse quello più importante, non esiste alcuna rimappatura dei comandi, assenza a mio avviso assolutamente ingiustificata visto la tipologia di gioco cui fa parte. Combat system vario, ma poco intuitivo, tipologia di nemici poco varia, sia dal punti di vista estetico che di gioco. Boss fight risicate, ma per nulla scontate. Per il resto è un hack'n'slash molto buono, si inizia ad apprendere le meccaniche di gioco solo attraverso una buona dose di pazienza. Pixel-art a dir poco stupenda.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Russian, Simplified Chinese
| $14.99 |
| 33ratings |
| 71% |
| — |
| not modelled |
| $14.99 | 15ratings | 78% | — | not modelled |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Why in the world would you have combos that use the dash butten bruh I want to dodge an attack and not do some random combo that keeps me in place so that the enemy can just hit me. Also why do you have to actually move in the direction that you attack to and not just targeting the direction that the cursor is in?
El pixelart es hermoso, y las decisiones estéticas del juego me parecen bien utilizadas, tanto en los personajes como en los diferentes niveles. El gameplay esta bien pero creo que debiera pulirse mejor. La historia me parece muy buena. Creo que los combos requieren de mayor precisión y tiene algun que otro bug pero nada grave. Es un juego para pasar el rato.
Good art with bad gameplay + bad gameplay. I said it twice because it has a bad gameplay👌. No tutorial for anything. Waste of time from the developers making this game.
手感奇差,根本没法玩
trilha sonora bacana, direção de arte bacana, jogo interessante, aparentemente tem uma historia legal, jogabilidade no teclado +/- , é melhor no controle. eu recomendo! achei um jogo mt divertido e tem sua dificuldade.
一般有中文都会给好评的;但是这游戏,比商店页面,想象中差太多了。手感相当差,就画面,音乐在同类型里还可以。引导弱,没有键位说明,不能自定义键位;开启双人后,没有手柄的话,键盘不能选择菜单选项+鼠标消失不能准确选择选项(这个容易发现的bug都没发现,很怀疑优化,打磨做过没有哦);字体设置自动复位成英文。肉鸽游戏是适合长期游玩的游戏,但是不给云存档,这点也差评。总之定价不值标价,应当标24的,2.4内可考虑入库,超过2.4就坑了。 画面:*** 音乐:*** 剧情:* 演出:* 玩法:* 创意:* 手感:* 难度:* 丰富:* 耐玩:* 优化:* 更新:* 热情:* 细节:* 打磨:* 诚意:* 不足,bug,建议等: 202304,steam,steam掉卡抵扣,t a o宝,支付宝红包,humble,indie gala,daily indie game,fanatical,杉果,它处自定义包入的本体约4元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
PH-ANT-ASTIC [h1][b] ✮✮✮✮☆ [/b][/h1]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.3M | 183.5K | 97% | $12.49 | |
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| $9.1M | 24.5K | 81% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $1.9M | 21.1K | 91% | $4.79 | |
| $1.3M | 7.7K | 93% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7K | 95 | 75% | $2.99 | |
| $5.7K | 333 | 89% | $0.99 | |
| $5.7K | 83 | 95% | $2.99 | |
| $5.7K | 54 | 67% | $4.99 | |
| $5.7K | 79 | 100% | $3.99 | |
| $5.7K | 75 | 76% | $2.49 |